Player Matchup

Gilgamesh
Gilgamesh
ChaoticNeutral64
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,571 Elo+
Party 2
Bastet
Bastet
Zig19
Bastet
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,640 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
hanat
Morgan Le Fay
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,609 Elo+
Party 2
Team Averages
Level 90
1,500 SR
1,607 Elo+

VS

Team Averages
Level 137
1,561 SR
1,709 Elo+
Horus
Horus
ExaltedArchangel
Horus
Level 160
God Stats
11W - 5L
1,529 SR
Queue Stats
689W - 256L
1,865 Elo+
Party 1
Danzaburou
Danzaburou
KingHaikili
Danzaburou
Level 118
God Stats
21W - 17L
1,500 SR
Queue Stats
145W - 191L
1,496 Elo+
Solo
Ra
Ra
LunarRoo
Ra
Level 134
God Stats
7W - 4L
1,655 SR
Queue Stats
384W - 237L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
1 / 7 / 2
6,833
621
5,774
13,109
5,347
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
Zig19
Bastet
10
2 / 6 / 0
7,062
642
8,619
11,176
3,491
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
hanat
Morgan Le Fay
10
0 / 6 / 2
6,415
583
6,939
10,131
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 15
9,243
840
7,134
14,866
15,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
KingHaikili
Danzaburou
13
10 / 0 / 6
9,437
858
10,876
6,554
2,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 3 / 11
8,973
816
9,033
8,949
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
19
19
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
1
7
2
0.29
W
3
0
15
10.5
W
Danzaburou
KingHaikili
Danzaburou
10
0
6
13
W
6
3
11
3.83
L
Bastet
Zig19
Bastet
2
6
0
0.33
L
Morgan Le Fay
hanat
Morgan Le Fay
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,332
Damage
27,043
34,416
Taken
30,369
11,938
Mitigated
22,571
4,376
Healing
17,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
5,774
1,496
424
1,713
13,109
5,347
0
3,256
9,498
0
13,789
W
7,134
2,280
2,356
6,629
14,866
15,846
0
4,139
10,727
0
11,633
W
Danzaburou
KingHaikili
Danzaburou
10,876
5,203
0
3,284
6,554
2,508
2,419
1,279
5,275
0
43,136
W
9,033
376
2,679
2,436
8,949
4,217
242
1,731
7,218
34,589
0
L
Bastet
Zig19
Bastet
8,619
2,384
0
1,130
11,176
3,491
0
2,283
8,726
0
16,903
L
Morgan Le Fay
hanat
Morgan Le Fay
6,939
769
0
1,109
10,131
3,100
0
3,016
6,965
24,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,310
Gold Earned
27,653
80
Minions Killed
153
1
Camps Cleared
9
583,532
Distance Traveled
624,688
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,833
621
19
2
1
208,227
6
W
Horus
9,243
840
14
1
0
226,943
1
W
Danzaburou
9,437
858
76
7
6
225,928
4
W
Ra
8,973
816
63
6
3
171,817
3
L
Bastet
7,062
642
26
2
0
193,145
2
L
Morgan Le Fay
6,415
583
35
3
0
182,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role