Player Matchup

Athena
Athena
 
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DimaKozak159
Mercury
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,208 Elo+
Party 1
Tiamat
Tiamat
Dummertannenbaum
Tiamat
Level 8
God Stats
3W - 5L
1,469 SR
Queue Stats
3W - 9L
1,330 Elo+
Party 2
Hades
Hades
Killgaro
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,307 Elo+
Party 1
Guan Yu
Guan Yu
RhysByVe
Guan Yu
Level 7
God Stats
0W - 2L
1,261 SR
Queue Stats
2W - 10L
1,181 Elo+
Party 2
Team Averages
Level 17
1,446 SR
1,305 Elo+

VS

Team Averages
Level 25
1,588 SR
1,415 Elo+
Loki
Loki
ImRooksy
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,431 Elo+
Party 3
Anhur
Anhur
NesGuy2k
Anhur
Level 16
God Stats
3W - 0L
1,842 SR
Queue Stats
27W - 19L
1,434 Elo+
Party 4
Ares
Ares
Rasuun141
Ares
Level 26
God Stats
8W - 5L
1,599 SR
Queue Stats
73W - 64L
1,451 Elo+
Party 4
Sol
Sol
Riteyy
Sol
Level 26
God Stats
3W - 0L
1,662 SR
Queue Stats
24W - 15L
1,446 Elo+
Party 3
Cliodhna
Cliodhna
squall55
Cliodhna
Level 29
God Stats
1W - 1L
1,338 SR
Queue Stats
1W - 2L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 4 / 0
4,100
410
1,709
8,311
2,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
DimaKozak159
Mercury
7
1 / 4 / 0
4,760
476
1,689
4,442
760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 5 / 0
4,466
447
3,515
7,839
3,891
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
Killgaro
Hades
7
0 / 6 / 1
4,665
467
2,981
7,191
2,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
RhysByVe
Guan Yu
6
0 / 4 / 0
4,001
400
1,019
5,259
2,334
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
5 / 0 / 3
6,154
615
5,629
6,170
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
NesGuy2k
Anhur
11
5 / 0 / 1
6,520
652
4,618
4,360
1,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
9
3 / 0 / 5
6,193
619
4,130
6,033
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
Riteyy
Sol
9
3 / 1 / 1
5,752
575
4,307
3,708
1,346
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
squall55
Cliodhna
10
7 / 0 / 2
6,330
633
6,723
3,571
1,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
23
23
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
0
0
L
Mercury
DimaKozak159
Mercury
1
4
0
0.25
L
0
5
0
0
W
Loki
5
0
3
6.5
L
Hades
Killgaro
Hades
0
6
1
0.08
W
Anhur
NesGuy2k
Anhur
5
0
1
5.5
W
Ares
3
0
5
5.5
L
Guan Yu
RhysByVe
Guan Yu
0
4
0
0
W
Sol
Riteyy
Sol
3
1
1
3.5
W
Cliodhna
squall55
Cliodhna
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,913
Damage
25,407
33,042
Taken
23,842
11,974
Mitigated
10,837
6,555
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,709
597
0
1,666
8,311
2,518
0
1,497
6,814
11,148
0
L
Mercury
DimaKozak159
Mercury
1,689
1,068
0
457
4,442
760
246
252
4,190
0
7,809
L
3,515
516
0
1,610
7,839
3,891
104
4,440
3,399
18,525
0
W
Loki
5,629
1,599
0
2,142
6,170
1,938
462
1,667
4,503
0
29,387
L
Hades
Killgaro
Hades
2,981
258
48
1,246
7,191
2,471
241
507
6,684
13,749
0
W
Anhur
NesGuy2k
Anhur
4,618
2,961
0
1,356
4,360
1,183
680
548
3,812
0
30,569
W
Ares
4,130
537
0
1,317
6,033
5,289
598
2,431
3,602
13,559
0
L
Guan Yu
RhysByVe
Guan Yu
1,019
128
200
1,328
5,259
2,334
0
1,138
4,090
0
5,723
W
Sol
Riteyy
Sol
4,307
2,016
0
1,638
3,708
1,346
2,655
2,628
1,080
19,074
2,803
W
Cliodhna
squall55
Cliodhna
6,723
1,494
0
363
3,571
1,081
978
931
2,640
0
22,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,992
Gold Earned
30,949
126
Minions Killed
244
0
Camps Cleared
0
850,417
Distance Traveled
934,267
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,100
410
21
2
0
142,565
3
L
Mercury
4,760
476
24
2
0
189,880
0
L
Tiamat
4,466
447
39
4
0
168,164
2
W
Loki
6,154
615
63
6
0
207,256
0
L
Hades
4,665
467
33
3
0
168,704
0
W
Anhur
6,520
652
61
6
0
165,192
0
W
Ares
6,193
619
18
2
0
199,165
1
L
Guan Yu
4,001
400
9
1
0
181,104
1
W
Sol
5,752
575
54
5
0
172,526
0
W
Cliodhna
6,330
633
48
5
0
190,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role