Player Matchup

Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Svergin
Ah Muzen Cab
Level 26
God Stats
1W - 1L
1,165 SR
Queue Stats
1W - 3L
1,284 Elo+
Party 1
Team Averages
Level 40
1,388 SR
1,428 Elo+

VS

Team Averages
Level 43
1,482 SR
1,373 Elo+
Odin
Odin
Mjažo
Odin
Level 27
God Stats
15W - 15L
1,447 SR
Queue Stats
97W - 117L
1,387 Elo+
Party 2
Mercury
Mercury
ThatGuyYouBeat
Mercury
Level 61
God Stats
4W - 3L
1,454 SR
Queue Stats
53W - 75L
1,357 Elo+
Solo
Anubis
Anubis
misenko123
Anubis
Level 41
God Stats
50W - 46L
1,545 SR
Queue Stats
141W - 175L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 5 / 1
6,536
654
7,744
9,198
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
 
Vamana
9
1 / 8 / 0
6,297
630
3,891
13,183
8,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Svergin
Ah Muzen Cab
10
0 / 6 / 1
6,152
615
6,752
9,369
2,450
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Mjažo
Odin
13
5 / 0 / 14
8,371
837
7,254
10,086
7,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 0 / 13
8,395
840
6,525
5,643
2,417
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
misenko123
Anubis
13
9 / 1 / 10
9,120
912
14,720
9,572
4,888
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
1
Kills
19
19
Deaths
1
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
1
0.1
L
Vamana
 
Vamana
1
8
0
0.13
W
Odin
Mjažo
Odin
5
0
14
12
L
Ah Muzen Cab
Svergin
Ah Muzen Cab
0
6
1
0.08
W
5
0
13
11.5
W
Anubis
misenko123
Anubis
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,387
Damage
28,499
31,750
Taken
25,301
12,781
Mitigated
14,827
5,193
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,744
3,910
0
1,273
9,198
2,019
0
5,677
3,521
33,286
0
L
Vamana
 
Vamana
3,891
1,289
0
1,539
13,183
8,312
0
4,713
8,470
0
7,636
W
Odin
Mjažo
Odin
7,254
2,035
295
3,679
10,086
7,522
928
2,493
7,295
0
17,015
L
Ah Muzen Cab
Svergin
Ah Muzen Cab
6,752
3,371
0
2,381
9,369
2,450
0
4,639
4,730
0
15,754
W
6,525
2,629
0
121
5,643
2,417
958
1,479
3,996
0
21,523
W
Anubis
misenko123
Anubis
14,720
482
0
5,001
9,572
4,888
949
4,065
5,219
34,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,985
Gold Earned
25,886
101
Minions Killed
137
6
Camps Cleared
4
510,995
Distance Traveled
624,920
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,536
654
67
7
4
189,777
1
L
Vamana
6,297
630
16
2
1
158,135
0
W
Odin
8,371
837
23
2
0
204,161
3
L
Ah Muzen Cab
6,152
615
18
2
1
163,083
1
W
Mercury
8,395
840
48
5
4
237,842
1
W
Anubis
9,120
912
66
7
0
182,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role