Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Blauzin
Ra
Level 128
God Stats
5W - 10L
1,500 SR
Queue Stats
544W - 544L
1,536 Elo+
Party 1
Charybdis
Charybdis
Tutu--XXIV
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Ganesha
Ganesha
bebricio
Ganesha
Level 98
God Stats
0W - 4L
1,253 SR
Queue Stats
266W - 305L
1,519 Elo+
Party 1
Cliodhna
Cliodhna
masta-stona
Cliodhna
Level 120
God Stats
22W - 24L
1,451 SR
Queue Stats
299W - 266L
1,546 Elo+
Solo
Team Averages
Level 109
1,441 SR
1,477 Elo+

VS

Team Averages
Level 119
1,394 SR
1,552 Elo+
Apollo
Apollo
Clanktimus
Apollo
Level 129
God Stats
4W - 5L
1,513 SR
Queue Stats
203W - 215L
1,548 Elo+
Party 2
He Bo
He Bo
T5B Venom
He Bo
Level 97
God Stats
3W - 4L
1,295 SR
Queue Stats
203W - 195L
1,574 Elo+
Solo
Osiris
Osiris
TXJamesSmithTX
Osiris
Level 145
God Stats
3W - 4L
1,101 SR
Queue Stats
273W - 266L
1,556 Elo+
Party 2
Fafnir
Fafnir
Tugboat94
Fafnir
Level 123
God Stats
3W - 2L
1,561 SR
Queue Stats
101W - 100L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
brady mate
Baron Samedi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
412W - 412L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
0 / 3 / 3
9,207
460
9,375
19,762
13,115
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 2 / 1
10,092
505
10,104
10,629
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Tutu--XXIV
Charybdis
14
0 / 5 / 2
7,976
399
4,584
11,022
3,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
bebricio
Ganesha
13
0 / 3 / 5
8,522
426
4,562
17,021
19,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
masta-stona
Cliodhna
15
3 / 6 / 1
9,555
478
14,792
15,773
6,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Clanktimus
Apollo
20
6 / 0 / 1
12,191
610
11,681
10,808
4,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
T5B Venom
He Bo
19
6 / 3 / 3
11,071
554
13,809
14,248
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 1 / 1
10,773
539
13,511
15,953
18,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
Tugboat94
Fafnir
14
0 / 0 / 10
8,712
436
4,789
13,010
15,309
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
brady mate
Baron Samedi
16
3 / 2 / 7
9,543
477
11,180
11,914
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
6
Kills
19
19
Deaths
6
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
3
0.5
L
3
2
1
1.75
W
Apollo
Clanktimus
Apollo
6
0
1
6.5
W
He Bo
T5B Venom
He Bo
6
3
3
2.5
W
4
1
1
4.5
W
Fafnir
Tugboat94
Fafnir
0
0
10
5
L
Charybdis
Tutu--XXIV
Charybdis
0
5
2
0.2
L
Ganesha
bebricio
Ganesha
0
3
5
0.83
W
Baron Samedi
brady mate
Baron Samedi
3
2
7
3.25
L
Cliodhna
masta-stona
Cliodhna
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,417
Damage
54,970
74,207
Taken
65,933
46,636
Mitigated
48,992
23,802
Healing
27,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,375
2,097
0
5,075
19,762
13,115
0
4,443
13,761
0
54,024
L
10,104
663
3,119
4,752
10,629
4,632
0
5,757
4,872
83,892
0
W
Apollo
Clanktimus
Apollo
11,681
5,574
0
5,384
10,808
4,656
5,080
1,562
9,200
0
112,875
W
He Bo
T5B Venom
He Bo
13,809
591
0
5,296
14,248
5,266
0
4,132
9,924
95,648
0
W
13,511
5,094
0
7,280
15,953
18,503
0
939
14,956
6,013
63,686
W
Fafnir
Tugboat94
Fafnir
4,789
1,532
161
2,693
13,010
15,309
673
3,581
9,261
25,397
0
L
Charybdis
Tutu--XXIV
Charybdis
4,584
2,508
0
1,597
11,022
3,494
27
3,489
7,484
0
52,831
L
Ganesha
bebricio
Ganesha
4,562
128
669
5,439
17,021
19,170
76
8,594
8,427
23,561
0
W
Baron Samedi
brady mate
Baron Samedi
11,180
654
2,000
5,061
11,914
5,258
0
3,765
7,926
72,071
0
L
Cliodhna
masta-stona
Cliodhna
14,792
542
0
3,151
15,773
6,225
0
8,482
7,111
0
65,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,352
Gold Earned
52,290
519
Minions Killed
625
0
Camps Cleared
0
1,918,076
Distance Traveled
1,922,657
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,207
460
105
5
0
380,807
6
L
Ra
10,092
505
175
9
0
402,023
4
W
Apollo
12,191
610
191
10
0
418,567
5
W
He Bo
11,071
554
152
8
0
396,211
5
W
Osiris
10,773
539
131
7
0
388,290
2
W
Fafnir
8,712
436
39
2
0
340,788
4
L
Charybdis
7,976
399
118
6
0
341,219
2
L
Ganesha
8,522
426
4
0
0
380,172
6
W
Baron Samedi
9,543
477
112
6
0
378,801
6
L
Cliodhna
9,555
478
117
6
0
413,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role