Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BTM S3X1BOY
Scylla
Level 105
God Stats
18W - 11L
1,605 SR
Queue Stats
155W - 161L
1,497 Elo+
Solo
Bastet
Bastet
VaneRackham
Bastet
Level 86
God Stats
13W - 7L
1,729 SR
Queue Stats
170W - 170L
1,508 Elo+
Solo
Tyr
Tyr
XCLSI0R
Tyr
Level 128
God Stats
19W - 14L
1,582 SR
Queue Stats
634W - 612L
1,450 Elo+
Solo
Skadi
Skadi
victorflabr
Skadi
Level 109
God Stats
12W - 6L
1,646 SR
Queue Stats
400W - 409L
1,482 Elo+
Solo
Team Averages
Level 111
1,612 SR
1,487 Elo+

VS

Team Averages
Level 127
1,494 SR
1,485 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Almirnogx23
Chaac
Level 62
God Stats
3W - 9L
1,404 SR
Queue Stats
368W - 411L
1,487 Elo+
Solo
Chiron
Chiron
Blackline2015
Chiron
Level 157
God Stats
5W - 4L
1,688 SR
Queue Stats
378W - 406L
1,445 Elo+
Solo
Thanatos
Thanatos
NewmanComic
Thanatos
Level 143
God Stats
3W - 3L
1,381 SR
Queue Stats
167W - 171L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 4 / 8
6,250
521
2,951
9,315
4,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
13
8 / 2 / 6
7,746
646
7,965
6,877
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
12
5 / 1 / 5
7,412
618
6,527
6,833
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
13
3 / 1 / 4
7,703
642
7,901
11,197
7,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 2 / 0
6,220
518
2,477
7,078
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 4 / 0
6,668
556
2,356
6,158
2,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
 
Geb
11
0 / 2 / 0
5,955
496
5,762
9,773
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
3 / 4 / 1
5,654
471
4,775
11,417
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 2 / 1
6,798
567
6,843
5,736
1,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
NewmanComic
Thanatos
10
1 / 6 / 3
6,688
557
3,300
8,890
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
18
Kills
10
10
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
4
8
1.5
L
Anubis
 
Anubis
3
4
0
0.75
L
Geb
 
Geb
0
2
0
0
L
3
4
1
0.88
W
Scylla
8
2
6
5.5
L
3
2
1
1.75
L
Thanatos
NewmanComic
Thanatos
1
6
3
0.42
W
Bastet
5
1
5
7.5
W
Tyr
3
1
4
5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,821
Damage
23,036
41,300
Taken
41,974
17,344
Mitigated
19,966
17,052
Healing
14,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,951
199
0
2,811
9,315
4,404
0
910
8,130
20,505
0
L
Anubis
 
Anubis
2,356
85
0
1,419
6,158
2,558
416
2,748
3,367
31,388
0
L
Geb
 
Geb
5,762
708
0
3,246
9,773
6,203
0
49
9,179
36,880
0
L
4,775
380
0
2,440
11,417
6,760
0
4,941
6,432
0
23,404
W
Scylla
7,965
951
78
2,240
6,877
1,966
336
1,554
5,067
40,997
0
L
6,843
2,634
325
2,067
5,736
1,777
0
1,010
4,670
0
43,277
L
Thanatos
NewmanComic
Thanatos
3,300
1,147
0
5,440
8,890
2,668
0
2,154
6,649
0
26,801
W
Bastet
6,527
1,609
0
4,184
6,833
1,875
0
554
6,239
0
43,955
W
Tyr
7,901
1,072
0
5,583
11,197
7,473
134
5,100
6,097
0
49,250
W
2,477
1,200
0
2,156
7,078
1,626
268
0
6,964
0
42,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
31,763
405
Minions Killed
340
0
Camps Cleared
0
1,269,562
Distance Traveled
1,109,844
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,250
521
49
4
0
247,603
3
L
Anubis
6,668
556
77
6
0
220,798
3
L
Geb
5,955
496
75
6
0
250,747
1
L
Chaac
5,654
471
33
3
0
227,446
0
W
Scylla
7,746
646
71
6
0
231,761
1
L
Chiron
6,798
567
88
7
0
198,967
4
L
Thanatos
6,688
557
67
6
0
211,886
2
W
Bastet
7,412
618
83
7
0
296,714
4
W
Tyr
7,703
642
117
10
0
258,994
2
W
Skadi
6,220
518
85
7
0
234,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role