Player Matchup

Izanami
Izanami
DaddyTimbo_X2
Izanami
Level 29
God Stats
6W - 3L
1,598 SR
Queue Stats
14W - 15L
1,569 Elo+
Solo
Achilles
Achilles
FaZeReCrUiTrUsH
Achilles
Level 29
God Stats
0W - 2L
1,290 SR
Queue Stats
122W - 106L
1,565 Elo+
Solo
Aphrodite
Aphrodite
OmgItsGrat
Aphrodite
Level 24
God Stats
1W - 1L
1,787 SR
Queue Stats
4W - 10L
1,349 Elo+
Solo
Ravana
Ravana
Zankuxx98
Ravana
Level 23
God Stats
2W - 2L
1,130 SR
Queue Stats
42W - 53L
1,332 Elo+
Solo
Bellona
Bellona
ztub64
Bellona
Level 22
God Stats
0W - 2L
1,510 SR
Queue Stats
20W - 23L
1,441 Elo+
Solo
Team Averages
Level 25
1,463 SR
1,451 Elo+

VS

Team Averages
Level 25
1,517 SR
1,467 Elo+
Anhur
Anhur
 
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Olivertho
Ares
Level 26
God Stats
6W - 5L
1,594 SR
Queue Stats
62W - 53L
1,443 Elo+
Solo
Aphrodite
Aphrodite
UltraCivilized
Aphrodite
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 100L
1,570 Elo+
Solo
Chaac
Chaac
YouHitLikeAVegan
Chaac
Level 29
God Stats
9W - 8L
1,491 SR
Queue Stats
14W - 17L
1,439 Elo+
Solo
Ra
Ra
tikdo
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 103L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 15 / 7
9,758
424
13,256
20,944
4,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
18
8 / 6 / 0
12,688
552
23,554
28,156
19,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
OmgItsGrat
Aphrodite
10
0 / 11 / 5
7,988
347
4,684
15,600
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Zankuxx98
Ravana
15
2 / 12 / 4
9,391
408
9,130
20,170
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
ztub64
Bellona
13
0 / 9 / 8
8,617
375
9,211
25,144
17,895
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
17 / 2 / 13
13,873
603
28,040
21,131
8,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
18
11 / 1 / 15
12,843
558
13,068
17,176
20,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
UltraCivilized
Aphrodite
19
10 / 2 / 17
13,720
597
22,548
19,420
8,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
13 / 3 / 7
13,030
567
15,802
26,927
16,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
16
2 / 4 / 22
10,815
470
12,636
15,681
11,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
127
12
Kills
53
53
Deaths
12
24
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
17
2
13
11.75
L
Izanami
2
15
7
0.37
L
Achilles
8
6
0
1.33
W
Ares
11
1
15
18.5
L
Aphrodite
OmgItsGrat
Aphrodite
0
11
5
0.23
W
Aphrodite
UltraCivilized
Aphrodite
10
2
17
9.25
W
13
3
7
5.5
L
Ravana
Zankuxx98
Ravana
2
12
4
0.33
W
Ra
2
4
22
3.25
L
Bellona
ztub64
Bellona
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,835
Damage
92,094
110,014
Taken
100,335
59,624
Mitigated
64,749
17,566
Healing
57,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
28,040
16,863
0
10,684
21,131
8,226
1,617
1,838
19,293
0
116,347
L
Izanami
13,256
9,803
0
3,099
20,944
4,146
1,368
6,461
14,140
0
58,859
L
Achilles
23,554
7,703
0
7,074
28,156
19,330
0
12,894
14,620
0
75,126
W
Ares
13,068
1,058
0
3,672
17,176
20,226
1,071
2,026
15,150
56,376
0
L
Aphrodite
OmgItsGrat
Aphrodite
4,684
1,204
315
2,894
15,600
11,503
0
7,047
8,192
15,695
0
W
Aphrodite
UltraCivilized
Aphrodite
22,548
2,465
6,815
14,973
19,420
8,223
3,313
1,629
17,791
95,056
0
W
15,802
2,424
0
12,893
26,927
16,859
2,702
2,082
24,845
0
91,195
L
Ravana
Zankuxx98
Ravana
9,130
2,636
0
3,118
20,170
6,750
0
9,271
10,622
0
47,359
W
Ra
12,636
2,216
2,984
5,692
15,681
11,215
918
811
14,870
47,570
0
L
Bellona
ztub64
Bellona
9,211
1,668
0
1,066
25,144
17,895
0
10,434
14,052
4,113
28,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,442
Gold Earned
64,281
349
Minions Killed
579
0
Camps Cleared
0
1,829,864
Distance Traveled
2,175,717
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,873
603
145
6
0
418,161
1
L
Izanami
9,758
424
94
4
0
322,362
0
L
Achilles
12,688
552
107
5
0
462,528
2
W
Ares
12,843
558
90
4
0
441,376
8
L
Aphrodite
7,988
347
24
1
0
299,671
0
W
Aphrodite
13,720
597
148
6
0
456,838
12
W
Chaac
13,030
567
136
6
0
462,631
0
L
Ravana
9,391
408
82
4
0
333,559
0
W
Ra
10,815
470
60
3
0
396,711
0
L
Bellona
8,617
375
42
2
0
411,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role