Player Matchup

Discordia
Discordia
Comicdude01
Discordia
Level 58
God Stats
2W - 1L
1,574 SR
Queue Stats
274W - 301L
1,492 Elo+
Party 3
Scylla
Scylla
RAMPAGE2678
Scylla
Level 38
God Stats
2W - 2L
1,275 SR
Queue Stats
181W - 200L
1,431 Elo+
Party 3
Nemesis
Nemesis
WeaponX617
Nemesis
Level 26
God Stats
1W - 1L
1,694 SR
Queue Stats
45W - 40L
1,524 Elo+
Party 2
Anhur
Anhur
jardtrolol4
Anhur
Level 63
God Stats
5W - 2L
1,707 SR
Queue Stats
199W - 177L
1,525 Elo+
Party 2
Fafnir
Fafnir
scarycrazytroy12
Fafnir
Level 51
God Stats
14W - 5L
1,804 SR
Queue Stats
277W - 293L
1,454 Elo+
Party 3
Team Averages
Level 47
1,611 SR
1,485 Elo+

VS

Team Averages
Level 63
1,560 SR
1,489 Elo+
Charybdis
Charybdis
ExoTicXO
Charybdis
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 24L
1,420 Elo+
Party 1
Ra
Ra
Nue2
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 1
Odin
Odin
Rocavil44
Odin
Level 36
God Stats
2W - 4L
1,500 SR
Queue Stats
77W - 91L
1,365 Elo+
Solo
Susano
Susano
TheReturnBegins
Susano
Level 115
God Stats
1W - 1L
1,735 SR
Queue Stats
180W - 140L
1,608 Elo+
Party 1
Cerberus
Cerberus
terror31220
Cerberus
Level 128
God Stats
10W - 11L
1,565 SR
Queue Stats
418W - 381L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Comicdude01
Discordia
13
1 / 3 / 1
8,029
574
5,103
5,836
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
12
1 / 2 / 1
7,409
529
4,794
6,314
2,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
WeaponX617
Nemesis
11
2 / 3 / 2
7,549
539
4,161
9,164
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
9 / 1 / 2
8,516
608
9,243
6,654
1,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 6
7,682
549
2,263
7,612
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ExoTicXO
Charybdis
10
0 / 3 / 2
6,352
454
1,504
7,402
1,751
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
Nue2
Ra
8
2 / 6 / 1
5,659
404
1,816
5,152
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
13
3 / 0 / 0
7,845
560
3,247
5,782
2,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 4 / 3
7,595
543
6,436
10,991
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
terror31220
Cerberus
13
2 / 1 / 4
7,543
539
6,427
11,713
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
14
Kills
11
11
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
Comicdude01
Discordia
1
3
1
0.5
L
Charybdis
ExoTicXO
Charybdis
0
3
2
0.33
L
Ra
Nue2
Ra
2
6
1
0.42
W
Scylla
1
2
1
0.75
L
Odin
3
0
0
3
L
4
4
3
1.38
W
Nemesis
WeaponX617
Nemesis
2
3
2
1
W
9
1
2
10
W
1
2
6
2
L
Cerberus
terror31220
Cerberus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,564
Damage
19,430
35,580
Taken
41,040
14,715
Mitigated
12,284
8,568
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Comicdude01
Discordia
5,103
650
0
309
5,836
1,248
0
2,692
3,144
51,918
0
L
Charybdis
ExoTicXO
Charybdis
1,504
946
0
1,244
7,402
1,751
123
1,200
6,202
0
32,365
L
Ra
Nue2
Ra
1,816
202
370
183
5,152
860
0
1,585
3,567
7,598
0
W
Scylla
4,794
434
0
1,525
6,314
2,047
364
272
5,369
36,150
0
L
Odin
3,247
642
0
1,397
5,782
2,825
354
1,719
3,519
0
37,930
L
6,436
1,720
0
2,894
10,991
3,076
0
2,135
8,765
0
45,031
W
Nemesis
WeaponX617
Nemesis
4,161
1,629
0
3,347
9,164
2,000
0
1,835
7,232
0
31,607
W
9,243
2,838
0
1,389
6,654
1,741
1,074
2,162
4,410
0
64,198
W
2,263
647
0
1,998
7,612
7,679
80
1,157
6,339
12,637
0
L
Cerberus
terror31220
Cerberus
6,427
117
37
3,728
11,713
3,772
0
4,840
6,827
44,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,185
Gold Earned
34,994
376
Minions Killed
374
0
Camps Cleared
0
1,249,459
Distance Traveled
1,347,042
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,029
574
104
7
0
208,834
3
L
Charybdis
6,352
454
72
5
0
247,992
1
L
Ra
5,659
404
20
1
0
234,349
2
W
Scylla
7,409
529
76
5
0
270,194
3
L
Odin
7,845
560
94
7
0
293,397
1
L
Susano
7,595
543
86
6
0
292,665
3
W
Nemesis
7,549
539
58
4
0
279,180
0
W
Anhur
8,516
608
118
8
0
261,672
4
W
Fafnir
7,682
549
20
1
0
229,579
1
L
Cerberus
7,543
539
102
7
0
278,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role