Player Matchup

Terra
Terra
Dreaver
Terra
Level 138
God Stats
2W - 0L
1,600 SR
Queue Stats
208W - 152L
1,629 Elo+
Party 1
Thanatos
Thanatos
Madiq
Thanatos
Level 127
God Stats
5W - 1L
1,565 SR
Queue Stats
324W - 210L
1,656 Elo+
Party 1
Gilgamesh
Gilgamesh
cirnops4
Gilgamesh
Level 53
God Stats
32W - 22L
1,647 SR
Queue Stats
190W - 165L
1,586 Elo+
Party 1
Team Averages
Level 106
1,604 SR
1,624 Elo+

VS

Team Averages
Level 40
1,500 SR
1,500 Elo+
Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Svergin
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dreaver
Terra
12
1 / 4 / 15
8,226
748
7,286
12,056
9,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Madiq
Thanatos
14
12 / 1 / 4
9,886
899
13,688
8,298
3,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
cirnops4
Gilgamesh
13
5 / 1 / 9
8,425
766
5,791
9,526
6,452
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 5 / 2
8,745
795
16,979
9,574
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
 
Hun Batz
9
1 / 9 / 2
6,746
613
3,118
9,913
3,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
Svergin
Ymir
12
1 / 4 / 3
8,034
730
2,400
11,636
7,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
18
Kills
6
6
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
5
2
1
L
Hun Batz
 
Hun Batz
1
9
2
0.22
W
Terra
Dreaver
Terra
1
4
15
2.13
W
Thanatos
Madiq
Thanatos
12
1
4
14
L
Ymir
Svergin
Ymir
1
4
3
0.63
W
Gilgamesh
cirnops4
Gilgamesh
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,765
Damage
22,497
29,880
Taken
31,123
18,896
Mitigated
13,413
13,293
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,979
7,362
0
1,654
9,574
3,100
170
2,096
7,314
42,340
0
L
Hun Batz
 
Hun Batz
3,118
982
141
114
9,913
3,043
0
2,615
6,998
0
8,507
W
Terra
Dreaver
Terra
7,286
336
2,074
4,273
12,056
9,148
108
8,225
3,831
18,137
0
W
Thanatos
Madiq
Thanatos
13,688
3,027
0
6,630
8,298
3,296
774
5,481
2,817
0
30,773
L
Ymir
Svergin
Ymir
2,400
396
203
2,589
11,636
7,270
0
2,653
8,731
8,561
0
W
Gilgamesh
cirnops4
Gilgamesh
5,791
1,102
0
316
9,526
6,452
469
5,960
3,566
4,148
24,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,537
Gold Earned
23,525
126
Minions Killed
91
6
Camps Cleared
4
686,405
Distance Traveled
516,578
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,745
795
60
5
2
189,769
0
L
Hun Batz
6,746
613
18
2
1
140,280
0
W
Terra
8,226
748
23
2
0
212,651
3
W
Thanatos
9,886
899
59
5
1
237,808
4
L
Ymir
8,034
730
13
1
1
186,529
0
W
Gilgamesh
8,425
766
44
4
5
235,946
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role