Player Matchup

Chang'e
Chang'e
SoyMalo543210
Chang'e
Level 16
God Stats
4W - 2L
1,236 SR
Queue Stats
34W - 34L
1,408 Elo+
Party 2
Camazotz
Camazotz
Zerepho
Camazotz
Level 17
God Stats
0W - 2L
1,271 SR
Queue Stats
49W - 57L
1,311 Elo+
Solo
Sun Wukong
Sun Wukong
joaoveloso
Sun Wukong
Level 30
God Stats
1W - 1L
1,639 SR
Queue Stats
11W - 20L
1,282 Elo+
Solo
Hachiman
Hachiman
peterderfox65
Hachiman
Level 11
God Stats
5W - 4L
1,255 SR
Queue Stats
10W - 10L
1,324 Elo+
Solo
Ullr
Ullr
ssssehkhdgd
Ullr
Level 26
God Stats
1W - 3L
1,236 SR
Queue Stats
25W - 29L
1,269 Elo+
Party 2
Team Averages
Level 20
1,328 SR
1,319 Elo+

VS

Team Averages
Level 20
1,436 SR
1,290 Elo+
Erlang Shen
Erlang Shen
Coach_Bernin
Erlang Shen
Level 27
God Stats
11W - 10L
1,491 SR
Queue Stats
125W - 133L
1,477 Elo+
Party 3
Osiris
Osiris
I RisKz I
Osiris
Level 16
God Stats
3W - 2L
1,356 SR
Queue Stats
201W - 236L
1,190 Elo+
Party 1
Izanami
Izanami
IR I CHEWY
Izanami
Level 14
God Stats
12W - 18L
1,441 SR
Queue Stats
131W - 159L
1,153 Elo+
Party 1
Cthulhu
Cthulhu
IR I ReMeDy
Cthulhu
Level 13
God Stats
4W - 5L
1,287 SR
Queue Stats
164W - 189L
1,138 Elo+
Party 1
Raijin
Raijin
LaaRota
Raijin
Level 28
God Stats
6W - 0L
1,605 SR
Queue Stats
151W - 153L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
7
0 / 3 / 0
4,523
503
1,658
5,738
1,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Camazotz
Zerepho
Camazotz
6
0 / 1 / 0
4,135
459
631
3,830
938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
joaoveloso
Sun Wukong
6
0 / 5 / 0
4,090
454
1,837
6,527
2,730
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
peterderfox65
Hachiman
8
0 / 3 / 0
4,514
502
1,133
4,962
1,449
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 3 / 0
4,044
449
2,078
5,132
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Coach_Bernin
Erlang Shen
12
5 / 0 / 0
6,832
759
4,548
3,856
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
I RisKz I
Osiris
9
3 / 0 / 5
5,755
639
2,939
4,408
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
IR I CHEWY
Izanami
7
4 / 0 / 2
5,251
583
3,523
2,743
527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
IR I ReMeDy
Cthulhu
7
0 / 0 / 4
4,344
483
1,669
3,137
1,284
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Raijin
LaaRota
Raijin
10
2 / 0 / 0
5,714
635
2,755
3,071
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
14
15
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Coach_Bernin
Erlang Shen
5
0
0
5
W
Osiris
I RisKz I
Osiris
3
0
5
5.5
W
Izanami
IR I CHEWY
Izanami
4
0
2
5
W
Cthulhu
IR I ReMeDy
Cthulhu
0
0
4
2
W
Raijin
LaaRota
Raijin
2
0
0
2
L
Chang'e
0
3
0
0
L
Camazotz
Zerepho
Camazotz
0
1
0
0
L
Sun Wukong
joaoveloso
Sun Wukong
0
5
0
0
L
Hachiman
peterderfox65
Hachiman
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,337
Damage
15,434
26,189
Taken
17,215
8,151
Mitigated
7,345
5,339
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Coach_Bernin
Erlang Shen
4,548
2,674
0
1,788
3,856
2,803
364
0
3,856
0
35,480
W
Osiris
I RisKz I
Osiris
2,939
1,761
0
2,389
4,408
1,897
316
775
3,633
0
19,608
W
Izanami
IR I CHEWY
Izanami
3,523
3,152
0
551
2,743
527
699
373
2,370
0
20,916
W
Cthulhu
IR I ReMeDy
Cthulhu
1,669
313
0
1,011
3,137
1,284
192
571
2,566
9,616
0
W
Raijin
LaaRota
Raijin
2,755
132
0
50
3,071
834
195
0
3,071
26,747
0
L
Chang'e
1,658
319
248
1,630
5,738
1,849
0
600
5,138
16,797
0
L
Camazotz
Zerepho
Camazotz
631
244
0
1,473
3,830
938
0
744
3,086
0
11,936
L
Sun Wukong
joaoveloso
Sun Wukong
1,837
495
0
908
6,527
2,730
0
0
6,527
0
13,912
L
Hachiman
peterderfox65
Hachiman
1,133
288
0
465
4,962
1,449
0
1,943
2,951
0
17,139
L
2,078
604
0
615
5,132
1,185
0
1,069
4,063
0
11,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,306
Gold Earned
27,896
152
Minions Killed
227
0
Camps Cleared
0
805,036
Distance Traveled
914,997
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,832
759
80
9
0
175,839
0
W
Osiris
5,755
639
41
5
0
199,429
2
W
Izanami
5,251
583
43
5
0
166,068
2
W
Cthulhu
4,344
483
13
1
0
194,154
4
W
Raijin
5,714
635
50
6
0
179,507
3
L
Chang'e
4,523
503
20
2
0
161,710
2
L
Camazotz
4,135
459
32
4
0
133,141
1
L
Sun Wukong
4,090
454
33
4
0
178,318
0
L
Hachiman
4,514
502
39
4
0
152,727
0
L
Ullr
4,044
449
28
3
0
179,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role