Player Matchup

Thanatos
Thanatos
AloneInEdincik
Thanatos
Level 4
God Stats
3W - 4L
1,275 SR
Queue Stats
14W - 18L
1,081 Elo+
Party 2
Hou Yi
Hou Yi
Dilenci
Hou Yi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,081 Elo+
Party 2
Janus
Janus
GameBakkal
Janus
Level 111
God Stats
2W - 3L
1,310 SR
Queue Stats
23W - 21L
1,500 Elo+
Party 2
Fenrir
Fenrir
Kaltak
Fenrir
Level 28
God Stats
1W - 0L
1,449 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Ymir
Ymir
TheofanisEgolas
Ymir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,237 Elo+
Party 2
Team Averages
Level 35
1,407 SR
1,280 Elo+

VS

Team Averages
Level 21
1,532 SR
1,441 Elo+
Hel
Hel
HappyHaX
Hel
Level 47
God Stats
2W - 1L
1,820 SR
Queue Stats
9W - 7L
1,527 Elo+
Party 1
Susano
Susano
LVIMamut
Susano
Level 8
God Stats
2W - 6L
1,475 SR
Queue Stats
14W - 11L
1,412 Elo+
Party 1
Osiris
Osiris
czanastopa
Osiris
Level 17
God Stats
2W - 4L
1,305 SR
Queue Stats
16W - 12L
1,502 Elo+
Party 1
Olorun
Olorun
kosmojajec
Olorun
Level 29
God Stats
8W - 3L
1,677 SR
Queue Stats
78W - 100L
1,345 Elo+
Party 3
Merlin
Merlin
malpiabulawa
Merlin
Level 5
God Stats
3W - 3L
1,381 SR
Queue Stats
6W - 6L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
6 / 0 / 4
8,323
595
6,110
9,520
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Dilenci
Hou Yi
11
4 / 0 / 5
6,847
489
6,297
4,983
1,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
14
11 / 1 / 8
8,661
619
12,457
6,461
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Kaltak
Fenrir
9
1 / 3 / 9
5,998
428
4,283
6,410
2,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

10
2 / 0 / 15
6,513
465
3,308
10,381
4,288
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,333
452
4,100
6,781
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
LVIMamut
Susano
11
1 / 3 / 2
6,952
497
4,319
8,108
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
czanastopa
Osiris
10
0 / 4 / 1
6,345
453
3,960
8,666
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
kosmojajec
Olorun
9
0 / 5 / 1
5,494
392
3,496
8,260
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
9
2 / 9 / 0
6,272
448
6,217
9,735
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
24
Kills
4
4
Deaths
24
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
6
0
4
8
W
Hou Yi
Dilenci
Hou Yi
4
0
5
6.5
W
Janus
11
1
8
15
L
1
3
0
0.33
W
Fenrir
Kaltak
Fenrir
1
3
9
1.83
L
Susano
LVIMamut
Susano
1
3
2
0.67
W
2
0
15
9.5
L
Osiris
czanastopa
Osiris
0
4
1
0.13
L
Olorun
kosmojajec
Olorun
0
5
1
0.1
L
Merlin
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,455
Damage
22,092
37,755
Taken
41,550
13,865
Mitigated
15,814
20,561
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
6,110
1,986
0
9,993
9,520
4,050
0
750
8,722
0
61,966
W
Hou Yi
Dilenci
Hou Yi
6,297
2,495
0
2,110
4,983
1,554
1,448
3,335
1,614
0
30,158
W
Janus
12,457
1,598
0
2,522
6,461
1,883
1,251
2,251
4,016
50,713
0
L
4,100
517
1,223
2,513
6,781
2,731
1,096
2,973
3,698
25,039
0
W
Fenrir
Kaltak
Fenrir
4,283
933
0
1,626
6,410
2,090
0
1,827
4,525
0
12,728
L
Susano
LVIMamut
Susano
4,319
591
0
2,811
8,108
2,340
300
2,882
5,130
0
40,557
W
3,308
997
0
4,310
10,381
4,288
145
5,320
4,905
9,103
0
L
Osiris
czanastopa
Osiris
3,960
1,252
0
1,787
8,666
5,755
694
2,204
6,405
0
28,430
L
Olorun
kosmojajec
Olorun
3,496
932
357
1,308
8,260
2,601
630
4,022
4,152
21,720
0
L
Merlin
6,217
366
0
493
9,735
2,387
0
3,141
6,400
25,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,342
Gold Earned
31,396
288
Minions Killed
285
0
Camps Cleared
0
1,358,568
Distance Traveled
1,228,632
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,323
595
107
8
0
289,214
3
W
Hou Yi
6,847
489
53
4
0
231,471
3
W
Janus
8,661
619
91
7
0
305,257
0
L
Hel
6,333
452
51
4
0
231,819
2
W
Fenrir
5,998
428
26
2
0
237,748
0
L
Susano
6,952
497
86
6
0
289,448
4
W
Ymir
6,513
465
11
1
0
294,878
0
L
Osiris
6,345
453
60
4
0
249,859
0
L
Olorun
5,494
392
45
3
0
211,829
1
L
Merlin
6,272
448
43
3
0
245,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role