Player Matchup

Rama
Rama
DamnHeTrash
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 52L
1,276 Elo+
Solo
Geb
Geb
Grey_-Darkness
Geb
Level 28
God Stats
8W - 1L
1,664 SR
Queue Stats
24W - 13L
1,285 Elo+
Solo
Sun Wukong
Sun Wukong
SmokiePanduh
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,256 Elo+
Solo
Merlin
Merlin
SonOfDurin360
Merlin
Level 29
God Stats
1W - 1L
1,472 SR
Queue Stats
18W - 19L
1,227 Elo+
Solo
Mercury
Mercury
youcanttguardme_
Mercury
Level 17
God Stats
5W - 0L
1,918 SR
Queue Stats
40W - 9L
1,670 Elo+
Solo
Team Averages
Level 23
1,611 SR
1,343 Elo+

VS

Team Averages
Level 22
1,551 SR
1,180 Elo+
Skadi
Skadi
Count__157
Skadi
Level 18
God Stats
7W - 12L
1,316 SR
Queue Stats
14W - 29L
1,215 Elo+
Solo
Ah Puch
Ah Puch
Powerlogosh
Ah Puch
Level 22
God Stats
1W - 2L
1,528 SR
Queue Stats
29W - 37L
1,166 Elo+
Solo
Heimdallr
Heimdallr
Shrekkguy13
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,024 Elo+
Solo
Raijin
Raijin
benjiwit
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,208 Elo+
Solo
Thor
Thor
tobirama_kin1
Thor
Level 19
God Stats
6W - 3L
1,912 SR
Queue Stats
91W - 111L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,118
510
2,216
8,176
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 0 / 3
6,533
544
2,503
8,173
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
SmokiePanduh
Sun Wukong
11
1 / 2 / 1
6,558
547
1,154
5,682
2,535
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 5
6,503
542
2,028
4,193
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
13 / 0 / 1
8,928
744
10,727
7,450
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
0 / 2 / 0
5,023
419
2,002
3,767
937
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Powerlogosh
Ah Puch
9
0 / 2 / 0
5,109
426
7,118
5,557
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Shrekkguy13
Heimdallr
7
2 / 6 / 1
5,072
423
2,648
6,620
2,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
benjiwit
Raijin
10
2 / 6 / 0
5,960
497
3,330
7,228
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 1 / 1
4,664
389
750
3,835
951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
17
Kills
4
4
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
2
0
0
W
2
0
1
2.5
W
1
0
3
2.5
L
Ah Puch
Powerlogosh
Ah Puch
0
2
0
0
L
Heimdallr
Shrekkguy13
Heimdallr
2
6
1
0.42
W
Sun Wukong
SmokiePanduh
Sun Wukong
1
2
1
0.75
W
0
2
5
1.25
L
Raijin
benjiwit
Raijin
2
6
0
0.33
L
0
1
1
0.5
W
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,628
Damage
15,848
33,674
Taken
27,007
12,536
Mitigated
7,604
10,546
Healing
3,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
2,002
799
0
0
3,767
937
0
868
2,899
0
18,153
W
2,216
1,871
0
4,266
8,176
2,330
512
3,126
5,050
0
30,636
W
2,503
184
0
3,648
8,173
3,813
280
3,992
4,181
20,873
0
L
Ah Puch
Powerlogosh
Ah Puch
7,118
426
74
1,664
5,557
1,433
0
1,635
3,922
29,764
0
L
Heimdallr
Shrekkguy13
Heimdallr
2,648
1,814
0
302
6,620
2,149
753
108
6,464
0
12,061
W
Sun Wukong
SmokiePanduh
Sun Wukong
1,154
193
0
469
5,682
2,535
767
497
5,125
0
29,023
W
2,028
284
49
1,064
4,193
1,311
268
1,690
2,287
28,742
0
L
Raijin
benjiwit
Raijin
3,330
402
0
440
7,228
2,134
316
1,408
5,820
23,545
0
L
750
131
0
1,466
3,835
951
0
512
3,323
0
9,879
W
10,727
6,670
0
1,050
7,450
2,547
0
767
6,583
0
65,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,640
Gold Earned
25,828
338
Minions Killed
178
0
Camps Cleared
0
1,145,984
Distance Traveled
927,185
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,023
419
34
3
0
164,197
0
W
Rama
6,118
510
67
6
0
191,841
1
W
Geb
6,533
544
40
3
0
250,169
0
L
Ah Puch
5,109
426
45
4
0
230,343
2
L
Heimdallr
5,072
423
20
2
0
194,040
0
W
Sun Wukong
6,558
547
53
4
0
194,433
0
W
Merlin
6,503
542
68
6
0
225,157
0
L
Raijin
5,960
497
50
4
0
215,629
2
L
Thor
4,664
389
29
2
0
122,976
0
W
Mercury
8,928
744
110
9
0
284,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role