Player Matchup

Kukulkan
Kukulkan
Brysif
Kukulkan
Level 10
God Stats
2W - 0L
1,745 SR
Queue Stats
14W - 10L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
Fordan
Zhong Kui
Level 47
God Stats
9W - 2L
1,804 SR
Queue Stats
53W - 50L
1,429 Elo+
Party 2
Neith
Neith
Nikooos999
Neith
Level 5
God Stats
2W - 0L
1,654 SR
Queue Stats
2W - 2L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zeroelement0
Tsukuyomi
Level 8
God Stats
3W - 0L
1,772 SR
Queue Stats
4W - 0L
1,689 Elo+
Party 2
Kumbhakarna
Kumbhakarna
luckydays
Kumbhakarna
Level 38
God Stats
2W - 0L
1,743 SR
Queue Stats
56W - 49L
1,440 Elo+
Party 2
Team Averages
Level 22
1,744 SR
1,480 Elo+

VS

Team Averages
Level 23
1,535 SR
1,447 Elo+
Anhur
Anhur
AngolanoTrader
Anhur
Level 17
God Stats
1W - 2L
1,691 SR
Queue Stats
14W - 17L
1,458 Elo+
Party 1
Ares
Ares
DatBoCarti25
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
Krutches33
Gilgamesh
Level 28
God Stats
2W - 1L
1,814 SR
Queue Stats
13W - 12L
1,439 Elo+
Solo
Da Ji
Da Ji
Shockeer
Da Ji
Level 40
God Stats
0W - 2L
1,216 SR
Queue Stats
55W - 52L
1,485 Elo+
Party 1
Merlin
Merlin
emoqtine
Merlin
Level 25
God Stats
2W - 4L
1,456 SR
Queue Stats
45W - 44L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brysif
Kukulkan
11
4 / 4 / 3
7,361
491
6,156
6,017
1,525
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Fordan
Zhong Kui
14
8 / 1 / 2
9,178
612
13,501
10,568
6,663
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
11
3 / 5 / 4
7,399
493
5,948
7,005
1,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Zeroelement0
Tsukuyomi
15
6 / 4 / 3
8,612
574
6,330
8,140
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
luckydays
Kumbhakarna
13
8 / 0 / 8
8,672
578
6,046
13,219
6,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,331
422
2,840
8,044
2,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 8 / 1
6,841
456
2,980
11,255
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Krutches33
Gilgamesh
13
3 / 4 / 1
7,141
476
7,171
12,666
6,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Shockeer
Da Ji
13
7 / 5 / 1
8,271
551
7,395
12,525
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
emoqtine
Merlin
11
1 / 6 / 2
7,096
473
3,200
8,523
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
29
Kills
14
14
Deaths
29
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Kukulkan
Brysif
Kukulkan
4
4
3
1.38
L
2
8
1
0.31
W
Zhong Kui
Fordan
Zhong Kui
8
1
2
9
L
Gilgamesh
Krutches33
Gilgamesh
3
4
1
0.88
W
Neith
3
5
4
1
L
Da Ji
Shockeer
Da Ji
7
5
1
1.5
W
Tsukuyomi
Zeroelement0
Tsukuyomi
6
4
3
1.88
L
Merlin
emoqtine
Merlin
1
6
2
0.33
W
Kumbhakarna
luckydays
Kumbhakarna
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,981
Damage
23,586
44,949
Taken
53,013
19,357
Mitigated
21,224
18,433
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,840
905
0
542
8,044
2,455
2,892
5,110
2,784
0
24,982
W
Kukulkan
Brysif
Kukulkan
6,156
698
0
320
6,017
1,525
552
1,213
4,694
31,522
0
L
2,980
211
0
448
11,255
5,821
0
3,285
7,670
15,556
0
W
Zhong Kui
Fordan
Zhong Kui
13,501
3,124
0
6,143
10,568
6,663
1,300
175
9,969
56,004
0
L
Gilgamesh
Krutches33
Gilgamesh
7,171
1,629
0
1,836
12,666
6,270
246
8,046
4,604
2,183
31,335
W
Neith
5,948
2,735
0
593
7,005
1,851
764
2,457
4,382
0
27,845
L
Da Ji
Shockeer
Da Ji
7,395
1,819
0
3,426
12,525
4,388
0
5,746
6,655
0
46,191
W
Tsukuyomi
Zeroelement0
Tsukuyomi
6,330
1,578
0
3,436
8,140
2,404
0
211
7,859
0
53,919
L
Merlin
emoqtine
Merlin
3,200
365
0
876
8,523
2,290
0
3,038
5,273
28,918
0
W
Kumbhakarna
luckydays
Kumbhakarna
6,046
1,186
168
7,773
13,219
6,914
280
2,051
10,941
31,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,222
Gold Earned
35,680
372
Minions Killed
303
0
Camps Cleared
0
1,397,919
Distance Traveled
1,299,389
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,331
422
46
3
0
229,426
0
W
Kukulkan
7,361
491
64
4
0
249,438
0
L
Ares
6,841
456
32
2
0
258,422
1
W
Zhong Kui
9,178
612
108
7
0
251,024
1
L
Gilgamesh
7,141
476
65
4
0
283,606
1
W
Neith
7,399
493
52
3
0
259,668
0
L
Da Ji
8,271
551
81
5
0
286,258
5
W
Tsukuyomi
8,612
574
99
7
0
329,571
1
L
Merlin
7,096
473
79
5
0
241,677
0
W
Kumbhakarna
8,672
578
49
3
0
308,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role