Player Matchup

Artio
Artio
AngelEzechiel
Artio
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 45L
1,464 Elo+
Party 2
Hades
Hades
Euir19
Hades
Level 31
God Stats
1W - 1L
1,738 SR
Queue Stats
20W - 22L
1,583 Elo+
Solo
Chang'e
Chang'e
NakriDaarSii
Chang'e
Level 29
God Stats
6W - 7L
1,590 SR
Queue Stats
51W - 60L
1,415 Elo+
Party 2
Jing Wei
Jing Wei
ZoteTheGrey
Jing Wei
Level 33
God Stats
0W - 5L
1,426 SR
Queue Stats
57W - 56L
1,479 Elo+
Party 2
Thanatos
Thanatos
upetese
Thanatos
Level 73
God Stats
0W - 3L
1,017 SR
Queue Stats
129W - 131L
1,435 Elo+
Party 2
Team Averages
Level 41
1,454 SR
1,475 Elo+

VS

Team Averages
Level 86
1,537 SR
1,525 Elo+
Bastet
Bastet
DeclanDowney
Bastet
Level 107
God Stats
4W - 2L
1,509 SR
Queue Stats
199W - 183L
1,587 Elo+
Party 3
Mulan
Mulan
Moist74
Mulan
Level 118
God Stats
10W - 6L
1,657 SR
Queue Stats
121W - 114L
1,532 Elo+
Party 3
Skadi
Skadi
Musyrik
Skadi
Level 27
God Stats
1W - 5L
1,582 SR
Queue Stats
92W - 71L
1,563 Elo+
Party 3
Cthulhu
Cthulhu
abencp97
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,386 Elo+
Party 1
Zhong Kui
Zhong Kui
diablilo666
Zhong Kui
Level 153
God Stats
5W - 4L
1,437 SR
Queue Stats
225W - 208L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
5,082
508
823
4,419
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
Euir19
Hades
7
0 / 5 / 0
4,633
463
3,083
8,585
4,250
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
NakriDaarSii
Chang'e
8
0 / 4 / 0
4,492
449
1,651
6,424
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
ZoteTheGrey
Jing Wei
9
3 / 0 / 1
5,293
529
4,312
5,183
1,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
upetese
Thanatos
8
0 / 4 / 2
4,859
486
3,494
7,747
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
3 / 0 / 1
5,995
600
3,295
5,098
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
Moist74
Mulan
12
5 / 0 / 1
6,588
659
7,667
7,472
4,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
Musyrik
Skadi
8
1 / 2 / 0
4,926
493
1,791
3,578
599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
abencp97
Cthulhu
7
1 / 2 / 1
4,680
468
1,864
5,262
1,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
diablilo666
Zhong Kui
12
4 / 0 / 3
6,783
678
6,381
5,676
3,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
14
14
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Bastet
3
0
1
3.5
L
Hades
Euir19
Hades
0
5
0
0
W
Mulan
Moist74
Mulan
5
0
1
5.5
W
Skadi
Musyrik
Skadi
1
2
0
0.5
L
Chang'e
NakriDaarSii
Chang'e
0
4
0
0
L
Jing Wei
ZoteTheGrey
Jing Wei
3
0
1
3.5
W
Cthulhu
abencp97
Cthulhu
1
2
1
0.75
W
Zhong Kui
diablilo666
Zhong Kui
4
0
3
5.5
L
Thanatos
upetese
Thanatos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,363
Damage
20,998
32,358
Taken
27,086
12,806
Mitigated
11,655
13,440
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
823
244
84
1,335
4,419
3,042
0
774
3,417
7,514
0
W
Bastet
3,295
911
0
3,110
5,098
1,291
202
352
4,682
0
31,992
L
Hades
Euir19
Hades
3,083
958
0
2,961
8,585
4,250
450
0
7,819
17,692
0
W
Mulan
Moist74
Mulan
7,667
1,203
0
5,181
7,472
4,917
379
2,952
4,520
0
36,396
W
Skadi
Musyrik
Skadi
1,791
688
0
654
3,578
599
423
247
3,331
0
18,603
L
Chang'e
NakriDaarSii
Chang'e
1,651
128
147
1,819
6,424
1,974
0
3,929
2,495
15,977
0
L
Jing Wei
ZoteTheGrey
Jing Wei
4,312
4,013
0
2,759
5,183
1,176
429
479
4,587
0
31,558
W
Cthulhu
abencp97
Cthulhu
1,864
310
0
596
5,262
1,718
182
550
4,712
10,678
0
W
Zhong Kui
diablilo666
Zhong Kui
6,381
797
0
3,265
5,676
3,130
190
1,214
4,284
36,681
0
L
Thanatos
upetese
Thanatos
3,494
1,830
0
4,335
7,747
2,364
0
2,679
4,983
0
22,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,359
Gold Earned
28,972
208
Minions Killed
283
0
Camps Cleared
0
905,666
Distance Traveled
938,787
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,082
508
14
1
0
186,654
1
W
Bastet
5,995
600
67
7
0
214,705
3
L
Hades
4,633
463
37
4
0
159,752
3
W
Mulan
6,588
659
78
8
0
198,362
6
W
Skadi
4,926
493
47
5
0
157,004
3
L
Chang'e
4,492
449
34
3
0
184,812
1
L
Jing Wei
5,293
529
72
7
0
180,782
4
W
Cthulhu
4,680
468
20
2
0
183,988
0
W
Zhong Kui
6,783
678
71
7
0
184,728
0
L
Thanatos
4,859
486
51
5
0
193,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role