Player Matchup

Ymir
Ymir
GnObZkY
Ymir
Level 116
God Stats
9W - 6L
1,566 SR
Queue Stats
287W - 247L
1,559 Elo+
Party 2
Fenrir
Fenrir
Leithz
Fenrir
Level 128
God Stats
1W - 2L
1,574 SR
Queue Stats
240W - 212L
1,559 Elo+
Party 4
Bacchus
Bacchus
MARYUZOR
Bacchus
Level 123
God Stats
5W - 3L
1,691 SR
Queue Stats
395W - 317L
1,536 Elo+
Party 2
Awilix
Awilix
Suuzpearly
Awilix
Level 71
God Stats
0W - 1L
1,475 SR
Queue Stats
206W - 207L
1,518 Elo+
Party 4
Thor
Thor
TheOGPapaCastro
Thor
Level 15
God Stats
0W - 1L
1,305 SR
Queue Stats
11W - 9L
1,816 Elo+
Solo
Team Averages
Level 91
1,522 SR
1,598 Elo+

VS

Team Averages
Level 72
1,551 SR
1,600 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DéFé
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 9L
1,739 Elo+
Party 3
Cliodhna
Cliodhna
JeanCastex
Cliodhna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 7L
1,781 Elo+
Party 3
Sobek
Sobek
Teartes
Sobek
Level 46
God Stats
4W - 2L
1,634 SR
Queue Stats
248W - 262L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
deNde2052
Ah Muzen Cab
Level 104
God Stats
10W - 3L
1,622 SR
Queue Stats
794W - 765L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GnObZkY
Ymir
15
1 / 5 / 7
8,720
581
6,919
28,161
21,700
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Leithz
Fenrir
16
6 / 8 / 5
10,465
698
11,815
19,115
18,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
MARYUZOR
Bacchus
18
3 / 5 / 9
10,133
676
11,457
20,706
31,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Suuzpearly
Awilix
16
0 / 6 / 5
8,709
581
1,961
13,505
6,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 3 / 7
9,617
641
13,655
13,384
6,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
7 / 1 / 16
12,207
814
10,969
6,805
3,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
DéFé
Eset
16
3 / 3 / 21
10,637
709
17,146
12,206
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
JeanCastex
Cliodhna
18
5 / 3 / 21
11,038
736
22,292
9,307
4,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Teartes
Sobek
18
3 / 1 / 23
11,935
796
15,038
12,722
17,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
deNde2052
Ah Muzen Cab
19
9 / 4 / 16
12,295
820
21,710
11,766
6,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
124
12
Kills
27
27
Deaths
12
33
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
16
15
W
Eset
DéFé
Eset
3
3
21
4.5
L
Ymir
GnObZkY
Ymir
1
5
7
0.9
W
Cliodhna
JeanCastex
Cliodhna
5
3
21
5.17
L
Fenrir
Leithz
Fenrir
6
8
5
1.06
L
Bacchus
MARYUZOR
Bacchus
3
5
9
1.5
L
Awilix
Suuzpearly
Awilix
0
6
5
0.42
W
Sobek
Teartes
Sobek
3
1
23
14.5
L
2
3
7
1.83
W
Ah Muzen Cab
deNde2052
Ah Muzen Cab
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,807
Damage
87,155
94,871
Taken
52,806
84,742
Mitigated
38,124
24,587
Healing
23,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,969
3,353
2,376
2,755
6,805
3,730
2,049
1,509
5,296
0
28,487
W
Eset
DéFé
Eset
17,146
1,487
3,468
3,709
12,206
6,265
879
6,828
5,378
29,673
0
L
Ymir
GnObZkY
Ymir
6,919
477
1,694
8,277
28,161
21,700
0
10,255
17,906
12,212
0
W
Cliodhna
JeanCastex
Cliodhna
22,292
2,227
77
362
9,307
4,884
588
3,817
5,490
0
29,427
L
Fenrir
Leithz
Fenrir
11,815
1,819
502
1,565
19,115
18,793
0
6,126
12,989
534
20,532
L
Bacchus
MARYUZOR
Bacchus
11,457
577
3,050
3,497
20,706
31,425
0
6,689
14,017
24,376
0
L
Awilix
Suuzpearly
Awilix
1,961
273
1,656
1,654
13,505
6,194
0
4,640
8,865
0
22,628
W
Sobek
Teartes
Sobek
15,038
1,387
2,446
4,471
12,722
17,087
407
3,634
9,088
24,224
0
L
13,655
821
1,407
1,285
13,384
6,630
0
4,474
8,910
0
31,811
W
Ah Muzen Cab
deNde2052
Ah Muzen Cab
21,710
7,716
896
3,257
11,766
6,158
1,572
3,122
8,644
0
42,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,644
Gold Earned
58,112
143
Minions Killed
148
0
Camps Cleared
0
1,338,489
Distance Traveled
1,439,571
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,207
814
47
3
0
313,906
0
W
Eset
10,637
709
29
2
0
266,703
1
L
Ymir
8,720
581
12
1
0
235,120
0
W
Cliodhna
11,038
736
23
2
0
310,072
0
L
Fenrir
10,465
698
32
2
0
257,539
1
L
Bacchus
10,133
676
23
2
0
288,787
0
L
Awilix
8,709
581
41
3
0
273,278
2
W
Sobek
11,935
796
9
1
0
289,894
0
L
Thor
9,617
641
35
2
0
283,765
6
W
Ah Muzen Cab
12,295
820
40
3
0
258,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role