Player Matchup

Danzaburou
Danzaburou
GrayQuanlier
Danzaburou
Level 45
God Stats
17W - 11L
1,551 SR
Queue Stats
99W - 60L
1,590 Elo+
Party 1
Jormungandr
Jormungandr
Mitraandir
Jormungandr
Level 69
God Stats
6W - 7L
1,379 SR
Queue Stats
209W - 167L
1,544 Elo+
Party 1
Sol
Sol
Rekkkss
Sol
Level 105
God Stats
35W - 48L
1,516 SR
Queue Stats
189W - 273L
1,497 Elo+
Solo
Team Averages
Level 73
1,482 SR
1,544 Elo+

VS

Team Averages
Level 64
1,343 SR
1,389 Elo+
Charybdis
Charybdis
Phosace
Charybdis
Level 8
God Stats
8W - 13L
1,375 SR
Queue Stats
116W - 106L
1,336 Elo+
Solo
Chang'e
Chang'e
jalilote
Chang'e
Level 63
God Stats
0W - 3L
1,203 SR
Queue Stats
34W - 65L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
lStyleBoomS2l
Gilgamesh
Level 120
God Stats
16W - 26L
1,450 SR
Queue Stats
136W - 164L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrayQuanlier
Danzaburou
11
1 / 0 / 4
6,719
672
4,980
2,435
1,024
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Mitraandir
Jormungandr
11
2 / 1 / 4
7,150
715
5,537
8,839
7,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
12
3 / 0 / 3
7,086
709
6,837
4,311
1,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Phosace
Charybdis
10
1 / 1 / 0
5,980
598
4,277
6,718
2,205
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
jalilote
Chang'e
10
0 / 2 / 1
5,945
595
3,820
6,552
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
lStyleBoomS2l
Gilgamesh
8
0 / 3 / 1
5,680
568
973
7,631
5,738
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GrayQuanlier
Danzaburou
1
0
4
3
W
Jormungandr
Mitraandir
Jormungandr
2
1
4
4
L
Charybdis
Phosace
Charybdis
1
1
0
1
W
Sol
3
0
3
4.5
L
Chang'e
jalilote
Chang'e
0
2
1
0.25
L
Gilgamesh
lStyleBoomS2l
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,354
Damage
9,070
15,585
Taken
20,901
10,033
Mitigated
11,479
3,554
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GrayQuanlier
Danzaburou
4,980
1,128
0
470
2,435
1,024
1,016
1,223
1,212
0
20,332
W
Jormungandr
Mitraandir
Jormungandr
5,537
2,845
0
1,724
8,839
7,093
315
2,295
6,544
20,345
0
L
Charybdis
Phosace
Charybdis
4,277
2,450
0
1,810
6,718
2,205
0
4,294
2,424
0
21,855
W
Sol
6,837
481
0
1,360
4,311
1,916
1,725
591
3,720
19,596
1,116
L
Chang'e
jalilote
Chang'e
3,820
483
1,724
2,031
6,552
3,536
0
4,311
2,241
16,054
0
L
Gilgamesh
lStyleBoomS2l
Gilgamesh
973
0
0
20
7,631
5,738
0
3,996
3,635
0
6,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,955
Gold Earned
17,605
109
Minions Killed
101
6
Camps Cleared
3
553,041
Distance Traveled
522,672
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,719
672
43
4
2
155,975
1
W
Jormungandr
7,150
715
32
3
3
194,198
0
L
Charybdis
5,980
598
53
5
3
169,981
8
W
Sol
7,086
709
34
3
1
202,868
4
L
Chang'e
5,945
595
38
4
0
189,883
4
L
Gilgamesh
5,680
568
10
1
0
162,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role