Player Matchup

Eset
Eset
Bravezzz11
Eset
Level 105
God Stats
3W - 3L
1,643 SR
Queue Stats
65W - 34L
1,641 Elo+
Party 1
Amaterasu
Amaterasu
EyDuDa
Amaterasu
Level 27
God Stats
4W - 0L
1,620 SR
Queue Stats
8W - 10L
1,408 Elo+
Party 1
Hercules
Hercules
tachiyomi
Hercules
Level 29
God Stats
2W - 1L
1,867 SR
Queue Stats
30W - 13L
1,709 Elo+
Party 1
Team Averages
Level 54
1,710 SR
1,586 Elo+

VS

Team Averages
Level 78
1,653 SR
1,542 Elo+
Cupid
Cupid
 
Cupid
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DarkNoki
Discordia
Level 16
God Stats
3W - 2L
1,939 SR
Queue Stats
16W - 11L
1,560 Elo+
Party 2
Fenrir
Fenrir
Pazors
Fenrir
Level 98
God Stats
2W - 5L
1,520 SR
Queue Stats
216W - 192L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
11,382
632
6,608
9,033
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
EyDuDa
Amaterasu
15
3 / 5 / 3
11,661
648
8,069
18,334
18,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
tachiyomi
Hercules
15
2 / 3 / 5
10,940
608
10,749
23,102
25,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 2 / 8
11,164
620
14,242
8,991
3,577
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
DarkNoki
Discordia
14
5 / 3 / 5
11,203
622
15,870
5,574
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Pazors
Fenrir
15
4 / 2 / 7
11,251
625
9,959
15,802
6,391
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
7
Kills
11
11
Deaths
7
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
2
8
3
W
2
3
5
1.5
L
Discordia
DarkNoki
Discordia
5
3
5
2.5
W
Amaterasu
EyDuDa
Amaterasu
3
5
3
0.9
L
Fenrir
Pazors
Fenrir
4
2
7
3.75
W
Hercules
tachiyomi
Hercules
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,426
Damage
40,071
50,469
Taken
30,367
49,481
Mitigated
12,077
19,748
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
14,242
6,712
1,530
1,684
8,991
3,577
655
1,793
7,198
0
52,188
W
6,608
312
2,073
2,452
9,033
5,663
1,020
2,628
6,405
70,227
0
L
Discordia
DarkNoki
Discordia
15,870
1,533
0
10
5,574
2,109
486
1,521
4,053
27,151
0
W
Amaterasu
EyDuDa
Amaterasu
8,069
3,556
395
6,933
18,334
18,013
1,389
5,108
13,226
388
27,101
L
Fenrir
Pazors
Fenrir
9,959
3,915
0
2,417
15,802
6,391
480
3,620
12,182
0
30,321
W
Hercules
tachiyomi
Hercules
10,749
3,653
0
7,895
23,102
25,805
720
8,686
14,416
0
30,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,983
Gold Earned
33,618
206
Minions Killed
177
12
Camps Cleared
5
1,007,139
Distance Traveled
1,027,285
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,164
620
89
5
2
335,051
6
W
Eset
11,382
632
139
8
4
326,180
1
L
Discordia
11,203
622
36
2
0
306,660
0
W
Amaterasu
11,661
648
35
2
2
334,907
5
L
Fenrir
11,251
625
52
3
3
385,574
2
W
Hercules
10,940
608
32
2
6
346,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role