Player Matchup

Nike
Nike
Evvii_Effaa
Nike
Level 124
God Stats
7W - 5L
1,650 SR
Queue Stats
497W - 464L
1,455 Elo+
Party 1
Izanami
Izanami
Lavado69
Izanami
Level 33
God Stats
67W - 36L
1,731 SR
Queue Stats
163W - 114L
1,588 Elo+
Solo
Geb
Geb
SlaQzora
Geb
Level 43
God Stats
6W - 7L
1,624 SR
Queue Stats
58W - 58L
1,453 Elo+
Party 1
Thanatos
Thanatos
ll--Bonta--Il
Thanatos
Level 22
God Stats
15W - 16L
1,870 SR
Queue Stats
303W - 355L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
melman131
Nu Wa
Level 45
God Stats
27W - 21L
1,672 SR
Queue Stats
159W - 146L
1,513 Elo+
Party 1
Team Averages
Level 53
1,709 SR
1,493 Elo+

VS

Team Averages
Level 70
1,587 SR
1,491 Elo+
Fenrir
Fenrir
Arbz1n01
Fenrir
Level 6
God Stats
1W - 1L
1,671 SR
Queue Stats
2W - 4L
1,425 Elo+
Party 2
Izanami
Izanami
DanDanDanii
Izanami
Level 39
God Stats
5W - 11L
1,379 SR
Queue Stats
110W - 96L
1,456 Elo+
Solo
Olorun
Olorun
FoReVer_yung1144
Olorun
Level 34
God Stats
27W - 18L
1,628 SR
Queue Stats
52W - 42L
1,535 Elo+
Party 2
Erlang Shen
Erlang Shen
awesome-a-man
Erlang Shen
Level 128
God Stats
14W - 13L
1,532 SR
Queue Stats
298W - 257L
1,478 Elo+
Party 2
Ao Kuang
Ao Kuang
skeleton_dexterd
Ao Kuang
Level 141
God Stats
1W - 1L
1,728 SR
Queue Stats
465W - 406L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 5
11,037
581
14,318
18,491
15,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Lavado69
Izanami
18
5 / 2 / 5
11,759
619
12,948
9,450
3,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 1 / 10
10,551
555
4,021
11,870
8,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
ll--Bonta--Il
Thanatos
16
2 / 8 / 7
10,046
529
3,690
15,078
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
melman131
Nu Wa
19
11 / 4 / 7
12,586
662
20,862
12,267
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arbz1n01
Fenrir
4
0 / 4 / 2
5,844
308
409
5,841
1,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
DanDanDanii
Izanami
17
2 / 5 / 1
10,570
556
5,308
13,860
3,556
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 8 / 2
9,676
509
7,975
15,227
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
awesome-a-man
Erlang Shen
17
5 / 2 / 2
10,505
553
14,261
17,736
12,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 5 / 2
10,551
555
9,483
20,779
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
23
Kills
17
18
Deaths
24
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arbz1n01
Fenrir
0
4
2
0.25
L
Izanami
DanDanDanii
Izanami
2
5
1
0.5
W
3
3
5
1.83
L
2
8
2
0.38
W
Izanami
Lavado69
Izanami
5
2
5
3.75
W
2
1
10
7
L
Erlang Shen
awesome-a-man
Erlang Shen
5
2
2
3
W
Thanatos
ll--Bonta--Il
Thanatos
2
8
7
0.69
W
Nu Wa
melman131
Nu Wa
11
4
7
3.63
L
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,839
Damage
37,436
67,156
Taken
73,443
36,501
Mitigated
28,650
27,455
Healing
25,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arbz1n01
Fenrir
409
130
0
66
5,841
1,806
0
3,408
2,218
0
1,561
L
Izanami
DanDanDanii
Izanami
5,308
3,566
0
3,658
13,860
3,556
896
3,995
9,683
0
76,199
W
14,318
3,042
0
6,435
18,491
15,031
349
2,437
16,018
0
68,656
L
7,975
3,430
0
4,204
15,227
4,556
2,930
9,083
5,705
61,240
0
W
Izanami
Lavado69
Izanami
12,948
7,752
0
2,800
9,450
3,344
1,163
3,491
5,933
0
126,025
W
4,021
809
2,629
2,985
11,870
8,792
192
4,448
7,362
19,426
0
L
Erlang Shen
awesome-a-man
Erlang Shen
14,261
7,577
0
8,000
17,736
12,818
162
3,554
12,984
0
76,360
W
Thanatos
ll--Bonta--Il
Thanatos
3,690
1,311
0
8,869
15,078
5,443
0
4,699
10,347
0
53,497
W
Nu Wa
melman131
Nu Wa
20,862
4,504
409
3,328
12,267
3,891
492
5,470
6,565
79,818
0
L
9,483
3,768
0
9,871
20,779
5,914
0
4,182
16,301
62,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,979
Gold Earned
47,146
557
Minions Killed
518
0
Camps Cleared
0
1,763,541
Distance Traveled
1,495,915
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,844
308
5
0
0
188,989
0
L
Izanami
10,570
556
162
9
0
316,816
0
W
Nike
11,037
581
126
7
0
355,930
2
L
Olorun
9,676
509
112
6
0
294,241
0
W
Izanami
11,759
619
183
10
0
336,277
1
W
Geb
10,551
555
29
2
0
374,792
4
L
Erlang Shen
10,505
553
128
7
0
374,362
9
W
Thanatos
10,046
529
89
5
0
369,525
6
W
Nu Wa
12,586
662
130
7
0
327,017
1
L
Ao Kuang
10,551
555
111
6
0
321,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role