Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DIABLO_o-_
Ah Muzen Cab
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 30L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
JLdragon1
Cthulhu
Level 68
God Stats
3W - 4L
1,289 SR
Queue Stats
21W - 30L
1,345 Elo+
Party 1
Nemesis
Nemesis
MarquinhoSouls
Nemesis
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Bellona
Bellona
Opaitachaas
Bellona
Level 13
God Stats
10W - 4L
1,696 SR
Queue Stats
27W - 22L
1,441 Elo+
Party 2
Chang'e
Chang'e
Zefryn01
Chang'e
Level 38
God Stats
8W - 4L
1,428 SR
Queue Stats
191W - 218L
1,387 Elo+
Party 2
Team Averages
Level 29
1,483 SR
1,450 Elo+

VS

Team Averages
Level 15
1,510 SR
1,501 Elo+
Tiamat
Tiamat
Aranha_Humana07
Tiamat
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 87L
1,437 Elo+
Solo
Nemesis
Nemesis
Arcadeon1
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,254 Elo+
Solo
Tyr
Tyr
Killuarth
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,927 Elo+
Solo
Neith
Neith
reidoinverno
Neith
Level 11
God Stats
2W - 3L
1,551 SR
Queue Stats
10W - 11L
1,389 Elo+
Solo
Loki
Loki
trento1497
Loki
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DIABLO_o-_
Ah Muzen Cab
20
17 / 4 / 2
14,761
642
21,451
19,158
10,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
JLdragon1
Cthulhu
15
2 / 2 / 4
10,732
467
4,065
15,392
10,361
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
0 / 1 / 1
9,550
415
634
7,442
2,269
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Opaitachaas
Bellona
17
6 / 1 / 3
12,594
548
7,431
14,394
16,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Zefryn01
Chang'e
17
2 / 2 / 11
12,080
525
11,375
13,953
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 2
10,703
465
6,324
13,099
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Arcadeon1
Nemesis
15
1 / 4 / 2
9,337
406
6,013
17,315
5,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

2
0 / 0 / 0
6,152
267
0
1,459
361
17
1 / 9 / 3
11,453
498
8,944
11,761
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 7 / 4
11,635
506
14,452
20,065
5,736
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
27
Kills
10
10
Deaths
27
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
Nemesis
Arcadeon1
Nemesis
1
4
2
0.5
W
Ah Muzen Cab
DIABLO_o-_
Ah Muzen Cab
17
4
2
4.5
W
Cthulhu
JLdragon1
Cthulhu
2
2
4
2
L
0
0
0
0
W
0
1
1
0.5
W
Bellona
Opaitachaas
Bellona
6
1
3
7.5
W
Chang'e
Zefryn01
Chang'e
2
2
11
3.75
L
1
9
3
0.28
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,956
Damage
35,733
70,339
Taken
63,699
44,842
Mitigated
21,383
28,012
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,324
327
50
2,287
13,099
4,527
0
2,538
10,344
52,491
0
L
Nemesis
Arcadeon1
Nemesis
6,013
1,368
98
4,703
17,315
5,586
920
4,093
13,076
0
64,468
W
Ah Muzen Cab
DIABLO_o-_
Ah Muzen Cab
21,451
8,460
0
5,621
19,158
10,294
12,619
1,902
17,061
0
133,516
W
Cthulhu
JLdragon1
Cthulhu
4,065
565
627
6,160
15,392
10,361
752
1,124
14,180
38,788
0
L
0
0
0
0
1,459
361
0
1,423
0
0
200
W
634
200
0
1,049
7,442
2,269
1,006
388
7,002
0
48,340
W
Bellona
Opaitachaas
Bellona
7,431
2,285
0
5,243
14,394
16,991
1,516
277
14,075
9,088
57,055
W
Chang'e
Zefryn01
Chang'e
11,375
1,466
2,259
7,053
13,953
4,927
1,438
1,900
11,328
63,178
0
L
8,944
4,623
0
621
11,761
5,173
4,057
1,913
9,840
0
56,368
L
14,452
3,950
0
1,252
20,065
5,736
0
5,800
14,080
0
66,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,717
Gold Earned
49,280
571
Minions Killed
435
0
Camps Cleared
0
1,983,876
Distance Traveled
1,496,223
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,703
465
103
4
0
355,773
3
L
Nemesis
9,337
406
108
5
0
433,640
5
W
Ah Muzen Cab
14,761
642
191
8
0
384,939
0
W
Cthulhu
10,732
467
61
3
0
405,155
3
L
Tyr
6,152
267
0
0
0
15,013
0
W
Nemesis
9,550
415
74
3
0
401,214
2
W
Bellona
12,594
548
137
6
0
392,617
2
W
Chang'e
12,080
525
108
5
0
399,951
8
L
Neith
11,453
498
115
5
0
299,381
0
L
Loki
11,635
506
109
5
0
392,416
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role