Player Matchup

Artemis
Artemis
Its Super Lily
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,208 Elo+
Party 1
Pele
Pele
KKiller674
Pele
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 23L
1,311 Elo+
Party 1
Ra
Ra
RizzeY_Fabi
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Rama
Rama
SirLocoOfficial
Rama
Level 18
God Stats
79W - 75L
1,442 SR
Queue Stats
80W - 78L
1,372 Elo+
Solo
Yemoja
Yemoja
dairr00
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,698 Elo+
Solo
Team Averages
Level 13
1,488 SR
1,418 Elo+

VS

Team Averages
Level 15
1,517 SR
1,344 Elo+
Kukulkan
Kukulkan
Mage-Celtique
Kukulkan
Level 28
God Stats
6W - 10L
1,409 SR
Queue Stats
82W - 96L
1,408 Elo+
Solo
Neith
Neith
PoWy
Neith
Level 18
God Stats
3W - 0L
1,544 SR
Queue Stats
27W - 24L
1,321 Elo+
Solo
Camazotz
Camazotz
Vajkai
Camazotz
Level 6
God Stats
2W - 2L
1,741 SR
Queue Stats
7W - 7L
1,433 Elo+
Solo
Ymir
Ymir
Valar_Moghulis00
Ymir
Level 7
God Stats
11W - 6L
1,682 SR
Queue Stats
39W - 44L
1,302 Elo+
Solo
Nu Wa
Nu Wa
trapkingk
Nu Wa
Level 14
God Stats
1W - 2L
1,210 SR
Queue Stats
14W - 30L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 4
10,409
801
4,842
17,331
6,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
2 / 6 / 6
11,161
859
15,748
25,074
7,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 11 / 5
11,092
853
14,531
19,251
7,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 5 / 4
13,262
1,020
18,498
18,356
6,862
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
dairr00
Yemoja
18
2 / 5 / 7
12,293
946
9,222
20,694
20,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mage-Celtique
Kukulkan
19
6 / 2 / 9
12,592
969
14,170
10,747
4,719
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
PoWy
Neith
20
12 / 2 / 16
14,021
1,079
27,808
11,382
5,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Vajkai
Camazotz
19
3 / 7 / 9
11,647
896
5,651
14,258
6,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
5 / 1 / 21
13,861
1,066
18,807
23,147
29,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
trapkingk
Nu Wa
20
10 / 0 / 16
13,935
1,072
27,519
8,637
3,496
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
107
12
Kills
36
36
Deaths
12
26
Assists
71
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
2
6
6
0.83
W
Kukulkan
Mage-Celtique
Kukulkan
6
2
9
5.25
W
Neith
PoWy
Neith
12
2
16
10
L
0
11
5
0.23
L
7
5
4
1.8
W
Camazotz
Vajkai
Camazotz
3
7
9
1.07
W
5
1
21
15.5
L
Yemoja
dairr00
Yemoja
2
5
7
1.1
W
Nu Wa
trapkingk
Nu Wa
10
0
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,841
Damage
93,955
100,706
Taken
68,171
47,819
Mitigated
49,708
13,009
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,842
2,453
0
223
17,331
6,020
0
10,053
7,046
0
11,990
L
15,748
2,511
0
3,215
25,074
7,757
0
13,723
11,041
0
31,567
W
Kukulkan
Mage-Celtique
Kukulkan
14,170
1,127
0
0
10,747
4,719
0
3,300
7,447
54,553
0
W
Neith
PoWy
Neith
27,808
16,398
0
3,362
11,382
5,178
0
3,998
7,384
0
44,451
L
14,531
2,008
419
1,004
19,251
7,178
0
11,532
7,517
63,661
0
L
18,498
16,827
0
3,514
18,356
6,862
0
9,803
8,325
0
43,716
W
Camazotz
Vajkai
Camazotz
5,651
1,546
0
2,963
14,258
6,396
0
4,709
9,549
0
17,743
W
18,807
1,524
0
1,912
23,147
29,919
0
8,521
14,626
38,058
0
L
Yemoja
dairr00
Yemoja
9,222
2,258
2,378
2,256
20,694
20,002
0
14,077
6,281
28,302
0
W
Nu Wa
trapkingk
Nu Wa
27,519
8,948
162
1,318
8,637
3,496
0
3,225
5,412
44,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,217
Gold Earned
66,056
213
Minions Killed
236
0
Camps Cleared
9
1,055,857
Distance Traveled
1,075,495
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,409
801
3
0
0
184,403
2
L
Pele
11,161
859
24
2
0
264,508
0
W
Kukulkan
12,592
969
104
8
1
222,088
1
W
Neith
14,021
1,079
35
3
1
217,929
1
L
Ra
11,092
853
115
9
0
198,775
0
L
Rama
13,262
1,020
47
4
0
210,270
1
W
Camazotz
11,647
896
19
1
6
175,585
0
W
Ymir
13,861
1,066
42
3
0
232,311
0
L
Yemoja
12,293
946
24
2
0
197,901
1
W
Nu Wa
13,935
1,072
36
3
1
227,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role