Player Matchup

Nox
Nox
AokijiCZ
Nox
Level 28
God Stats
1W - 1L
1,554 SR
Queue Stats
41W - 35L
1,416 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BobRossQueen
Tsukuyomi
Level 33
God Stats
1W - 1L
1,784 SR
Queue Stats
6W - 5L
1,494 Elo+
Party 3
Danzaburou
Danzaburou
ChunChunmar
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,367 Elo+
Party 2
Chaac
Chaac
Lamaor
Chaac
Level 29
God Stats
0W - 3L
1,410 SR
Queue Stats
1W - 4L
1,191 Elo+
Party 2
Izanami
Izanami
Taegeyuki
Izanami
Level 22
God Stats
1W - 1L
1,746 SR
Queue Stats
15W - 25L
1,310 Elo+
Party 3
Team Averages
Level 26
1,599 SR
1,356 Elo+

VS

Team Averages
Level 17
1,437 SR
1,406 Elo+
Hachiman
Hachiman
BL4KKSKINH34D
Hachiman
Level 14
God Stats
3W - 3L
1,314 SR
Queue Stats
6W - 8L
1,370 Elo+
Solo
Ganesha
Ganesha
JustShandy
Ganesha
Level 3
God Stats
3W - 1L
1,690 SR
Queue Stats
4W - 1L
1,635 Elo+
Party 1
Hun Batz
Hun Batz
LuciHesus
Hun Batz
Level 13
God Stats
10W - 4L
1,259 SR
Queue Stats
63W - 49L
1,330 Elo+
Solo
Chiron
Chiron
Zimmeeh
Chiron
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
ahuahamba
Cthulhu
Level 7
God Stats
3W - 2L
1,424 SR
Queue Stats
9W - 7L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 1
3,344
669
2,039
2,156
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
BobRossQueen
Tsukuyomi
4
1 / 1 / 0
3,196
639
727
1,700
341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
ChunChunmar
Danzaburou
4
1 / 2 / 0
3,047
609
1,369
2,159
398
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Lamaor
Chaac
6
1 / 0 / 0
3,561
712
1,678
1,628
649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
Taegeyuki
Izanami
3
0 / 1 / 0
2,809
562
434
1,674
310
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BL4KKSKINH34D
Hachiman
5
1 / 2 / 1
3,341
668
2,163
2,518
586
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
JustShandy
Ganesha
5
0 / 1 / 3
3,501
700
464
1,931
771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
LuciHesus
Hun Batz
7
2 / 0 / 0
3,923
785
825
2,726
637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Chiron
Zimmeeh
Chiron
5
3 / 0 / 0
3,624
725
1,238
1,552
325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
ahuahamba
Cthulhu
4
0 / 1 / 0
2,865
573
708
2,186
681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
4
Kills
6
6
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Hachiman
BL4KKSKINH34D
Hachiman
1
2
1
0.75
L
Tsukuyomi
BobRossQueen
Tsukuyomi
1
1
0
1
L
Danzaburou
ChunChunmar
Danzaburou
1
2
0
0.5
W
Ganesha
JustShandy
Ganesha
0
1
3
1.5
L
Chaac
Lamaor
Chaac
1
0
0
1
W
Hun Batz
LuciHesus
Hun Batz
2
0
0
2
L
Izanami
Taegeyuki
Izanami
0
1
0
0
W
Chiron
Zimmeeh
Chiron
3
0
0
3
W
Cthulhu
ahuahamba
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,247
Damage
5,398
9,317
Taken
10,913
2,332
Mitigated
3,000
2,778
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,039
342
0
565
2,156
634
64
247
1,909
8,435
0
W
Hachiman
BL4KKSKINH34D
Hachiman
2,163
1,432
0
257
2,518
586
0
829
1,613
0
8,146
L
Tsukuyomi
BobRossQueen
Tsukuyomi
727
213
0
671
1,700
341
0
0
1,700
0
5,783
L
Danzaburou
ChunChunmar
Danzaburou
1,369
624
0
229
2,159
398
0
217
1,942
0
7,579
W
Ganesha
JustShandy
Ganesha
464
106
0
436
1,931
771
0
479
1,376
2,730
0
L
Chaac
Lamaor
Chaac
1,678
203
0
1,026
1,628
649
0
488
920
0
11,509
W
Hun Batz
LuciHesus
Hun Batz
825
386
0
1,576
2,726
637
0
0
2,726
0
15,316
L
Izanami
Taegeyuki
Izanami
434
278
0
287
1,674
310
122
0
1,674
0
5,614
W
Chiron
Zimmeeh
Chiron
1,238
926
47
645
1,552
325
0
493
973
0
11,869
W
Cthulhu
ahuahamba
Cthulhu
708
66
0
807
2,186
681
0
0
1,767
5,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,957
Gold Earned
17,254
101
Minions Killed
103
0
Camps Cleared
0
397,837
Distance Traveled
513,313
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,344
669
22
4
0
84,688
1
W
Hachiman
3,341
668
21
4
0
96,004
0
L
Tsukuyomi
3,196
639
21
4
0
67,044
0
L
Danzaburou
3,047
609
23
5
0
87,213
1
W
Ganesha
3,501
700
1
0
0
107,037
1
L
Chaac
3,561
712
27
5
0
93,115
1
W
Hun Batz
3,923
785
45
9
0
123,254
2
L
Izanami
2,809
562
8
2
0
65,777
0
W
Chiron
3,624
725
30
6
0
91,349
2
W
Cthulhu
2,865
573
6
1
0
95,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role