Player Matchup

Hou Yi
Hou Yi
Ashalai
Hou Yi
Level 155
God Stats
4W - 1L
1,764 SR
Queue Stats
72W - 39L
1,764 Elo+
Party 1
Ne Zha
Ne Zha
JayDeEm
Ne Zha
Level 33
God Stats
0W - 1L
1,693 SR
Queue Stats
21W - 10L
1,670 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheStringfellow
Cu Chulainn
Level 35
God Stats
1W - 1L
1,706 SR
Queue Stats
147W - 157L
1,524 Elo+
Solo
Ra
Ra
YEET-MINTYZ
Ra
Level 28
God Stats
4W - 7L
1,376 SR
Queue Stats
58W - 78L
1,359 Elo+
Party 3
Thanatos
Thanatos
richiestype
Thanatos
Level 150
God Stats
1W - 1L
1,561 SR
Queue Stats
70W - 83L
1,436 Elo+
Party 3
Team Averages
Level 80
1,620 SR
1,551 Elo+

VS

Team Averages
Level 66
1,662 SR
1,635 Elo+
Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Beemomo
Ra
Level 28
God Stats
8W - 3L
1,906 SR
Queue Stats
60W - 57L
1,780 Elo+
Party 2
Sylvanus
Sylvanus
Lassiz
Sylvanus
Level 160
God Stats
29W - 13L
1,672 SR
Queue Stats
69W - 41L
1,709 Elo+
Party 2
Neith
Neith
TazeNR
Neith
Level 18
God Stats
5W - 1L
1,797 SR
Queue Stats
22W - 13L
1,665 Elo+
Party 2
Erlang Shen
Erlang Shen
xNARCxSaul
Erlang Shen
Level 38
God Stats
2W - 1L
1,437 SR
Queue Stats
130W - 136L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ashalai
Hou Yi
10
4 / 4 / 1
6,315
574
7,100
7,397
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
JayDeEm
Ne Zha
7
0 / 3 / 4
5,111
465
5,107
10,356
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
TheStringfellow
Cu Chulainn
10
0 / 2 / 0
5,226
475
2,248
6,205
3,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 1
4,971
452
2,238
4,332
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
richiestype
Thanatos
9
3 / 5 / 0
5,596
509
4,591
9,178
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
10 / 0 / 4
7,291
663
6,600
6,666
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 2 / 5
5,820
529
3,079
3,591
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Lassiz
Sylvanus
10
4 / 1 / 7
6,232
567
8,953
10,642
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
TazeNR
Neith
9
1 / 4 / 6
5,710
519
3,457
4,821
1,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
xNARCxSaul
Erlang Shen
12
1 / 0 / 3
6,898
627
3,005
5,458
3,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
18
18
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
0
4
12
L
Hou Yi
Ashalai
Hou Yi
4
4
1
1.13
W
2
2
5
2.25
L
Ne Zha
JayDeEm
Ne Zha
0
3
4
0.67
W
Sylvanus
Lassiz
Sylvanus
4
1
7
7.5
W
Neith
TazeNR
Neith
1
4
6
1
L
Cu Chulainn
TheStringfellow
Cu Chulainn
0
2
0
0
L
0
4
1
0.13
L
Thanatos
richiestype
Thanatos
3
5
0
0.6
W
Erlang Shen
xNARCxSaul
Erlang Shen
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,284
Damage
25,094
37,468
Taken
31,178
14,333
Mitigated
12,249
10,082
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,600
1,247
0
2,626
6,666
1,834
0
349
6,279
0
28,676
L
Hou Yi
Ashalai
Hou Yi
7,100
3,535
0
1,303
7,397
1,935
0
3,029
4,346
0
35,700
W
3,079
297
761
932
3,591
836
673
481
3,030
24,604
0
L
Ne Zha
JayDeEm
Ne Zha
5,107
2,113
0
1,708
10,356
5,803
0
4,976
5,238
0
17,220
W
Sylvanus
Lassiz
Sylvanus
8,953
1,851
873
5,489
10,642
4,499
0
1,122
9,352
24,069
8,184
W
Neith
TazeNR
Neith
3,457
1,443
0
726
4,821
1,184
0
0
4,821
0
20,853
L
Cu Chulainn
TheStringfellow
Cu Chulainn
2,248
777
0
615
6,205
3,026
0
276
5,360
0
24,254
L
2,238
231
247
648
4,332
1,295
231
2,568
1,710
19,883
0
L
Thanatos
richiestype
Thanatos
4,591
1,349
0
5,561
9,178
2,274
0
665
8,453
0
24,464
W
Erlang Shen
xNARCxSaul
Erlang Shen
3,005
949
34
2,499
5,458
3,896
0
0
5,458
7,438
30,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,219
Gold Earned
31,951
235
Minions Killed
287
0
Camps Cleared
0
1,007,938
Distance Traveled
1,105,585
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,291
663
57
5
0
266,429
4
L
Hou Yi
6,315
574
73
7
0
190,282
3
W
Ra
5,820
529
51
5
0
211,272
0
L
Ne Zha
5,111
465
16
1
0
215,129
1
W
Sylvanus
6,232
567
52
5
0
208,523
1
W
Neith
5,710
519
44
4
0
219,407
3
L
Cu Chulainn
5,226
475
52
5
0
195,124
4
L
Ra
4,971
452
43
4
0
202,475
1
L
Thanatos
5,596
509
51
5
0
204,928
1
W
Erlang Shen
6,898
627
83
8
0
199,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role