Player Matchup

Heimdallr
Heimdallr
DivadVC
Heimdallr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 25L
1,741 Elo+
Party 2
Gilgamesh
Gilgamesh
TboKamp01
Gilgamesh
Level 16
God Stats
2W - 2L
1,342 SR
Queue Stats
62W - 25L
1,613 Elo+
Party 2
Kukulkan
Kukulkan
zzohairr
Kukulkan
Level 26
God Stats
3W - 3L
1,356 SR
Queue Stats
166W - 126L
1,503 Elo+
Party 2
Team Averages
Level 20
1,399 SR
1,619 Elo+

VS

Team Averages
Level 40
1,551 SR
1,448 Elo+
Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Svergin
Cthulhu
Level 26
God Stats
0W - 1L
1,654 SR
Queue Stats
1W - 3L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DivadVC
Heimdallr
11
5 / 1 / 13
7,926
881
5,571
4,642
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
TboKamp01
Gilgamesh
13
10 / 1 / 9
8,905
989
11,892
9,579
7,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
zzohairr
Kukulkan
12
4 / 1 / 11
7,624
847
8,214
3,073
1,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 5 / 1
6,581
731
4,279
9,553
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
 
Neith
8
1 / 7 / 2
5,978
664
2,989
7,841
2,623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Svergin
Cthulhu
8
0 / 7 / 3
5,685
632
4,727
11,032
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
19
Kills
3
3
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
1
0.5
L
Neith
 
Neith
1
7
2
0.29
W
Heimdallr
DivadVC
Heimdallr
5
1
13
11.5
L
Cthulhu
Svergin
Cthulhu
0
7
3
0.21
W
Gilgamesh
TboKamp01
Gilgamesh
10
1
9
14.5
W
Kukulkan
zzohairr
Kukulkan
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,677
Damage
11,995
17,294
Taken
28,426
9,768
Mitigated
9,832
2,728
Healing
4,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,279
1,183
0
1,468
9,553
2,531
0
3,043
6,207
22,738
0
L
Neith
 
Neith
2,989
771
171
251
7,841
2,623
0
1,944
5,637
0
10,362
W
Heimdallr
DivadVC
Heimdallr
5,571
2,974
0
661
4,642
1,654
1,499
2,526
2,116
0
19,869
L
Cthulhu
Svergin
Cthulhu
4,727
665
282
1,847
11,032
4,678
0
3,568
7,256
7,172
544
W
Gilgamesh
TboKamp01
Gilgamesh
11,892
3,915
0
1,413
9,579
7,002
662
5,144
4,435
405
26,118
W
Kukulkan
zzohairr
Kukulkan
8,214
688
0
654
3,073
1,112
626
1,607
1,466
28,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,455
Gold Earned
18,244
109
Minions Killed
72
8
Camps Cleared
1
503,223
Distance Traveled
511,590
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,581
731
39
4
1
216,721
0
L
Neith
5,978
664
24
3
0
129,624
0
W
Heimdallr
7,926
881
27
3
3
163,998
1
L
Cthulhu
5,685
632
9
1
0
165,245
0
W
Gilgamesh
8,905
989
36
4
4
177,971
2
W
Kukulkan
7,624
847
46
5
1
161,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role