Player Matchup

Cthulhu
Cthulhu
DeadbeatDaddy
Cthulhu
Level 18
God Stats
7W - 8L
1,455 SR
Queue Stats
27W - 25L
1,293 Elo+
Party 1
Anhur
Anhur
KanγeBest
Anhur
Level 142
God Stats
3W - 3L
1,493 SR
Queue Stats
203W - 141L
1,639 Elo+
Party 1
Ares
Ares
Temp0Black
Ares
Level 69
God Stats
21W - 13L
1,655 SR
Queue Stats
122W - 69L
1,651 Elo+
Party 1
Team Averages
Level 76
1,534 SR
1,528 Elo+

VS

Team Averages
Level 30
1,500 SR
1,398 Elo+
Cthulhu
Cthulhu
Bynjamyn
Cthulhu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Gatix
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,347 Elo+
Party 2
Ra
Ra
HarryPotheád
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
6 / 0 / 13
9,751
813
10,365
10,245
9,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
14
17 / 4 / 8
11,364
947
20,702
13,069
5,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 18
10,008
834
7,738
12,896
13,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bynjamyn
Cthulhu
11
0 / 8 / 4
7,699
642
5,901
19,088
15,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Gatix
Olorun
11
2 / 10 / 3
7,920
660
10,920
14,923
4,415
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 9 / 1
9,452
788
3,988
9,294
2,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
27
Kills
6
6
Deaths
27
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bynjamyn
Cthulhu
0
8
4
0.25
W
Cthulhu
6
0
13
12.5
L
Olorun
Gatix
Olorun
2
10
3
0.35
L
4
9
1
0.5
W
Anhur
17
4
8
5.25
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,805
Damage
20,809
36,210
Taken
43,305
29,082
Mitigated
23,001
9,004
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bynjamyn
Cthulhu
5,901
676
0
1,758
19,088
15,919
0
8,341
9,968
14,908
0
W
Cthulhu
10,365
868
1,034
3,269
10,245
9,745
343
6,015
4,230
24,852
0
L
Olorun
Gatix
Olorun
10,920
6,280
155
3,524
14,923
4,415
0
5,503
9,245
24,899
0
L
3,988
646
924
887
9,294
2,667
0
3,106
5,934
24,781
0
W
Anhur
20,702
10,192
0
3,387
13,069
5,489
2,444
8,938
4,131
0
46,134
W
7,738
307
0
1,314
12,896
13,848
164
6,348
6,548
11,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,123
Gold Earned
25,071
95
Minions Killed
93
3
Camps Cleared
1
672,473
Distance Traveled
515,530
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,699
642
20
2
0
223,673
0
W
Cthulhu
9,751
813
35
3
1
250,844
0
L
Olorun
7,920
660
35
3
1
156,304
0
L
Ra
9,452
788
38
3
0
135,553
1
W
Anhur
11,364
947
52
4
2
197,007
3
W
Ares
10,008
834
8
1
0
224,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role