Player Matchup

Apollo
Apollo
SinTata
Apollo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 50L
1,406 Elo+
Party 2
King Arthur
King Arthur
ThunderToaster64
King Arthur
Level 79
God Stats
21W - 18L
1,422 SR
Queue Stats
80W - 71L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
bobslayer1323
Cthulhu
Level 27
God Stats
4W - 2L
1,632 SR
Queue Stats
68W - 82L
1,147 Elo+
Party 2
Team Averages
Level 69
1,518 SR
1,344 Elo+

VS

Team Averages
Level 57
1,423 SR
1,504 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ArqueiroGaming
Cerberus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,558 Elo+
Party 1
Hachiman
Hachiman
FBrowser
Hachiman
Level 13
God Stats
0W - 3L
1,269 SR
Queue Stats
13W - 15L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
SinTata
Apollo
13
5 / 0 / 11
8,525
853
9,237
6,350
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
ThunderToaster64
King Arthur
12
8 / 1 / 7
8,481
848
10,735
8,515
7,238
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
11
3 / 2 / 11
8,183
818
7,207
9,618
9,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 7 / 3
6,286
629
7,847
10,232
5,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
9
1 / 5 / 2
6,225
623
5,906
13,254
11,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
FBrowser
Hachiman
10
2 / 4 / 1
6,524
652
6,357
8,372
2,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
3
3
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
7
3
0.21
L
Cerberus
1
5
2
0.4
L
Hachiman
FBrowser
Hachiman
2
4
1
0.63
W
Apollo
SinTata
Apollo
5
0
11
10.5
W
King Arthur
ThunderToaster64
King Arthur
8
1
7
11.5
W
Cthulhu
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,179
Damage
20,110
24,483
Taken
31,858
18,911
Mitigated
19,604
4,257
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,847
1,294
0
2,756
10,232
5,478
0
2,415
7,817
24,457
0
L
Cerberus
5,906
726
0
1,491
13,254
11,204
0
4,182
9,072
11,374
0
L
Hachiman
FBrowser
Hachiman
6,357
4,740
0
1,489
8,372
2,922
0
1,865
6,507
0
18,641
W
Apollo
SinTata
Apollo
9,237
5,623
0
2,569
6,350
2,534
807
4,838
1,512
0
34,385
W
King Arthur
ThunderToaster64
King Arthur
10,735
1,487
0
234
8,515
7,238
0
4,282
4,233
1,452
21,228
W
Cthulhu
7,207
812
756
698
9,618
9,139
126
4,998
4,620
16,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,189
Gold Earned
19,035
114
Minions Killed
97
5
Camps Cleared
4
602,573
Distance Traveled
468,960
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,286
629
48
5
2
153,087
4
L
Cerberus
6,225
623
14
1
0
159,811
1
L
Hachiman
6,524
652
35
4
2
156,062
2
W
Apollo
8,525
853
76
8
2
202,299
2
W
King Arthur
8,481
848
25
3
3
207,214
2
W
Cthulhu
8,183
818
13
1
0
193,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role