Player Matchup

Apollo
Apollo
KBR_LAVISH
Apollo
Level 13
God Stats
0W - 5L
1,306 SR
Queue Stats
16W - 23L
1,264 Elo+
Solo
Nemesis
Nemesis
Peehbalzano
Nemesis
Level 11
God Stats
3W - 4L
1,560 SR
Queue Stats
9W - 18L
1,358 Elo+
Solo
Sylvanus
Sylvanus
Sangsurgas
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,105 Elo+
Solo
Hun Batz
Hun Batz
admagic_9
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 86L
1,366 Elo+
Solo
Heimdallr
Heimdallr
bom_de_oro
Heimdallr
Level 29
God Stats
6W - 7L
1,269 SR
Queue Stats
95W - 109L
1,411 Elo+
Solo
Team Averages
Level 20
1,427 SR
1,301 Elo+

VS

Team Averages
Level 11
1,488 SR
1,471 Elo+
Susano
Susano
Avasallon
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
Elcurasagrado
Neith
Level 16
God Stats
11W - 12L
1,491 SR
Queue Stats
24W - 24L
1,472 Elo+
Solo
Ares
Ares
GHOSTKRL
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
Nichollas0704
Bellona
Level 13
God Stats
6W - 1L
1,557 SR
Queue Stats
22W - 22L
1,376 Elo+
Solo
Ullr
Ullr
Player2398749
Ullr
Level 21
God Stats
7W - 6L
1,394 SR
Queue Stats
36W - 29L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KBR_LAVISH
Apollo
17
1 / 4 / 0
10,965
477
6,146
16,542
7,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Peehbalzano
Nemesis
17
4 / 10 / 3
10,646
463
9,648
17,686
9,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Sangsurgas
Sylvanus
13
0 / 8 / 4
7,880
343
6,170
21,951
26,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
admagic_9
Hun Batz
18
3 / 9 / 4
11,561
503
6,390
17,993
6,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
bom_de_oro
Heimdallr
14
3 / 12 / 3
9,648
419
11,764
17,413
7,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Avasallon
Susano
16
3 / 4 / 14
10,994
478
8,234
15,308
6,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
15 / 2 / 2
14,166
616
16,601
12,347
6,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
18
4 / 3 / 21
13,046
567
13,352
19,270
28,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
17
2 / 1 / 7
11,355
494
9,983
12,871
11,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
19 / 3 / 5
15,299
665
26,344
18,865
11,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
11
Kills
43
43
Deaths
13
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Susano
Avasallon
Susano
3
4
14
2.5
W
15
2
2
8
W
Ares
4
3
21
4.83
L
Apollo
KBR_LAVISH
Apollo
1
4
0
0.25
W
Bellona
2
1
7
5.5
L
Nemesis
Peehbalzano
Nemesis
4
10
3
0.55
W
19
3
5
7.17
L
Sylvanus
Sangsurgas
Sylvanus
0
8
4
0.25
L
Hun Batz
admagic_9
Hun Batz
3
9
4
0.56
L
Heimdallr
bom_de_oro
Heimdallr
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,118
Damage
74,514
91,585
Taken
78,661
57,915
Mitigated
65,052
12,069
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Avasallon
Susano
8,234
1,869
0
4,698
15,308
6,969
488
726
14,582
0
55,119
W
16,601
8,836
0
2,877
12,347
6,738
5,088
1,294
11,052
0
126,791
W
Ares
13,352
1,525
0
1,967
19,270
28,441
1,051
2,893
16,377
25,757
0
L
Apollo
KBR_LAVISH
Apollo
6,146
3,378
0
2,284
16,542
7,216
3,422
954
15,588
0
62,027
W
Bellona
9,983
1,798
0
3,079
12,871
11,311
1,008
325
12,546
9,037
55,557
L
Nemesis
Peehbalzano
Nemesis
9,648
5,263
0
2,141
17,686
9,820
594
2,846
14,840
0
52,328
W
26,344
17,463
0
5,468
18,865
11,593
5,297
1,005
17,860
0
129,044
L
Sylvanus
Sangsurgas
Sylvanus
6,170
2,000
853
2,790
21,951
26,798
108
6,549
15,402
19,307
0
L
Hun Batz
admagic_9
Hun Batz
6,390
1,642
0
3,797
17,993
6,921
0
1,535
16,458
0
70,431
L
Heimdallr
bom_de_oro
Heimdallr
11,764
3,369
0
204
17,413
7,160
0
2,586
14,827
0
49,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,700
Gold Earned
64,860
463
Minions Killed
636
0
Camps Cleared
0
1,971,548
Distance Traveled
2,021,842
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,994
478
74
3
0
383,030
2
W
Neith
14,166
616
207
9
0
362,765
3
W
Ares
13,046
567
24
1
0
423,047
1
L
Apollo
10,965
477
129
6
0
424,120
2
W
Bellona
11,355
494
119
5
0
449,936
5
L
Nemesis
10,646
463
79
3
0
434,461
1
W
Ullr
15,299
665
212
9
0
403,064
0
L
Sylvanus
7,880
343
40
2
0
363,582
2
L
Hun Batz
11,561
503
143
6
0
420,232
1
L
Heimdallr
9,648
419
72
3
0
329,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role