Player Matchup

Danzaburou
Danzaburou
Altic999
Danzaburou
Level 85
God Stats
2W - 1L
1,525 SR
Queue Stats
261W - 144L
1,810 Elo+
Party 1
Thoth
Thoth
InstaLockBacchus
Thoth
Level 26
God Stats
43W - 6L
1,795 SR
Queue Stats
177W - 39L
1,837 Elo+
Party 1
Bacchus
Bacchus
ScarTheWicked
Bacchus
Level 35
God Stats
7W - 1L
1,963 SR
Queue Stats
165W - 58L
1,779 Elo+
Party 1
Team Averages
Level 49
1,761 SR
1,809 Elo+

VS

Team Averages
Level 52
1,498 SR
1,442 Elo+
Thoth
Thoth
Luncharoni
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,588 Elo+
Solo
Hun Batz
Hun Batz
Starfoxreloaded
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,202 Elo+
Solo
Khepri
Khepri
TimeCrisis3
Khepri
Level 98
God Stats
7W - 8L
1,493 SR
Queue Stats
577W - 708L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Altic999
Danzaburou
11
3 / 0 / 11
7,559
840
8,392
5,298
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
10 / 0 / 5
8,321
925
11,244
6,197
2,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
11
3 / 0 / 11
7,682
854
3,955
7,211
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
8
0 / 6 / 0
5,317
591
4,703
7,106
1,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
7
0 / 7 / 0
5,185
576
1,697
7,787
2,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
9
0 / 3 / 0
5,936
660
2,203
11,784
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
16
Kills
0
0
Deaths
16
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Altic999
Danzaburou
3
0
11
8.5
W
10
0
5
12.5
L
Thoth
0
6
0
0
W
Bacchus
3
0
11
8.5
L
Hun Batz
0
7
0
0
L
Khepri
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,591
Damage
8,603
18,706
Taken
26,677
11,952
Mitigated
12,172
8,422
Healing
2,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Altic999
Danzaburou
8,392
4,009
0
2,161
5,298
1,828
1,156
2,076
3,222
0
31,153
W
11,244
429
60
3,920
6,197
2,780
679
2,811
3,386
37,805
0
L
Thoth
4,703
430
0
652
7,106
1,891
0
5,182
1,574
12,686
0
W
Bacchus
3,955
548
0
2,281
7,211
7,344
52
2,551
4,660
13,546
0
L
Hun Batz
1,697
272
0
0
7,787
2,646
0
4,022
3,550
0
4,643
L
Khepri
2,203
55
0
1,980
11,784
7,635
0
5,184
6,166
13,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,562
Gold Earned
16,438
121
Minions Killed
44
7
Camps Cleared
2
518,610
Distance Traveled
394,417
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,559
840
36
4
3
167,681
3
W
Thoth
8,321
925
66
7
3
179,997
2
L
Thoth
5,317
591
22
2
0
132,910
0
W
Bacchus
7,682
854
19
2
1
170,932
2
L
Hun Batz
5,185
576
7
1
1
104,842
0
L
Khepri
5,936
660
15
2
1
156,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role