Player Matchup

Chaac
Chaac
DfromGetting
Chaac
Level 66
God Stats
0W - 1L
1,528 SR
Queue Stats
3W - 3L
1,676 Elo+
Party 1
Ne Zha
Ne Zha
Infiltreco
Ne Zha
Level 121
God Stats
1W - 4L
1,456 SR
Queue Stats
118W - 87L
1,650 Elo+
Solo
Tiamat
Tiamat
Natcher1401
Tiamat
Level 142
God Stats
0W - 5L
1,208 SR
Queue Stats
29W - 34L
1,587 Elo+
Party 1
Team Averages
Level 110
1,397 SR
1,638 Elo+

VS

Team Averages
Level 114
1,621 SR
1,538 Elo+
Da Ji
Da Ji
Drekafox
Da Ji
Level 56
God Stats
1W - 3L
1,532 SR
Queue Stats
41W - 48L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
KimAllMighty
Gilgamesh
Level 158
God Stats
72W - 61L
1,624 SR
Queue Stats
420W - 391L
1,533 Elo+
Solo
Aphrodite
Aphrodite
babbarue
Aphrodite
Level 129
God Stats
2W - 1L
1,708 SR
Queue Stats
389W - 425L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
7,611
634
7,016
9,889
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Infiltreco
Ne Zha
11
1 / 7 / 3
7,839
653
9,660
11,510
3,825
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
11
2 / 5 / 2
7,841
653
11,049
8,016
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Drekafox
Da Ji
14
7 / 1 / 6
9,321
777
7,200
8,040
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
KimAllMighty
Gilgamesh
12
7 / 3 / 7
9,262
772
13,935
14,245
10,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
babbarue
Aphrodite
13
0 / 0 / 12
8,472
706
4,654
12,774
7,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
14
14
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Da Ji
Drekafox
Da Ji
7
1
6
10
L
Ne Zha
Infiltreco
Ne Zha
1
7
3
0.36
W
Gilgamesh
KimAllMighty
Gilgamesh
7
3
7
3.5
L
Tiamat
2
5
2
0.6
W
Aphrodite
babbarue
Aphrodite
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,725
Damage
25,789
29,415
Taken
35,059
17,409
Mitigated
21,382
6,523
Healing
18,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,016
706
350
3,176
9,889
9,296
0
1,500
8,389
0
13,570
W
Da Ji
Drekafox
Da Ji
7,200
1,662
0
745
8,040
3,804
1,733
2,177
5,677
0
24,960
L
Ne Zha
Infiltreco
Ne Zha
9,660
1,495
0
2,144
11,510
3,825
0
2,296
9,214
0
27,730
W
Gilgamesh
KimAllMighty
Gilgamesh
13,935
3,727
0
3,635
14,245
10,403
1,123
4,209
9,560
0
32,729
L
Tiamat
11,049
1,055
0
853
8,016
4,288
0
1,223
6,793
25,180
0
W
Aphrodite
babbarue
Aphrodite
4,654
403
4,604
9,453
12,774
7,175
550
3,968
8,424
29,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,291
Gold Earned
27,055
106
Minions Killed
146
3
Camps Cleared
8
627,082
Distance Traveled
689,018
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,611
634
28
2
0
197,919
0
W
Da Ji
9,321
777
46
4
3
231,681
1
L
Ne Zha
7,839
653
27
2
0
221,150
5
W
Gilgamesh
9,262
772
29
2
2
219,522
4
L
Tiamat
7,841
653
51
4
3
208,013
2
W
Aphrodite
8,472
706
71
6
3
237,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role