Player Matchup

Morgan Le Fay
Morgan Le Fay
alex78pol
Morgan Le Fay
Level 11
God Stats
3W - 3L
1,305 SR
Queue Stats
9W - 10L
1,303 Elo+
Solo
Bakasura
Bakasura
drreanimator
Bakasura
Level 25
God Stats
0W - 7L
1,084 SR
Queue Stats
272W - 302L
1,298 Elo+
Solo
Bacchus
Bacchus
fantasyfbgenius
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,176 Elo+
Solo
Bastet
Bastet
hugo_MINAJ
Bastet
Level 17
God Stats
48W - 59L
1,378 SR
Queue Stats
146W - 163L
1,275 Elo+
Solo
Tiamat
Tiamat
polar_8000
Tiamat
Level 17
God Stats
1W - 2L
1,274 SR
Queue Stats
8W - 4L
1,414 Elo+
Solo
Team Averages
Level 17
1,308 SR
1,293 Elo+

VS

Team Averages
Level 15
1,449 SR
1,309 Elo+
Discordia
Discordia
BARBIEDOLL_MINAJ
Discordia
Level 19
God Stats
9W - 8L
1,448 SR
Queue Stats
47W - 72L
1,208 Elo+
Solo
Skadi
Skadi
KoloKai
Skadi
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Izanami
Izanami
TtheuZaky
Izanami
Level 17
God Stats
15W - 19L
1,311 SR
Queue Stats
15W - 19L
1,261 Elo+
Solo
Bastet
Bastet
latinqueenlc
Bastet
Level 27
God Stats
2W - 1L
1,486 SR
Queue Stats
105W - 107L
1,335 Elo+
Solo
Erlang Shen
Erlang Shen
wolf_CR_YT
Erlang Shen
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
alex78pol
Morgan Le Fay
20
12 / 9 / 13
16,536
1,102
29,382
27,544
11,764
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
drreanimator
Bakasura
20
9 / 8 / 17
15,904
1,060
20,873
24,695
9,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
1 / 11 / 14
13,095
873
7,368
32,269
21,088
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
hugo_MINAJ
Bastet
20
5 / 6 / 16
15,069
1,005
23,125
22,703
8,765
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
polar_8000
Tiamat
20
8 / 7 / 18
16,285
1,086
27,503
24,287
14,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
3 / 8 / 22
14,749
983
19,218
17,785
5,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
KoloKai
Skadi
20
10 / 2 / 18
16,477
1,098
27,223
18,403
5,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
TtheuZaky
Izanami
20
18 / 11 / 11
17,770
1,185
38,272
22,667
6,874
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
20
5 / 8 / 18
14,715
981
27,585
30,696
8,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
wolf_CR_YT
Erlang Shen
20
5 / 6 / 10
13,301
887
9,365
25,331
14,290
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
120
35
Kills
41
41
Deaths
35
78
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Discordia
3
8
22
1.75
W
Skadi
KoloKai
Skadi
10
2
18
9.5
W
Izanami
TtheuZaky
Izanami
18
11
11
2.14
L
Morgan Le Fay
alex78pol
Morgan Le Fay
12
9
13
2.06
L
Bakasura
drreanimator
Bakasura
9
8
17
2.19
L
1
11
14
0.73
L
Bastet
hugo_MINAJ
Bastet
5
6
16
2.17
W
Bastet
5
8
18
1.75
L
Tiamat
polar_8000
Tiamat
8
7
18
2.43
W
Erlang Shen
wolf_CR_YT
Erlang Shen
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,251
Damage
121,663
131,498
Taken
114,882
65,110
Mitigated
41,028
17,503
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
19,218
2,621
0
310
17,785
5,491
0
12,409
5,285
40,881
0
W
Skadi
KoloKai
Skadi
27,223
15,669
0
3,136
18,403
5,673
0
9,597
8,678
0
65,813
W
Izanami
TtheuZaky
Izanami
38,272
34,272
0
0
22,667
6,874
0
14,068
8,279
0
73,939
L
Morgan Le Fay
alex78pol
Morgan Le Fay
29,382
5,986
0
5,558
27,544
11,764
0
4,795
22,749
63,719
0
L
Bakasura
drreanimator
Bakasura
20,873
14,519
0
5,397
24,695
9,329
0
5,350
19,345
118
32,367
L
7,368
1,180
0
0
32,269
21,088
0
3,792
28,477
22,130
0
L
Bastet
hugo_MINAJ
Bastet
23,125
5,118
0
2,422
22,703
8,765
0
1,979
20,724
0
43,441
W
Bastet
27,585
11,038
0
4,118
30,696
8,700
0
17,062
12,552
0
44,377
L
Tiamat
polar_8000
Tiamat
27,503
1,644
243
3,883
24,287
14,164
0
3,302
20,985
59,087
0
W
Erlang Shen
wolf_CR_YT
Erlang Shen
9,365
4,326
0
2,728
25,331
14,290
0
11,235
12,988
0
19,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,889
Gold Earned
77,012
267
Minions Killed
296
3
Camps Cleared
6
1,427,257
Distance Traveled
1,211,002
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,749
983
57
4
0
261,022
3
W
Skadi
16,477
1,098
101
7
0
240,275
0
W
Izanami
17,770
1,185
95
6
4
190,511
1
L
Morgan Le Fay
16,536
1,102
77
5
0
239,772
0
L
Bakasura
15,904
1,060
38
3
1
304,309
1
L
Bacchus
13,095
873
33
2
0
262,284
0
L
Bastet
15,069
1,005
60
4
1
332,957
0
W
Bastet
14,715
981
38
3
1
299,492
0
L
Tiamat
16,285
1,086
59
4
1
287,935
0
W
Erlang Shen
13,301
887
5
0
1
219,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role