Player Matchup

Xbalanque
Xbalanque
SinTata
Xbalanque
Level 102
God Stats
0W - 2L
1,262 SR
Queue Stats
62W - 50L
1,448 Elo+
Party 2
Hercules
Hercules
ThunderToaster64
Hercules
Level 79
God Stats
3W - 2L
1,738 SR
Queue Stats
80W - 71L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
bobslayer1323
Cthulhu
Level 27
God Stats
4W - 2L
1,796 SR
Queue Stats
68W - 82L
1,278 Elo+
Party 2
Team Averages
Level 69
1,599 SR
1,411 Elo+

VS

Team Averages
Level 81
1,557 SR
1,527 Elo+
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DarkNoki
Discordia
Level 16
God Stats
3W - 2L
1,681 SR
Queue Stats
16W - 11L
1,531 Elo+
Party 1
Bellona
Bellona
Pazors
Bellona
Level 98
God Stats
9W - 9L
1,491 SR
Queue Stats
216W - 192L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SinTata
Xbalanque
12
0 / 3 / 0
8,138
581
8,263
10,235
4,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 0
7,478
534
5,833
16,107
13,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
11
0 / 5 / 0
8,245
589
5,478
18,220
19,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
4 / 0 / 9
9,820
701
18,545
8,907
3,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
DarkNoki
Discordia
14
4 / 0 / 10
9,582
684
10,297
4,559
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Pazors
Bellona
15
6 / 0 / 8
10,134
724
11,109
13,532
10,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
14
14
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
9
8.5
W
Discordia
DarkNoki
Discordia
4
0
10
9
W
Bellona
Pazors
Bellona
6
0
8
10
L
Xbalanque
SinTata
Xbalanque
0
3
0
0
L
0
6
0
0
L
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,574
Damage
39,951
44,562
Taken
26,998
37,205
Mitigated
15,778
6,535
Healing
13,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
18,545
9,958
0
4,304
8,907
3,390
1,389
1,856
7,051
0
70,707
W
Discordia
DarkNoki
Discordia
10,297
584
0
935
4,559
1,727
603
1,801
2,758
22,155
0
W
Bellona
Pazors
Bellona
11,109
3,689
688
7,313
13,532
10,661
566
2,208
11,324
0
28,200
L
Xbalanque
SinTata
Xbalanque
8,263
2,740
0
3,133
10,235
4,257
0
2,144
7,853
0
45,177
L
5,833
688
0
2,397
16,107
13,174
0
3,409
12,047
0
11,406
L
Cthulhu
5,478
118
363
642
18,220
19,774
0
5,295
12,422
19,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,861
Gold Earned
29,536
123
Minions Killed
176
5
Camps Cleared
8
701,634
Distance Traveled
835,511
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,820
701
104
7
3
265,888
0
W
Discordia
9,582
684
27
2
2
257,857
1
W
Bellona
10,134
724
45
3
3
311,766
2
L
Xbalanque
8,138
581
94
7
2
235,534
2
L
Hercules
7,478
534
6
0
0
231,221
4
L
Cthulhu
8,245
589
23
2
3
234,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role