Player Matchup

Kuzenbo
Kuzenbo
Guhgohw
Kuzenbo
Level 11
God Stats
4W - 4L
1,499 SR
Queue Stats
65W - 60L
1,466 Elo+
Party 1
Agni
Agni
Okiyup
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,851 Elo+
Solo
Artemis
Artemis
Psy_lens
Artemis
Level 8
God Stats
1W - 2L
1,282 SR
Queue Stats
53W - 60L
1,404 Elo+
Solo
Neith
Neith
Yorgurt
Neith
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,794 Elo+
Solo
Arachne
Arachne
bee3ee3
Arachne
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
85W - 96L
1,466 Elo+
Party 1
Team Averages
Level 15
1,456 SR
1,596 Elo+

VS

Team Averages
Level 22
1,297 SR
1,418 Elo+
Tiamat
Tiamat
Elfityart
Tiamat
Level 28
God Stats
1W - 1L
1,111 SR
Queue Stats
44W - 45L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
Gonz2012
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,188 Elo+
Solo
Merlin
Merlin
HiveHopper
Merlin
Level 18
God Stats
2W - 3L
1,158 SR
Queue Stats
42W - 39L
1,401 Elo+
Solo
Artemis
Artemis
Laurn
Artemis
Level 28
God Stats
20W - 19L
1,448 SR
Queue Stats
37W - 44L
1,393 Elo+
Solo
Jing Wei
Jing Wei
Luncharoni
Jing Wei
Level 28
God Stats
1W - 1L
1,268 SR
Queue Stats
23W - 17L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Guhgohw
Kuzenbo
19
1 / 1 / 13
12,430
888
12,596
21,898
29,302
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
Okiyup
Agni
19
3 / 12 / 7
12,715
908
13,503
22,445
7,438
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Psy_lens
Artemis
19
4 / 8 / 8
13,023
930
13,352
19,420
7,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Yorgurt
Neith
19
4 / 6 / 8
12,718
908
15,797
18,245
6,426
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
bee3ee3
Arachne
19
5 / 11 / 9
12,807
915
6,679
30,093
11,440
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Elfityart
Tiamat
20
9 / 4 / 22
15,009
1,072
20,748
16,756
11,813
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Gonz2012
Erlang Shen
18
0 / 6 / 7
10,720
766
2,660
8,241
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
HiveHopper
Merlin
20
7 / 2 / 21
14,811
1,058
27,505
19,196
7,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Laurn
Artemis
20
8 / 3 / 19
14,784
1,056
22,780
10,865
4,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
Luncharoni
Jing Wei
20
14 / 2 / 17
16,655
1,190
32,564
12,316
4,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
124
17
Kills
38
38
Deaths
17
45
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Elfityart
Tiamat
9
4
22
5
W
Erlang Shen
Gonz2012
Erlang Shen
0
6
7
0.58
L
Kuzenbo
Guhgohw
Kuzenbo
1
1
13
7.5
W
Merlin
HiveHopper
Merlin
7
2
21
8.75
W
Artemis
Laurn
Artemis
8
3
19
5.83
W
Jing Wei
Luncharoni
Jing Wei
14
2
17
11.25
L
Agni
Okiyup
Agni
3
12
7
0.54
L
Artemis
Psy_lens
Artemis
4
8
8
1
L
Neith
Yorgurt
Neith
4
6
8
1.33
L
Arachne
bee3ee3
Arachne
5
11
9
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,927
Damage
106,257
112,101
Taken
67,374
61,660
Mitigated
34,929
5,987
Healing
15,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Elfityart
Tiamat
20,748
1,299
225
4,125
16,756
11,813
0
5,931
10,825
33,946
0
W
Erlang Shen
Gonz2012
Erlang Shen
2,660
1,112
0
407
8,241
5,784
0
3,554
4,687
0
4,816
L
Kuzenbo
Guhgohw
Kuzenbo
12,596
4,499
0
80
21,898
29,302
0
8,418
13,480
30,103
0
W
Merlin
HiveHopper
Merlin
27,505
638
158
6,045
19,196
7,794
0
7,103
12,093
51,029
0
W
Artemis
Laurn
Artemis
22,780
11,149
0
1,371
10,865
4,548
0
3,294
7,571
0
64,391
W
Jing Wei
Luncharoni
Jing Wei
32,564
21,728
0
3,106
12,316
4,990
0
6,217
6,099
0
78,844
L
Agni
Okiyup
Agni
13,503
1,294
234
2,182
22,445
7,438
0
8,781
13,664
40,456
0
L
Artemis
Psy_lens
Artemis
13,352
4,331
0
320
19,420
7,054
0
7,856
11,564
0
29,328
L
Neith
Yorgurt
Neith
15,797
6,897
0
1,502
18,245
6,426
0
9,621
8,624
0
40,640
L
Arachne
bee3ee3
Arachne
6,679
4,973
0
1,669
30,093
11,440
0
13,577
16,516
0
16,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,693
Gold Earned
71,979
197
Minions Killed
289
5
Camps Cleared
9
1,240,245
Distance Traveled
1,160,066
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,009
1,072
26
2
0
258,487
0
W
Erlang Shen
10,720
766
1
0
0
117,828
1
L
Kuzenbo
12,430
888
25
2
1
272,903
0
W
Merlin
14,811
1,058
50
4
1
271,573
0
W
Artemis
14,784
1,056
103
7
5
232,314
1
W
Jing Wei
16,655
1,190
109
8
3
279,864
0
L
Agni
12,715
908
64
5
2
224,105
0
L
Artemis
13,023
930
30
2
0
215,891
0
L
Neith
12,718
908
54
4
1
254,002
0
L
Arachne
12,807
915
24
2
1
273,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role