Player Matchup

Sol
Sol
Calster2017
Sol
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,452 Elo+
Party 1
Osiris
Osiris
Mihzi
Osiris
Level 156
God Stats
5W - 5L
1,305 SR
Queue Stats
109W - 68L
1,634 Elo+
Party 3
Heimdallr
Heimdallr
OrionTheUnseen
Heimdallr
Level 84
God Stats
2W - 0L
1,452 SR
Queue Stats
20W - 27L
1,300 Elo+
Solo
Cthulhu
Cthulhu
TacticsRL
Cthulhu
Level 81
God Stats
1W - 2L
1,724 SR
Queue Stats
8W - 10L
1,397 Elo+
Party 1
Bastet
Bastet
Z LIB 22
Bastet
Level 126
God Stats
5W - 1L
1,620 SR
Queue Stats
92W - 57L
1,633 Elo+
Party 3
Team Averages
Level 107
1,520 SR
1,483 Elo+

VS

Team Averages
Level 74
1,593 SR
1,474 Elo+
Charybdis
Charybdis
EdwinTheKiller3
Charybdis
Level 24
God Stats
1W - 1L
1,719 SR
Queue Stats
5W - 7L
1,372 Elo+
Solo
Awilix
Awilix
Fast44Eddie
Awilix
Level 25
God Stats
11W - 9L
1,700 SR
Queue Stats
51W - 35L
1,598 Elo+
Party 2
Kuzenbo
Kuzenbo
Grimmtastic
Kuzenbo
Level 66
God Stats
23W - 21L
1,609 SR
Queue Stats
64W - 47L
1,569 Elo+
Party 2
Poseidon
Poseidon
ScizzaKika
Poseidon
Level 127
God Stats
0W - 2L
1,323 SR
Queue Stats
2W - 7L
1,404 Elo+
Solo
The Morrigan
The Morrigan
andorack
The Morrigan
Level 127
God Stats
5W - 3L
1,613 SR
Queue Stats
91W - 97L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,571
798
13,237
6,476
2,496
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Mihzi
Osiris
17
8 / 4 / 11
11,555
963
18,183
21,809
22,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
OrionTheUnseen
Heimdallr
18
5 / 4 / 7
10,779
898
9,699
9,977
4,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
TacticsRL
Cthulhu
16
1 / 0 / 17
10,061
838
12,244
13,010
13,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
Z LIB 22
Bastet
17
10 / 2 / 8
11,453
954
13,813
12,331
6,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EdwinTheKiller3
Charybdis
13
0 / 6 / 4
7,436
620
8,226
15,134
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
15
4 / 6 / 3
10,182
849
7,644
17,206
8,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Grimmtastic
Kuzenbo
16
2 / 2 / 5
9,535
795
9,911
19,621
19,700
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
ScizzaKika
Poseidon
16
2 / 7 / 1
9,170
764
10,616
14,010
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
andorack
The Morrigan
14
2 / 7 / 3
9,028
752
6,924
10,802
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
28
Kills
10
11
Deaths
28
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Charybdis
EdwinTheKiller3
Charybdis
0
6
4
0.33
L
Awilix
4
6
3
0.92
L
Kuzenbo
Grimmtastic
Kuzenbo
2
2
5
2.25
W
Osiris
Mihzi
Osiris
8
4
11
3.38
W
Heimdallr
OrionTheUnseen
Heimdallr
5
4
7
2.13
L
Poseidon
ScizzaKika
Poseidon
2
7
1
0.36
W
Cthulhu
TacticsRL
Cthulhu
1
0
17
9.5
W
Bastet
Z LIB 22
Bastet
10
2
8
7
L
The Morrigan
andorack
The Morrigan
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,176
Damage
43,321
63,603
Taken
76,773
50,461
Mitigated
42,833
16,422
Healing
15,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,237
5,375
0
2,548
6,476
2,496
2,751
3,286
3,100
42,463
0
L
Charybdis
EdwinTheKiller3
Charybdis
8,226
4,839
0
1,706
15,134
5,670
685
7,244
7,663
0
24,229
L
Awilix
7,644
2,665
0
2,123
17,206
8,390
0
6,167
10,771
0
15,714
L
Kuzenbo
Grimmtastic
Kuzenbo
9,911
3,870
588
5,643
19,621
19,700
0
8,286
10,857
20,284
0
W
Osiris
Mihzi
Osiris
18,183
3,644
530
3,773
21,809
22,485
498
8,295
13,130
8,282
31,058
W
Heimdallr
OrionTheUnseen
Heimdallr
9,699
3,431
0
1,795
9,977
4,603
3,787
4,865
4,882
0
54,936
L
Poseidon
ScizzaKika
Poseidon
10,616
711
258
2,078
14,010
4,991
0
3,944
9,703
38,458
0
W
Cthulhu
TacticsRL
Cthulhu
12,244
200
590
4,192
13,010
13,972
175
5,823
6,880
30,776
0
W
Bastet
Z LIB 22
Bastet
13,813
2,301
0
2,994
12,331
6,905
28
4,289
7,802
0
31,544
L
The Morrigan
andorack
The Morrigan
6,924
891
477
2,154
10,802
4,082
0
3,740
6,814
22,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,419
Gold Earned
45,351
306
Minions Killed
215
9
Camps Cleared
7
1,220,083
Distance Traveled
1,067,986
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,571
798
71
6
2
230,882
1
L
Charybdis
7,436
620
44
4
1
200,227
0
L
Awilix
10,182
849
25
2
1
241,971
2
L
Kuzenbo
9,535
795
15
1
0
225,616
2
W
Osiris
11,555
963
57
5
2
237,997
2
W
Heimdallr
10,779
898
99
8
2
211,087
2
L
Poseidon
9,170
764
85
7
4
213,097
3
W
Cthulhu
10,061
838
38
3
1
271,341
1
W
Bastet
11,453
954
41
3
2
268,776
0
L
The Morrigan
9,028
752
46
4
1
187,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role