Player Matchup

Ganesha
Ganesha
CoolToad
Ganesha
Level 17
God Stats
2W - 4L
1,419 SR
Queue Stats
23W - 16L
1,402 Elo+
Party 3
Izanami
Izanami
Draidos
Izanami
Level 46
God Stats
7W - 8L
1,324 SR
Queue Stats
26W - 19L
1,392 Elo+
Party 3
Tiamat
Tiamat
Dummertannenbaum
Tiamat
Level 10
God Stats
3W - 5L
1,406 SR
Queue Stats
3W - 9L
1,286 Elo+
Party 1
Gilgamesh
Gilgamesh
Egostultus
Gilgamesh
Level 14
God Stats
1W - 5L
1,178 SR
Queue Stats
10W - 10L
1,183 Elo+
Party 3
Bellona
Bellona
RhysByVe
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,154 Elo+
Party 1
Team Averages
Level 19
1,365 SR
1,283 Elo+

VS

Team Averages
Level 22
1,297 SR
1,352 Elo+
Geb
Geb
Ezio141
Geb
Level 27
God Stats
4W - 5L
1,144 SR
Queue Stats
77W - 89L
1,323 Elo+
Party 2
Thor
Thor
Unsubius
Thor
Level 25
God Stats
1W - 2L
1,280 SR
Queue Stats
48W - 44L
1,368 Elo+
Solo
Kukulkan
Kukulkan
jesuissansnom
Kukulkan
Level 26
God Stats
31W - 27L
1,480 SR
Queue Stats
66W - 72L
1,350 Elo+
Party 2
Artemis
Artemis
krrauller
Artemis
Level 24
God Stats
2W - 3L
1,288 SR
Queue Stats
79W - 83L
1,332 Elo+
Solo
Set
Set
skillandguns
Set
Level 6
God Stats
1W - 1L
1,295 SR
Queue Stats
3W - 2L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CoolToad
Ganesha
19
0 / 3 / 20
11,756
405
11,046
22,328
28,714
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Izanami
Draidos
Izanami
20
20 / 7 / 0
14,945
515
23,371
23,410
11,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 6 / 4
13,565
468
10,756
27,797
17,199
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Egostultus
Gilgamesh
20
7 / 9 / 7
13,486
465
17,746
31,333
14,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
RhysByVe
Bellona
8
1 / 2 / 0
8,738
301
1,151
4,035
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
20
2 / 3 / 7
12,644
436
11,172
14,168
13,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
20
3 / 9 / 8
13,602
469
15,733
22,742
7,759
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
jesuissansnom
Kukulkan
20
12 / 3 / 4
15,866
547
21,807
11,344
3,591
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
krrauller
Artemis
20
4 / 9 / 7
14,289
493
18,885
23,816
7,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 6 / 9
14,229
491
15,313
20,626
17,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
61
30
Kills
26
27
Deaths
30
31
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CoolToad
Ganesha
0
3
20
3.33
L
Izanami
Draidos
Izanami
20
7
0
2.86
L
2
6
4
0.67
L
Gilgamesh
Egostultus
Gilgamesh
7
9
7
1.17
W
Geb
2
3
7
1.83
L
Bellona
RhysByVe
Bellona
1
2
0
0.5
W
Thor
3
9
8
0.78
W
Kukulkan
jesuissansnom
Kukulkan
12
3
4
4.67
W
Artemis
krrauller
Artemis
4
9
7
0.83
W
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,070
Damage
82,910
108,903
Taken
92,696
74,049
Mitigated
49,186
26,643
Healing
18,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CoolToad
Ganesha
11,046
1,088
0
922
22,328
28,714
166
9,186
12,545
22,420
0
L
Izanami
Draidos
Izanami
23,371
16,371
0
5,958
23,410
11,404
4,333
9,790
13,354
0
95,634
L
10,756
1,038
559
11,872
27,797
17,199
1,056
5,357
22,314
88,209
0
L
Gilgamesh
Egostultus
Gilgamesh
17,746
4,455
0
6,206
31,333
14,460
395
6,827
24,187
0
100,733
W
Geb
11,172
561
0
1,246
14,168
13,353
2,254
2,819
11,349
61,888
0
L
Bellona
RhysByVe
Bellona
1,151
440
0
1,126
4,035
2,272
0
511
3,524
0
8,884
W
Thor
15,733
6,964
0
4,980
22,742
7,759
0
2,544
20,198
0
98,576
W
Kukulkan
jesuissansnom
Kukulkan
21,807
1,747
0
250
11,344
3,591
4,039
2,449
8,895
66,691
0
W
Artemis
krrauller
Artemis
18,885
10,871
0
9,940
23,816
7,114
5,132
8,819
14,997
0
114,709
W
15,313
7,191
0
1,807
20,626
17,369
2,138
5,171
15,455
0
80,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,490
Gold Earned
70,630
502
Minions Killed
614
0
Camps Cleared
0
2,110,363
Distance Traveled
2,482,920
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,756
405
12
0
0
517,463
5
L
Izanami
14,945
515
175
6
0
460,314
0
L
Tiamat
13,565
468
167
6
0
428,053
3
L
Gilgamesh
13,486
465
132
5
0
539,031
0
W
Geb
12,644
436
79
3
0
502,911
3
L
Bellona
8,738
301
16
1
0
165,502
1
W
Thor
13,602
469
144
5
0
499,915
1
W
Kukulkan
15,866
547
114
4
0
532,433
1
W
Artemis
14,289
493
154
5
0
453,149
0
W
Set
14,229
491
123
4
0
494,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role