Player Matchup

Anhur
Anhur
ARC_Alaska
Anhur
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 234L
1,454 Elo+
Solo
Tyr
Tyr
LordAnakim
Tyr
Level 160
God Stats
14W - 6L
1,647 SR
Queue Stats
253W - 253L
1,474 Elo+
Solo
Cthulhu
Cthulhu
RuffGhannor
Cthulhu
Level 86
God Stats
10W - 11L
1,527 SR
Queue Stats
362W - 388L
1,462 Elo+
Solo
Hou Yi
Hou Yi
SяaCαєттαиσ
Hou Yi
Level 66
God Stats
0W - 1L
1,375 SR
Queue Stats
71W - 75L
1,486 Elo+
Solo
Sol
Sol
housenetwork1
Sol
Level 56
God Stats
3W - 5L
1,582 SR
Queue Stats
298W - 313L
1,369 Elo+
Solo
Team Averages
Level 85
1,526 SR
1,449 Elo+

VS

Team Averages
Level 97
1,501 SR
1,488 Elo+
Bastet
Bastet
 
Bastet
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Coghiness
Nike
Level 115
God Stats
7W - 1L
1,716 SR
Queue Stats
146W - 132L
1,469 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bocoli
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,288 SR
Queue Stats
156W - 144L
1,483 Elo+
Solo
Freya
Freya
xZKingTroopZx
Freya
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 142L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
1 / 6 / 3
9,157
436
5,736
13,469
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 9 / 1
9,295
443
5,604
17,645
12,693
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
RuffGhannor
Cthulhu
15
1 / 2 / 2
8,712
415
8,192
14,876
12,654
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 6 / 0
11,006
524
11,799
14,714
4,836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 1
10,218
487
13,272
14,903
4,919
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
13 / 0 / 9
13,813
658
22,361
17,841
7,274
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

He Bo
 
He Bo
14
0 / 7 / 5
9,261
441
2,560
10,093
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
20
6 / 1 / 8
13,307
634
11,000
13,749
9,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
bocoli
Ah Muzen Cab
18
4 / 2 / 4
11,716
558
10,140
14,745
5,524
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 5 / 4
10,792
514
9,930
17,786
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
15
Kills
26
27
Deaths
15
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
13
0
9
17.5
W
He Bo
 
He Bo
0
7
5
0.36
L
Anhur
1
6
3
0.42
W
Nike
6
1
8
10
L
2
9
1
0.28
L
Cthulhu
RuffGhannor
Cthulhu
1
2
2
1
L
7
6
0
1.17
W
Ah Muzen Cab
bocoli
Ah Muzen Cab
4
2
4
3
L
4
4
1
1.13
W
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,603
Damage
55,991
75,607
Taken
74,214
38,884
Mitigated
31,378
20,474
Healing
32,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
22,361
6,386
0
10,652
17,841
7,274
4,443
5,793
12,048
0
121,025
W
He Bo
 
He Bo
2,560
51
0
1,044
10,093
3,046
198
3,781
6,312
30,078
0
L
Anhur
5,736
1,948
0
3,579
13,469
3,782
0
1,949
11,394
0
57,490
W
Nike
11,000
1,216
0
3,130
13,749
9,780
512
2,604
11,145
9,653
76,972
L
5,604
799
0
2,619
17,645
12,693
0
1,630
15,221
8,551
43,468
L
Cthulhu
RuffGhannor
Cthulhu
8,192
222
96
4,845
14,876
12,654
0
2,037
12,368
50,771
0
L
11,799
5,619
0
2,657
14,714
4,836
649
837
13,791
0
70,355
W
Ah Muzen Cab
bocoli
Ah Muzen Cab
10,140
5,328
0
9,763
14,745
5,524
499
1,483
13,262
0
95,756
L
13,272
4,167
0
6,678
14,903
4,919
474
6,543
8,254
66,239
0
W
9,930
3,441
0
8,104
17,786
5,754
640
9,430
8,356
63,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,388
Gold Earned
58,889
584
Minions Killed
650
0
Camps Cleared
0
1,848,343
Distance Traveled
2,140,975
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,813
658
158
8
0
538,240
1
W
He Bo
9,261
441
61
3
0
355,063
7
L
Anhur
9,157
436
104
5
0
364,685
3
W
Nike
13,307
634
184
9
0
443,805
5
L
Tyr
9,295
443
118
6
0
346,882
5
L
Cthulhu
8,712
415
88
4
0
436,699
3
L
Hou Yi
11,006
524
154
7
0
351,100
1
W
Ah Muzen Cab
11,716
558
144
7
0
430,945
5
L
Sol
10,218
487
120
6
0
348,977
1
W
Freya
10,792
514
103
5
0
372,922
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role