Player Matchup

Geb
Geb
BigSam67
Geb
Level 102
God Stats
6W - 8L
1,465 SR
Queue Stats
484W - 491L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
DraiZinG
Danzaburou
Level 51
God Stats
12W - 11L
1,490 SR
Queue Stats
157W - 166L
1,429 Elo+
Party 2
Tyr
Tyr
NeatJUanMA 00
Tyr
Level 105
God Stats
53W - 73L
1,394 SR
Queue Stats
487W - 596L
1,493 Elo+
Party 3
Sol
Sol
ThatMasonDude
Sol
Level 124
God Stats
8W - 7L
1,500 SR
Queue Stats
175W - 191L
1,444 Elo+
Solo
Ullr
Ullr
juanlutaktik0
Ullr
Level 102
God Stats
1W - 4L
1,382 SR
Queue Stats
17W - 23L
1,455 Elo+
Party 3
Team Averages
Level 97
1,446 SR
1,451 Elo+

VS

Team Averages
Level 60
1,585 SR
1,443 Elo+
Hades
Hades
Hydrus2
Hades
Level 47
God Stats
13W - 9L
1,592 SR
Queue Stats
215W - 224L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
MegaPoopyMan
Tsukuyomi
Level 43
God Stats
12W - 2L
1,794 SR
Queue Stats
129W - 184L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
Mr Bedlem
Baron Samedi
Level 61
God Stats
12W - 10L
1,524 SR
Queue Stats
187W - 192L
1,452 Elo+
Solo
Charybdis
Charybdis
nesumpavlin
Charybdis
Level 44
God Stats
4W - 7L
1,501 SR
Queue Stats
206W - 214L
1,432 Elo+
Solo
Ullr
Ullr
zConvictions
Ullr
Level 107
God Stats
28W - 22L
1,515 SR
Queue Stats
547W - 565L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 7
7,365
460
7,406
15,840
13,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
DraiZinG
Danzaburou
12
6 / 8 / 1
8,305
519
10,585
14,117
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 0
7,837
490
7,307
13,790
11,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 1
8,064
504
14,754
10,669
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 1
7,366
460
4,450
12,497
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Hydrus2
Hades
14
3 / 0 / 6
8,411
526
11,584
15,492
7,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
MegaPoopyMan
Tsukuyomi
14
6 / 1 / 10
8,854
553
10,615
9,967
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Mr Bedlem
Baron Samedi
12
2 / 5 / 12
7,918
495
7,301
15,012
12,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
nesumpavlin
Charybdis
15
5 / 2 / 3
8,714
545
6,994
11,873
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 3
9,240
578
11,035
11,134
4,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
8
Kills
22
23
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
L
Danzaburou
DraiZinG
Danzaburou
6
8
1
0.81
W
Hades
Hydrus2
Hades
3
0
6
6
W
Tsukuyomi
MegaPoopyMan
Tsukuyomi
6
1
10
11
W
Baron Samedi
Mr Bedlem
Baron Samedi
2
5
12
1.6
L
0
4
0
0
L
2
2
1
1.25
L
0
5
1
0.1
W
Charybdis
nesumpavlin
Charybdis
5
2
3
3.25
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,502
Damage
47,529
66,913
Taken
63,478
38,016
Mitigated
30,982
21,543
Healing
27,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,406
1,066
0
2,351
15,840
13,675
12
5,265
10,575
27,409
0
L
Danzaburou
DraiZinG
Danzaburou
10,585
4,967
0
3,375
14,117
4,398
170
4,014
10,103
0
41,012
W
Hades
Hydrus2
Hades
11,584
924
431
8,882
15,492
7,207
300
8,149
7,343
56,923
0
W
Tsukuyomi
MegaPoopyMan
Tsukuyomi
10,615
1,862
0
1,595
9,967
3,658
0
3,731
6,236
0
37,934
W
Baron Samedi
Mr Bedlem
Baron Samedi
7,301
1,392
1,645
5,551
15,012
12,528
43
7,004
8,008
25,092
0
L
7,307
128
0
5,460
13,790
11,909
0
2,580
11,210
0
49,070
L
14,754
7,041
0
5,977
10,669
3,496
959
5,098
5,571
63,162
0
L
4,450
1,522
0
4,380
12,497
4,538
0
2,204
10,293
0
49,297
W
Charybdis
nesumpavlin
Charybdis
6,994
4,857
0
4,204
11,873
3,347
0
2,597
9,276
0
57,389
W
11,035
5,382
0
4,882
11,134
4,242
188
1,118
10,016
0
60,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,937
Gold Earned
43,137
373
Minions Killed
423
0
Camps Cleared
0
1,511,569
Distance Traveled
1,574,998
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,365
460
31
2
0
302,677
1
L
Danzaburou
8,305
519
56
4
0
241,888
0
W
Hades
8,411
526
101
6
0
288,728
3
W
Tsukuyomi
8,854
553
66
4
0
375,471
2
W
Baron Samedi
7,918
495
31
2
0
305,973
5
L
Tyr
7,837
490
90
6
0
354,364
5
L
Sol
8,064
504
106
7
0
309,680
6
L
Ullr
7,366
460
90
6
0
302,960
0
W
Charybdis
8,714
545
118
7
0
299,152
7
W
Ullr
9,240
578
107
7
0
305,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role