Player Matchup

Ares
Ares
BlancoFranco
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
GriFFonZE
Tiamat
Level 8
God Stats
17W - 17L
1,488 SR
Queue Stats
24W - 22L
1,440 Elo+
Solo
King Arthur
King Arthur
Guyokai
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,375 Elo+
Party 1
Discordia
Discordia
Vanills
Discordia
Level 26
God Stats
1W - 4L
1,444 SR
Queue Stats
17W - 24L
1,402 Elo+
Solo
Olorun
Olorun
sheepish1
Olorun
Level 27
God Stats
10W - 5L
1,696 SR
Queue Stats
62W - 56L
1,474 Elo+
Solo
Team Averages
Level 13
1,526 SR
1,438 Elo+

VS

Team Averages
Level 14
1,474 SR
1,431 Elo+
Bastet
Bastet
 
Bastet
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
ContaDoPapa
Bellona
Level 8
God Stats
1W - 1L
1,719 SR
Queue Stats
11W - 6L
1,633 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Khaothurz
Kumbhakarna
Level 17
God Stats
1W - 0L
1,354 SR
Queue Stats
9W - 7L
1,195 Elo+
Party 2
Hachiman
Hachiman
Taunr
Hachiman
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,552 Elo+
Party 2
Zeus
Zeus
elcucuey
Zeus
Level 29
God Stats
2W - 3L
1,298 SR
Queue Stats
25W - 26L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
4,328
481
1,713
6,089
2,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
GriFFonZE
Tiamat
9
1 / 2 / 1
4,935
548
2,052
5,917
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Guyokai
King Arthur
5
0 / 6 / 1
3,888
432
1,067
5,413
1,760
Discordia
Vanills
Discordia
5
0 / 2 / 1
3,917
435
373
2,286
524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
sheepish1
Olorun
7
0 / 1 / 1
4,139
460
2,614
3,453
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
6 / 2 / 3
5,516
613
5,560
6,257
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
ContaDoPapa
Bellona
10
5 / 0 / 2
6,181
687
4,831
4,651
3,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Khaothurz
Kumbhakarna
7
0 / 0 / 3
4,653
517
1,745
5,385
2,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Taunr
Hachiman
8
2 / 0 / 0
4,422
491
2,850
2,361
675
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
9
0 / 1 / 2
4,956
551
1,343
3,004
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
13
13
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
3
3.75
L
1
2
0
0.5
W
Bellona
ContaDoPapa
Bellona
5
0
2
6
L
Tiamat
GriFFonZE
Tiamat
1
2
1
0.75
L
King Arthur
Guyokai
King Arthur
0
6
1
0.08
W
Kumbhakarna
Khaothurz
Kumbhakarna
0
0
3
1.5
W
Hachiman
Taunr
Hachiman
2
0
0
2
L
Discordia
Vanills
Discordia
0
2
1
0.25
W
Zeus
0
1
2
1
L
Olorun
sheepish1
Olorun
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,819
Damage
16,329
23,158
Taken
21,658
8,885
Mitigated
9,040
5,331
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,560
1,643
0
3,408
6,257
1,631
254
2,530
3,721
0
24,342
L
1,713
544
0
540
6,089
2,856
42
1,131
4,958
3,901
0
W
Bellona
ContaDoPapa
Bellona
4,831
1,375
0
1,358
4,651
3,738
0
508
4,143
0
27,138
L
Tiamat
GriFFonZE
Tiamat
2,052
524
0
2,754
5,917
2,689
0
159
5,635
22,732
0
L
King Arthur
Guyokai
King Arthur
1,067
473
0
560
5,413
1,760
63
193
4,716
0
7,465
W
Kumbhakarna
Khaothurz
Kumbhakarna
1,745
458
0
1,972
5,385
2,299
441
2,118
3,267
13,415
0
W
Hachiman
Taunr
Hachiman
2,850
1,675
0
712
2,361
675
495
1,359
1,002
0
13,928
L
Discordia
Vanills
Discordia
373
129
0
0
2,286
524
155
941
1,213
8,864
0
W
Zeus
1,343
386
0
422
3,004
697
38
405
2,553
22,098
0
L
Olorun
sheepish1
Olorun
2,614
437
0
1,477
3,453
1,056
258
492
2,961
21,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,207
Gold Earned
25,728
139
Minions Killed
210
0
Camps Cleared
0
763,440
Distance Traveled
865,487
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,516
613
46
5
0
183,037
2
L
Ares
4,328
481
4
0
0
172,231
1
W
Bellona
6,181
687
68
8
0
193,763
0
L
Tiamat
4,935
548
60
7
0
164,949
1
L
King Arthur
3,888
432
17
2
0
159,964
2
W
Kumbhakarna
4,653
517
20
2
0
178,035
1
W
Hachiman
4,422
491
31
3
0
156,037
1
L
Discordia
3,917
435
16
2
0
110,981
2
W
Zeus
4,956
551
45
5
0
154,615
1
L
Olorun
4,139
460
42
5
0
155,315
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role