Player Matchup

Bastet
Bastet
 
Bastet
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DJSNEAKYDOG
Medusa
Level 128
God Stats
7W - 10L
1,469 SR
Queue Stats
138W - 122L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
OopsAllJimmy
Cthulhu
Level 89
God Stats
0W - 1L
1,548 SR
Queue Stats
10W - 13L
1,499 Elo+
Party 1
Athena
Athena
SpectralNyt
Athena
Level 46
God Stats
13W - 13L
1,523 SR
Queue Stats
69W - 69L
1,434 Elo+
Party 1
Team Averages
Level 86
1,508 SR
1,484 Elo+

VS

Team Averages
Level 47
1,562 SR
1,475 Elo+
Jormungandr
Jormungandr
DJ OHMWRCKR5
Jormungandr
Level 48
God Stats
2W - 0L
1,744 SR
Queue Stats
128W - 108L
1,577 Elo+
Solo
Chang'e
Chang'e
DXbinCrazy
Chang'e
Level 27
God Stats
5W - 2L
1,658 SR
Queue Stats
67W - 75L
1,419 Elo+
Party 2
Neith
Neith
MuscleSimp
Neith
Level 39
God Stats
52W - 40L
1,600 SR
Queue Stats
228W - 227L
1,458 Elo+
Solo
Arachne
Arachne
Pykies
Arachne
Level 41
God Stats
31W - 24L
1,383 SR
Queue Stats
255W - 260L
1,449 Elo+
Solo
Cthulhu
Cthulhu
TigerShark101m
Cthulhu
Level 79
God Stats
5W - 3L
1,426 SR
Queue Stats
236W - 255L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
7 / 5 / 1
11,069
503
11,777
22,183
8,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
 
Nike
15
0 / 5 / 6
9,789
445
11,922
21,805
17,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
17
8 / 5 / 5
11,273
512
25,155
20,670
8,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
OopsAllJimmy
Cthulhu
17
4 / 5 / 4
10,566
480
14,357
21,984
10,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
13
2 / 4 / 11
9,468
430
5,972
20,871
22,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DJ OHMWRCKR5
Jormungandr
18
5 / 4 / 9
12,046
548
21,532
17,197
20,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
DXbinCrazy
Chang'e
17
5 / 2 / 10
10,860
494
15,810
16,427
6,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
16
4 / 7 / 6
10,510
478
11,938
14,008
3,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Pykies
Arachne
19
9 / 4 / 6
12,030
547
14,633
23,460
8,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
1 / 4 / 15
9,914
451
13,590
24,497
26,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
70
21
Kills
24
24
Deaths
21
27
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
5
1
1.5
L
Nike
 
Nike
0
5
6
0.6
W
Jormungandr
DJ OHMWRCKR5
Jormungandr
5
4
9
2.38
L
Medusa
8
5
5
2.1
W
Chang'e
DXbinCrazy
Chang'e
5
2
10
5
W
Neith
4
7
6
1
L
Cthulhu
OopsAllJimmy
Cthulhu
4
5
4
1.2
W
Arachne
Pykies
Arachne
9
4
6
3
L
Athena
2
4
11
1.88
W
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,183
Damage
77,503
107,513
Taken
95,589
68,080
Mitigated
66,714
31,359
Healing
35,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,777
5,270
0
8,252
22,183
8,721
0
11,220
10,212
0
74,602
L
Nike
 
Nike
11,922
1,170
0
3,800
21,805
17,143
0
10,690
10,042
3,706
59,879
W
Jormungandr
DJ OHMWRCKR5
Jormungandr
21,532
3,950
0
4,027
17,197
20,046
91
4,450
11,838
80,156
0
L
Medusa
25,155
12,772
0
6,428
20,670
8,790
4,052
7,285
13,245
0
101,919
W
Chang'e
DXbinCrazy
Chang'e
15,810
1,510
4,321
8,013
16,427
6,982
352
7,541
8,837
62,773
0
W
Neith
11,938
4,925
0
3,820
14,008
3,787
0
1,721
12,239
0
67,443
L
Cthulhu
OopsAllJimmy
Cthulhu
14,357
580
1,854
5,748
21,984
10,850
0
10,719
11,027
73,940
0
W
Arachne
Pykies
Arachne
14,633
8,737
0
9,721
23,460
8,940
0
4,215
18,999
0
74,762
L
Athena
5,972
930
2,161
3,116
20,871
22,576
30
9,446
10,812
17,824
0
W
13,590
1,701
1,155
4,642
24,497
26,959
0
5,606
18,708
39,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,165
Gold Earned
55,360
482
Minions Killed
526
0
Camps Cleared
0
2,090,786
Distance Traveled
2,005,804
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,069
503
105
5
0
469,210
12
L
Nike
9,789
445
128
6
0
402,942
3
W
Jormungandr
12,046
548
150
7
0
379,853
6
L
Medusa
11,273
512
117
5
0
354,734
3
W
Chang'e
10,860
494
106
5
0
390,431
4
W
Neith
10,510
478
106
5
0
379,386
3
L
Cthulhu
10,566
480
102
5
0
431,216
1
W
Arachne
12,030
547
123
6
0
456,410
2
L
Athena
9,468
430
30
1
0
432,684
10
W
Cthulhu
9,914
451
41
2
0
399,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role