Player Matchup

Chernobog
Chernobog
Alfiriin
Chernobog
Level 4
God Stats
1W - 1L
1,767 SR
Queue Stats
3W - 2L
1,923 Elo+
Party 1
Da Ji
Da Ji
GiornoEz
Da Ji
Level 30
God Stats
6W - 8L
1,524 SR
Queue Stats
125W - 101L
1,621 Elo+
Solo
Olorun
Olorun
LoppyEggg
Olorun
Level 28
God Stats
1W - 1L
1,826 SR
Queue Stats
126W - 121L
1,548 Elo+
Solo
Bellona
Bellona
Nikooos999
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,654 Elo+
Solo
Cerberus
Cerberus
Xenris
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,923 Elo+
Party 1
Team Averages
Level 18
1,623 SR
1,734 Elo+

VS

Team Averages
Level 20
1,618 SR
1,604 Elo+
Cthulhu
Cthulhu
BringBackDaFish
Cthulhu
Level 13
God Stats
2W - 0L
1,716 SR
Queue Stats
10W - 4L
1,631 Elo+
Solo
Erlang Shen
Erlang Shen
Sandred13
Erlang Shen
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 41L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShadowWarrior182
Morgan Le Fay
Level 27
God Stats
2W - 0L
1,632 SR
Queue Stats
81W - 52L
1,636 Elo+
Solo
Cernunnos
Cernunnos
Wookiecreeper
Cernunnos
Level 27
God Stats
11W - 2L
1,528 SR
Queue Stats
163W - 168L
1,643 Elo+
Solo
Hun Batz
Hun Batz
degdaddy
Hun Batz
Level 27
God Stats
1W - 0L
1,711 SR
Queue Stats
25W - 20L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alfiriin
Chernobog
8
0 / 4 / 0
5,141
395
1,394
5,073
1,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
GiornoEz
Da Ji
11
4 / 3 / 1
6,932
533
4,964
9,020
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
LoppyEggg
Olorun
10
2 / 6 / 2
6,638
511
5,097
9,605
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Nikooos999
Bellona
7
0 / 9 / 3
5,306
408
5,422
11,724
8,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Xenris
Cerberus
7
0 / 2 / 0
5,211
401
2,105
6,257
2,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 8
7,912
609
4,516
7,292
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Sandred13
Erlang Shen
11
6 / 1 / 3
7,523
579
8,141
10,361
7,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
ShadowWarrior182
Morgan Le Fay
13
5 / 3 / 3
7,861
605
8,464
8,260
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Wookiecreeper
Cernunnos
15
6 / 0 / 1
8,945
688
5,280
5,372
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
degdaddy
Hun Batz
13
3 / 2 / 0
7,362
566
4,066
8,981
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
24
24
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Alfiriin
Chernobog
0
4
0
0
W
4
0
8
8
L
Da Ji
GiornoEz
Da Ji
4
3
1
1.5
L
Olorun
LoppyEggg
Olorun
2
6
2
0.5
L
Bellona
Nikooos999
Bellona
0
9
3
0.17
W
Erlang Shen
Sandred13
Erlang Shen
6
1
3
7.5
W
Morgan Le Fay
ShadowWarrior182
Morgan Le Fay
5
3
3
2.17
W
Cernunnos
Wookiecreeper
Cernunnos
6
0
1
6.5
L
Cerberus
Xenris
Cerberus
0
2
0
0
W
Hun Batz
degdaddy
Hun Batz
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,982
Damage
30,467
41,679
Taken
40,266
18,426
Mitigated
19,870
8,853
Healing
16,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Alfiriin
Chernobog
1,394
962
0
507
5,073
1,090
0
1,405
3,554
0
26,540
W
4,516
524
215
1,203
7,292
4,897
384
2,436
4,856
18,411
0
L
Da Ji
GiornoEz
Da Ji
4,964
955
0
2,680
9,020
3,065
0
1,737
7,082
0
30,004
L
Olorun
LoppyEggg
Olorun
5,097
2,169
33
3,006
9,605
3,305
160
7,361
1,816
31,186
0
L
Bellona
Nikooos999
Bellona
5,422
2,190
0
739
11,724
8,261
78
2,439
8,538
2,211
13,838
W
Erlang Shen
Sandred13
Erlang Shen
8,141
3,030
0
5,967
10,361
7,707
33
887
9,474
7,721
26,483
W
Morgan Le Fay
ShadowWarrior182
Morgan Le Fay
8,464
660
0
2,807
8,260
2,877
0
3,575
4,685
49,567
0
W
Cernunnos
Wookiecreeper
Cernunnos
5,280
3,739
0
3,607
5,372
1,819
357
705
4,667
0
71,154
L
Cerberus
Xenris
Cerberus
2,105
197
48
1,840
6,257
2,705
0
1,548
4,685
4,851
0
W
Hun Batz
degdaddy
Hun Batz
4,066
1,743
0
2,543
8,981
2,570
0
609
8,372
0
44,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,228
Gold Earned
39,603
215
Minions Killed
394
0
Camps Cleared
0
1,093,416
Distance Traveled
1,213,142
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,141
395
61
5
0
235,085
1
W
Cthulhu
7,912
609
29
2
0
250,750
2
L
Da Ji
6,932
533
72
6
0
203,726
3
L
Olorun
6,638
511
54
4
0
208,954
1
L
Bellona
5,306
408
21
2
0
243,779
1
W
Erlang Shen
7,523
579
61
5
0
249,954
3
W
Morgan Le Fay
7,861
605
94
7
0
239,233
4
W
Cernunnos
8,945
688
128
10
0
223,723
1
L
Cerberus
5,211
401
7
1
0
201,872
2
W
Hun Batz
7,362
566
82
6
0
249,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role