Player Matchup

Erlang Shen
Erlang Shen
Akagami9
Erlang Shen
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
GospodarVremena
Jormungandr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Izrail1337
Olorun
Level 28
God Stats
3W - 3L
1,395 SR
Queue Stats
86W - 84L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
McSnugglez
Ah Muzen Cab
Level 19
God Stats
1W - 1L
1,200 SR
Queue Stats
2W - 1L
1,279 Elo+
Party 3
Loki
Loki
Xoilox2003
Loki
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 14
1,419 SR
1,458 Elo+

VS

Team Averages
Level 15
1,493 SR
1,325 Elo+
Guan Yu
Guan Yu
Alekbroz
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
GavosTsopanis
Neith
Level 49
God Stats
10W - 12L
1,467 SR
Queue Stats
31W - 32L
1,374 Elo+
Party 1
The Morrigan
The Morrigan
Gotdaim
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,073 Elo+
Party 2
Hun Batz
Hun Batz
Men1os
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,372 Elo+
Party 1
Kuzenbo
Kuzenbo
Panagiotios
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Akagami9
Erlang Shen
12
7 / 1 / 3
7,275
560
7,233
8,343
5,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
GospodarVremena
Jormungandr
10
3 / 1 / 8
6,272
482
4,228
4,757
2,618
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Izrail1337
Olorun
11
6 / 4 / 3
7,086
545
6,334
8,816
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
McSnugglez
Ah Muzen Cab
12
5 / 1 / 4
7,409
570
5,104
4,650
1,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 2 / 8
7,275
560
6,879
8,948
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alekbroz
Guan Yu
8
2 / 7 / 1
5,699
438
3,173
8,834
7,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 5 / 3
5,753
443
4,288
6,911
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Gotdaim
The Morrigan
9
1 / 9 / 0
5,788
445
4,236
7,930
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Men1os
Hun Batz
11
4 / 3 / 1
7,007
539
4,177
8,157
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Panagiotios
Kuzenbo
9
0 / 4 / 5
5,726
440
3,154
9,557
7,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
27
Kills
9
9
Deaths
28
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Akagami9
Erlang Shen
7
1
3
8.5
L
Guan Yu
Alekbroz
Guan Yu
2
7
1
0.36
L
2
5
3
0.7
W
Jormungandr
GospodarVremena
Jormungandr
3
1
8
7
L
The Morrigan
Gotdaim
The Morrigan
1
9
0
0.11
W
Olorun
Izrail1337
Olorun
6
4
3
1.88
W
Ah Muzen Cab
McSnugglez
Ah Muzen Cab
5
1
4
7
L
Hun Batz
Men1os
Hun Batz
4
3
1
1.5
L
Kuzenbo
Panagiotios
Kuzenbo
0
4
5
0.63
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,778
Damage
19,028
35,514
Taken
41,389
16,399
Mitigated
22,945
12,173
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Akagami9
Erlang Shen
7,233
3,308
0
3,740
8,343
5,782
246
819
7,524
1,721
25,936
L
Guan Yu
Alekbroz
Guan Yu
3,173
1,600
0
641
8,834
7,282
368
352
8,482
0
17,477
L
4,288
2,036
0
962
6,911
2,590
200
2,801
4,110
0
20,550
W
Jormungandr
GospodarVremena
Jormungandr
4,228
1,104
60
305
4,757
2,618
237
1,478
3,279
17,867
0
L
The Morrigan
Gotdaim
The Morrigan
4,236
2,079
0
334
7,930
2,941
1,088
1,940
5,938
22,569
4,198
W
Olorun
Izrail1337
Olorun
6,334
3,725
0
3,247
8,816
4,078
708
1,723
7,093
32,487
0
W
Ah Muzen Cab
McSnugglez
Ah Muzen Cab
5,104
2,739
87
1,888
4,650
1,412
1,233
766
3,884
0
46,795
L
Hun Batz
Men1os
Hun Batz
4,177
1,383
0
2,598
8,157
2,448
0
1,237
6,920
0
37,780
L
Kuzenbo
Panagiotios
Kuzenbo
3,154
1,631
0
860
9,557
7,684
22
4,913
4,644
10,511
0
W
6,879
2,574
0
2,846
8,948
2,509
0
1,204
7,744
0
38,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,317
Gold Earned
29,973
316
Minions Killed
209
0
Camps Cleared
0
1,207,621
Distance Traveled
1,169,021
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,275
560
59
5
0
259,220
0
L
Guan Yu
5,699
438
39
3
0
235,193
2
L
Neith
5,753
443
42
3
0
208,635
1
W
Jormungandr
6,272
482
36
3
0
242,488
1
L
The Morrigan
5,788
445
47
4
0
182,107
1
W
Olorun
7,086
545
62
5
0
186,061
0
W
Ah Muzen Cab
7,409
570
91
7
0
227,293
0
L
Hun Batz
7,007
539
68
5
0
273,616
2
L
Kuzenbo
5,726
440
13
1
0
269,470
2
W
Loki
7,275
560
68
5
0
292,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role