Player Matchup

Ullr
Ullr
Andragos_
Ullr
Level 17
God Stats
4W - 6L
1,439 SR
Queue Stats
23W - 23L
1,372 Elo+
Party 3
Thanatos
Thanatos
Themraddict
Thanatos
Level 23
God Stats
11W - 12L
1,412 SR
Queue Stats
34W - 37L
1,330 Elo+
Party 3
Baron Samedi
Baron Samedi
awuaru_69
Baron Samedi
Level 12
God Stats
2W - 6L
1,500 SR
Queue Stats
32W - 34L
1,372 Elo+
Party 1
Chang'e
Chang'e
esrim0409
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,332 Elo+
Party 3
Loki
Loki
temp-297077
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,310 Elo+
Party 1
Team Averages
Level 18
1,470 SR
1,343 Elo+

VS

Team Averages
Level 20
1,563 SR
1,321 Elo+
Arachne
Arachne
Kuzn3tz_
Arachne
Level 38
God Stats
20W - 17L
1,590 SR
Queue Stats
132W - 161L
1,347 Elo+
Party 2
Neith
Neith
L2_Tyhr3
Neith
Level 8
God Stats
7W - 9L
1,405 SR
Queue Stats
13W - 16L
1,327 Elo+
Party 2
Merlin
Merlin
Warlord7814
Merlin
Level 29
God Stats
1W - 0L
1,638 SR
Queue Stats
12W - 15L
1,329 Elo+
Solo
Zhong Kui
Zhong Kui
moning26
Zhong Kui
Level 16
God Stats
6W - 6L
1,468 SR
Queue Stats
10W - 12L
1,378 Elo+
Party 2
Thor
Thor
xXTOMIXx3418
Thor
Level 8
God Stats
2W - 0L
1,712 SR
Queue Stats
7W - 17L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
1 / 5 / 2
7,029
391
2,706
10,298
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Themraddict
Thanatos
17
9 / 5 / 0
10,010
556
9,815
16,778
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
awuaru_69
Baron Samedi
13
0 / 7 / 4
7,749
431
6,300
12,902
5,110
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
esrim0409
Chang'e
12
3 / 6 / 0
7,302
406
5,158
12,698
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 9 / 1
6,462
359
6,259
13,214
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kuzn3tz_
Arachne
18
18 / 1 / 2
11,646
647
16,348
15,984
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
L2_Tyhr3
Neith
14
2 / 1 / 5
8,679
482
7,688
8,862
2,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
14
2 / 3 / 8
8,793
489
8,701
8,557
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
moning26
Zhong Kui
15
5 / 2 / 5
9,991
555
8,696
12,331
7,414
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 8 / 4
8,438
469
5,580
11,368
3,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
14
Kills
31
32
Deaths
15
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
5
2
0.4
W
Arachne
Kuzn3tz_
Arachne
18
1
2
19
W
Neith
L2_Tyhr3
Neith
2
1
5
4.5
L
Thanatos
Themraddict
Thanatos
9
5
0
1.8
W
Merlin
2
3
8
2
L
Baron Samedi
awuaru_69
Baron Samedi
0
7
4
0.29
L
Chang'e
esrim0409
Chang'e
3
6
0
0.5
W
Zhong Kui
moning26
Zhong Kui
5
2
5
3.75
L
1
9
1
0.17
W
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,238
Damage
47,013
65,890
Taken
57,102
23,103
Mitigated
22,706
22,546
Healing
24,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
2,706
2,041
0
1,600
10,298
3,063
1,230
727
9,571
0
33,645
W
Arachne
Kuzn3tz_
Arachne
16,348
10,004
0
11,433
15,984
6,385
583
2,425
13,397
0
68,963
W
Neith
L2_Tyhr3
Neith
7,688
2,472
0
4,578
8,862
2,516
660
1,567
7,097
0
41,359
L
Thanatos
Themraddict
Thanatos
9,815
3,541
0
12,698
16,778
8,108
473
3,372
13,312
0
75,362
W
Merlin
8,701
446
0
452
8,557
2,838
2,122
1,767
6,778
40,416
0
L
Baron Samedi
awuaru_69
Baron Samedi
6,300
945
174
1,971
12,902
5,110
321
7,209
5,090
41,672
0
L
Chang'e
esrim0409
Chang'e
5,158
881
1,275
4,167
12,698
3,455
487
714
11,970
22,852
0
W
Zhong Kui
moning26
Zhong Kui
8,696
1,579
94
7,422
12,331
7,414
3,463
2,649
9,642
54,149
0
L
6,259
1,694
0
661
13,214
3,367
0
4,417
8,550
0
16,777
W
5,580
1,099
0
659
11,368
3,553
739
2,814
8,404
0
25,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,552
Gold Earned
47,547
340
Minions Killed
405
0
Camps Cleared
0
1,490,344
Distance Traveled
1,682,001
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,029
391
66
4
0
273,367
0
W
Arachne
11,646
647
111
6
0
410,738
2
W
Neith
8,679
482
70
4
0
335,196
1
L
Thanatos
10,010
556
119
7
0
308,152
1
W
Merlin
8,793
489
83
5
0
309,130
3
L
Baron Samedi
7,749
431
74
4
0
292,504
0
L
Chang'e
7,302
406
54
3
0
313,810
6
W
Zhong Kui
9,991
555
99
6
0
311,367
0
L
Loki
6,462
359
27
2
0
302,511
0
W
Thor
8,438
469
42
2
0
315,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role