Player Matchup

Ares
Ares
CapMerlin
Ares
Level 23
God Stats
16W - 31L
1,283 SR
Queue Stats
33W - 72L
1,238 Elo+
Party 3
Neith
Neith
MiamoreCadence
Neith
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
SafeGame
Bellona
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
SeluluH
Bastet
Level 121
God Stats
5W - 12L
1,238 SR
Queue Stats
340W - 427L
1,361 Elo+
Party 3
Tiamat
Tiamat
SirNeimand
Tiamat
Level 63
God Stats
4W - 10L
1,307 SR
Queue Stats
179W - 288L
1,290 Elo+
Party 3
Team Averages
Level 79
1,366 SR
1,378 Elo+

VS

Team Averages
Level 101
1,476 SR
1,387 Elo+
Nu Wa
Nu Wa
GoodDunn
Nu Wa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 129L
1,335 Elo+
Party 1
Hachiman
Hachiman
Haverstad
Hachiman
Level 64
God Stats
12W - 17L
1,550 SR
Queue Stats
316W - 359L
1,466 Elo+
Solo
Ah Puch
Ah Puch
Ryan123098811
Ah Puch
Level 128
God Stats
1W - 2L
1,481 SR
Queue Stats
213W - 251L
1,346 Elo+
Party 1
Sylvanus
Sylvanus
camdogg-emanual
Sylvanus
Level 103
God Stats
5W - 8L
1,547 SR
Queue Stats
68W - 77L
1,373 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
featGunna
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,301 SR
Queue Stats
137W - 146L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 1 / 1
3,693
616
1,165
2,907
1,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 2 / 0
3,863
644
2,375
2,226
737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
SafeGame
Bellona
6
0 / 0 / 1
3,946
658
1,023
2,743
1,202
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
SeluluH
Bastet
7
3 / 0 / 0
4,265
711
1,573
2,497
786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
SirNeimand
Tiamat
7
0 / 0 / 0
3,996
666
1,073
2,481
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GoodDunn
Nu Wa
7
0 / 1 / 1
4,138
690
478
2,004
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Haverstad
Hachiman
6
1 / 1 / 2
3,957
660
1,613
3,291
663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
7
0 / 0 / 0
3,874
646
1,307
2,513
688
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
6
2 / 1 / 1
4,305
718
1,438
3,522
1,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
featGunna
Ah Muzen Cab
5
0 / 1 / 0
3,460
577
190
3,050
653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
3
3
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
0
1
1
0.5
L
Nu Wa
GoodDunn
Nu Wa
0
1
1
0.5
L
Hachiman
Haverstad
Hachiman
1
1
2
2
W
1
2
0
0.5
L
Ah Puch
0
0
0
0
W
Bellona
SafeGame
Bellona
0
0
1
0.5
W
Bastet
SeluluH
Bastet
3
0
0
3
W
Tiamat
SirNeimand
Tiamat
0
0
0
0
L
Sylvanus
2
1
1
2.5
L
Ah Muzen Cab
featGunna
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,209
Damage
5,026
12,854
Taken
14,380
5,030
Mitigated
4,017
3,930
Healing
4,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
1,165
28
75
855
2,907
1,476
96
693
2,214
8,369
0
L
Nu Wa
GoodDunn
Nu Wa
478
87
0
591
2,004
471
0
715
1,147
20,549
0
L
Hachiman
Haverstad
Hachiman
1,613
832
0
1,379
3,291
663
0
492
2,799
0
12,890
W
2,375
1,247
0
276
2,226
737
0
627
1,599
0
19,336
L
Ah Puch
1,307
302
0
1,391
2,513
688
0
206
2,297
15,270
0
W
Bellona
SafeGame
Bellona
1,023
165
0
770
2,743
1,202
0
763
1,980
0
14,857
W
Bastet
SeluluH
Bastet
1,573
264
0
860
2,497
786
0
238
2,259
0
14,386
W
Tiamat
SirNeimand
Tiamat
1,073
44
0
1,094
2,481
829
12
902
1,579
17,717
0
L
Sylvanus
1,438
339
202
888
3,522
1,542
0
673
2,849
8,807
0
L
Ah Muzen Cab
featGunna
Ah Muzen Cab
190
118
0
412
3,050
653
0
0
3,050
0
10,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,763
Gold Earned
19,734
186
Minions Killed
156
0
Camps Cleared
0
608,675
Distance Traveled
520,217
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,693
616
16
3
0
128,789
2
L
Nu Wa
4,138
690
44
7
0
117,863
2
L
Hachiman
3,957
660
35
6
0
109,561
2
W
Neith
3,863
644
45
8
0
121,099
0
L
Ah Puch
3,874
646
34
6
0
109,806
0
W
Bellona
3,946
658
54
9
0
113,092
0
W
Bastet
4,265
711
31
5
0
126,014
2
W
Tiamat
3,996
666
40
7
0
119,681
1
L
Sylvanus
4,305
718
13
2
0
98,562
1
L
Ah Muzen Cab
3,460
577
30
5
0
84,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role