Player Matchup

Arachne
Arachne
FalseGød
Arachne
Level 100
God Stats
2W - 0L
1,782 SR
Queue Stats
7W - 4L
1,610 Elo+
Solo
Athena
Athena
LiftedFall
Athena
Level 58
God Stats
13W - 14L
1,498 SR
Queue Stats
167W - 139L
1,529 Elo+
Solo
Anhur
Anhur
R1M2
Anhur
Level 148
God Stats
13W - 7L
1,615 SR
Queue Stats
294W - 271L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RoseDuck9333
Morgan Le Fay
Level 121
God Stats
3W - 3L
1,352 SR
Queue Stats
381W - 393L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
sgtcornswallow
Cu Chulainn
Level 55
God Stats
9W - 16L
1,443 SR
Queue Stats
52W - 47L
1,406 Elo+
Solo
Team Averages
Level 96
1,538 SR
1,508 Elo+

VS

Team Averages
Level 101
1,444 SR
1,483 Elo+
Ullr
Ullr
ImFrenchGuys
Ullr
Level 104
God Stats
1W - 5L
1,358 SR
Queue Stats
123W - 106L
1,548 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jugador90007865
Morgan Le Fay
Level 87
God Stats
6W - 3L
1,610 SR
Queue Stats
88W - 100L
1,434 Elo+
Solo
Cerberus
Cerberus
Souzalsr
Cerberus
Level 157
God Stats
11W - 12L
1,196 SR
Queue Stats
529W - 547L
1,400 Elo+
Solo
Ra
Ra
iSuppOnly
Ra
Level 102
God Stats
30W - 25L
1,601 SR
Queue Stats
393W - 364L
1,521 Elo+
Solo
Da Ji
Da Ji
xXedycatXx
Da Ji
Level 57
God Stats
19W - 21L
1,457 SR
Queue Stats
371W - 366L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FalseGød
Arachne
19
11 / 7 / 14
14,299
530
21,086
25,552
10,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
LiftedFall
Athena
18
2 / 0 / 34
14,011
519
14,043
27,187
40,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
R1M2
Anhur
20
15 / 4 / 14
15,780
584
23,302
26,822
11,226
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
RoseDuck9333
Morgan Le Fay
20
14 / 4 / 19
15,356
569
34,212
17,434
7,575
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
sgtcornswallow
Cu Chulainn
20
6 / 2 / 13
13,844
513
14,405
22,921
25,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 1
7,195
266
460
3,202
576
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Jugador90007865
Morgan Le Fay
16
3 / 15 / 4
11,992
444
19,118
30,714
11,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Souzalsr
Cerberus
16
1 / 12 / 5
11,315
419
11,717
40,000
56,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
4 / 5 / 5
13,839
513
23,843
26,105
21,700
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Da Ji
17
9 / 13 / 0
12,920
479
16,907
27,458
10,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
32
48
Kills
17
17
Deaths
48
94
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
FalseGød
Arachne
11
7
14
2.57
L
0
3
1
0.17
L
Morgan Le Fay
Jugador90007865
Morgan Le Fay
3
15
4
0.33
W
Athena
LiftedFall
Athena
2
0
34
19
W
Anhur
R1M2
Anhur
15
4
14
5.5
W
Morgan Le Fay
RoseDuck9333
Morgan Le Fay
14
4
19
5.88
L
Cerberus
Souzalsr
Cerberus
1
12
5
0.29
L
4
5
5
1.3
W
Cu Chulainn
sgtcornswallow
Cu Chulainn
6
2
13
6.25
L
Da Ji
9
13
0
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,048
Damage
72,045
119,916
Taken
127,479
95,777
Mitigated
100,070
37,786
Healing
31,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
FalseGød
Arachne
21,086
15,042
0
7,659
25,552
10,802
1,437
10,903
14,407
0
92,113
L
460
149
0
0
3,202
576
0
1,228
1,974
0
6,176
L
Morgan Le Fay
Jugador90007865
Morgan Le Fay
19,118
1,299
613
5,837
30,714
11,015
483
15,317
15,397
72,931
0
W
Athena
LiftedFall
Athena
14,043
4,160
0
5,690
27,187
40,368
0
13,719
13,016
33,596
0
W
Anhur
R1M2
Anhur
23,302
13,255
0
14,250
26,822
11,226
9,268
10,093
16,492
0
135,540
W
Morgan Le Fay
RoseDuck9333
Morgan Le Fay
34,212
3,654
364
4,436
17,434
7,575
882
8,423
8,713
108,189
0
L
Cerberus
Souzalsr
Cerberus
11,717
1,076
1,026
8,507
40,000
56,119
0
14,370
25,630
48,272
0
L
23,843
1,342
1,249
9,194
26,105
21,700
216
9,337
16,768
118,574
0
W
Cu Chulainn
sgtcornswallow
Cu Chulainn
14,405
2,813
0
5,387
22,921
25,806
219
10,319
12,382
4,301
66,114
L
Da Ji
16,907
4,285
0
5,364
27,458
10,660
0
9,565
17,893
0
65,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,290
Gold Earned
57,261
579
Minions Killed
504
0
Camps Cleared
0
2,651,666
Distance Traveled
1,856,813
32
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,299
530
107
4
0
539,997
12
L
Ullr
7,195
266
5
0
0
79,918
0
L
Morgan Le Fay
11,992
444
126
5
0
385,784
3
W
Athena
14,011
519
45
2
0
583,029
10
W
Anhur
15,780
584
185
7
0
473,526
4
W
Morgan Le Fay
15,356
569
137
5
0
524,698
3
L
Cerberus
11,315
419
84
3
0
433,170
5
L
Ra
13,839
513
207
8
0
495,094
4
W
Cu Chulainn
13,844
513
105
4
0
530,416
3
L
Da Ji
12,920
479
82
3
0
462,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role