Player Matchup

Da Ji
Da Ji
MunemGospodjo
Da Ji
Level 105
God Stats
3W - 3L
1,544 SR
Queue Stats
49W - 48L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
NightZed
Gilgamesh
Level 38
God Stats
6W - 3L
1,500 SR
Queue Stats
33W - 30L
1,510 Elo+
Party 1
Ares
Ares
Zyroloth
Ares
Level 121
God Stats
118W - 108L
1,669 SR
Queue Stats
121W - 115L
1,565 Elo+
Party 1
Agni
Agni
cicaradasin
Agni
Level 149
God Stats
1W - 1L
1,546 SR
Queue Stats
29W - 24L
1,549 Elo+
Party 2
Artemis
Artemis
nopaaa
Artemis
Level 141
God Stats
285W - 285L
1,533 SR
Queue Stats
323W - 338L
1,530 Elo+
Party 1
Team Averages
Level 111
1,558 SR
1,534 Elo+

VS

Team Averages
Level 108
1,515 SR
1,526 Elo+
Ymir
Ymir
 
Ymir
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
LashedAsp
Bastet
Level 109
God Stats
9W - 5L
1,512 SR
Queue Stats
230W - 219L
1,557 Elo+
Party 4
Hou Yi
Hou Yi
MagicTurtle42
Hou Yi
Level 105
God Stats
5W - 9L
1,528 SR
Queue Stats
401W - 433L
1,548 Elo+
Party 4
Tiamat
Tiamat
NeGoDie
Tiamat
Level 128
God Stats
30W - 31L
1,536 SR
Queue Stats
768W - 759L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
5,745
575
3,974
7,895
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
NightZed
Gilgamesh
10
4 / 0 / 3
5,353
535
3,620
5,103
3,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
9
5 / 0 / 5
6,170
617
4,572
7,428
4,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 1 / 5
6,307
631
8,268
6,069
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
nopaaa
Artemis
10
1 / 1 / 2
5,783
578
3,088
4,810
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 1 / 1
5,801
580
3,976
5,106
2,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
 
Aphrodite
6
0 / 5 / 2
4,280
428
1,870
6,750
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
LashedAsp
Bastet
11
1 / 4 / 2
5,908
591
5,270
8,475
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 0
4,894
489
2,977
4,767
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
NeGoDie
Tiamat
9
1 / 6 / 1
5,312
531
3,308
7,884
3,372
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
4
4
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
1
1.5
L
Aphrodite
 
Aphrodite
0
5
2
0.2
L
Bastet
LashedAsp
Bastet
1
4
2
0.5
L
1
1
0
1
W
3
2
3
2.25
L
Tiamat
NeGoDie
Tiamat
1
6
1
0.25
W
Gilgamesh
NightZed
Gilgamesh
4
0
3
5.5
W
Ares
5
0
5
7.5
W
4
1
5
6.5
W
Artemis
nopaaa
Artemis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,522
Damage
17,401
31,305
Taken
32,982
13,871
Mitigated
13,822
9,640
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,976
1,158
0
1,325
5,106
2,929
170
2,233
2,566
27,811
0
L
Aphrodite
 
Aphrodite
1,870
490
1,039
2,640
6,750
4,016
0
3,370
3,284
14,680
0
L
Bastet
LashedAsp
Bastet
5,270
1,532
0
3,760
8,475
2,188
0
1,841
6,396
0
33,634
L
2,977
946
0
1,255
4,767
1,317
0
1,397
3,370
0
25,683
W
3,974
887
0
2,886
7,895
2,717
0
1,050
6,845
0
27,954
L
Tiamat
NeGoDie
Tiamat
3,308
634
0
1,529
7,884
3,372
0
3,974
3,463
23,709
0
W
Gilgamesh
NightZed
Gilgamesh
3,620
734
0
978
5,103
3,322
0
2,317
2,786
1,792
12,074
W
Ares
4,572
248
0
2,806
7,428
4,452
0
1,797
5,631
12,878
0
W
8,268
356
0
2,282
6,069
1,934
0
2,758
3,311
36,571
0
W
Artemis
nopaaa
Artemis
3,088
1,000
0
688
4,810
1,446
1,190
1,232
3,578
0
31,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,358
Gold Earned
26,195
251
Minions Killed
247
0
Camps Cleared
0
994,620
Distance Traveled
924,534
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,801
580
66
7
0
177,555
3
L
Aphrodite
4,280
428
19
2
0
187,665
1
L
Bastet
5,908
591
60
6
0
204,446
4
L
Hou Yi
4,894
489
56
6
0
171,761
2
W
Da Ji
5,745
575
61
6
0
218,638
0
L
Tiamat
5,312
531
46
5
0
183,107
3
W
Gilgamesh
5,353
535
30
3
0
173,337
1
W
Ares
6,170
617
9
1
0
213,385
4
W
Agni
6,307
631
79
8
0
206,376
3
W
Artemis
5,783
578
72
7
0
182,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role