Player Matchup

Bellona
Bellona
DivinePanda42
Bellona
Level 105
God Stats
6W - 4L
1,681 SR
Queue Stats
143W - 130L
1,562 Elo+
Party 1
Athena
Athena
M1notaur320
Athena
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 26L
1,443 Elo+
Party 1
Cupid
Cupid
Smaww_
Cupid
Level 50
God Stats
5W - 3L
1,317 SR
Queue Stats
60W - 71L
1,484 Elo+
Party 1
Set
Set
Viral-St4bb3d
Set
Level 11
God Stats
3W - 1L
1,711 SR
Queue Stats
6W - 4L
1,540 Elo+
Party 1
Ra
Ra
father_Alive
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 39
1,542 SR
1,506 Elo+

VS

Team Averages
Level 25
1,339 SR
1,376 Elo+
Anubis
Anubis
G-Giacomelli_xx
Anubis
Level 28
God Stats
34W - 32L
1,363 SR
Queue Stats
46W - 64L
1,290 Elo+
Solo
Baron Samedi
Baron Samedi
SmokiePanduh
Baron Samedi
Level 14
God Stats
6W - 12L
1,293 SR
Queue Stats
18W - 23L
1,266 Elo+
Solo
Nemesis
Nemesis
Stephen094
Nemesis
Level 28
God Stats
0W - 2L
1,295 SR
Queue Stats
98W - 117L
1,490 Elo+
Solo
Anhur
Anhur
YoungCastro93
Anhur
Level 27
God Stats
9W - 13L
1,466 SR
Queue Stats
84W - 90L
1,414 Elo+
Party 2
Mulan
Mulan
trashierink
Mulan
Level 26
God Stats
7W - 14L
1,277 SR
Queue Stats
80W - 84L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
10 / 2 / 3
9,407
672
10,755
11,552
10,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
10
1 / 3 / 10
7,139
510
1,888
11,461
7,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Smaww_
Cupid
12
7 / 1 / 1
7,822
559
6,175
6,936
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
8 / 3 / 4
8,621
616
7,357
9,894
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
7 / 1 / 7
8,235
588
6,867
5,940
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 4
6,125
438
2,923
8,222
2,794
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
SmokiePanduh
Baron Samedi
11
3 / 7 / 5
7,243
517
5,597
9,183
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Stephen094
Nemesis
11
2 / 4 / 3
7,571
541
5,654
10,570
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 8 / 3
7,115
508
3,545
8,305
1,691
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 6 / 3
6,941
496
4,394
8,964
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
33
Kills
10
10
Deaths
33
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
10
2
3
5.75
L
1
8
4
0.38
W
Athena
1
3
10
2
W
Cupid
Smaww_
Cupid
7
1
1
7.5
L
Baron Samedi
SmokiePanduh
Baron Samedi
3
7
5
0.79
L
Nemesis
Stephen094
Nemesis
2
4
3
0.88
W
8
3
4
3.33
L
2
8
3
0.44
W
7
1
7
10.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,042
Damage
22,113
45,783
Taken
45,244
24,101
Mitigated
15,736
14,075
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
10,755
4,787
347
3,567
11,552
10,054
338
1,530
9,717
0
61,957
L
2,923
179
45
904
8,222
2,794
244
1,838
6,224
22,131
0
W
Athena
1,888
487
1,416
1,578
11,461
7,440
217
2,942
8,201
13,124
0
W
Cupid
Smaww_
Cupid
6,175
3,328
197
2,700
6,936
1,501
702
877
5,859
0
41,482
L
Baron Samedi
SmokiePanduh
Baron Samedi
5,597
867
412
758
9,183
3,320
198
3,922
4,971
14,791
0
L
Nemesis
Stephen094
Nemesis
5,654
2,090
0
2,424
10,570
3,220
0
903
9,577
0
36,705
W
7,357
2,965
0
2,588
9,894
3,427
76
669
9,089
0
49,831
L
3,545
2,178
0
773
8,305
1,691
1,023
812
7,423
0
25,245
W
6,867
532
511
1,171
5,940
1,679
889
2,433
3,239
43,829
0
L
4,394
813
0
1,608
8,964
4,711
469
630
8,294
258
25,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,224
Gold Earned
34,995
392
Minions Killed
213
0
Camps Cleared
0
1,376,437
Distance Traveled
1,212,484
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,407
672
109
8
0
287,898
2
L
Anubis
6,125
438
33
2
0
215,687
1
W
Athena
7,139
510
28
2
0
255,449
0
W
Cupid
7,822
559
74
5
0
263,361
6
L
Baron Samedi
7,243
517
22
2
0
230,059
0
L
Nemesis
7,571
541
55
4
0
254,854
0
W
Set
8,621
616
93
7
0
298,574
1
L
Anhur
7,115
508
45
3
0
239,380
0
W
Ra
8,235
588
88
6
0
271,155
2
L
Mulan
6,941
496
58
4
0
272,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role