Player Matchup

Hera
Hera
JJ gone crazy
Hera
Level 159
God Stats
29W - 13L
1,723 SR
Queue Stats
402W - 408L
1,524 Elo+
Solo
Achilles
Achilles
Sir Kazumii
Achilles
Level 87
God Stats
33W - 20L
1,414 SR
Queue Stats
202W - 167L
1,505 Elo+
Party 2
Cliodhna
Cliodhna
Sir Salazar
Cliodhna
Level 129
God Stats
1W - 4L
1,768 SR
Queue Stats
144W - 118L
1,531 Elo+
Party 2
Team Averages
Level 125
1,635 SR
1,520 Elo+

VS

Team Averages
Level 63
1,525 SR
1,569 Elo+
Danzaburou
Danzaburou
ChiefGuinnes
Danzaburou
Level 86
God Stats
202W - 181L
1,567 SR
Queue Stats
202W - 188L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
DSRTGOON
Cthulhu
Level 18
God Stats
41W - 28L
1,565 SR
Queue Stats
41W - 28L
1,646 Elo+
Party 1
Chronos
Chronos
DownsyUchiha
Chronos
Level 84
God Stats
4W - 3L
1,444 SR
Queue Stats
117W - 149L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
11,656
613
12,588
11,127
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Sir Kazumii
Achilles
15
4 / 2 / 3
11,789
620
14,043
19,228
21,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Sir Salazar
Cliodhna
14
1 / 8 / 3
10,736
565
9,233
12,749
4,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChiefGuinnes
Danzaburou
16
6 / 4 / 5
12,965
682
8,812
12,507
4,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
DSRTGOON
Cthulhu
18
7 / 0 / 7
13,062
687
17,057
11,479
11,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
DownsyUchiha
Chronos
15
3 / 4 / 6
11,687
615
9,122
18,120
6,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
16
16
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChiefGuinnes
Danzaburou
6
4
5
2.13
W
Cthulhu
DSRTGOON
Cthulhu
7
0
7
10.5
W
Chronos
DownsyUchiha
Chronos
3
4
6
1.5
L
3
6
4
0.83
L
Achilles
Sir Kazumii
Achilles
4
2
3
2.75
L
Cliodhna
Sir Salazar
Cliodhna
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,864
Damage
34,991
43,104
Taken
42,106
28,993
Mitigated
22,042
10,104
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChiefGuinnes
Danzaburou
8,812
2,711
262
2,094
12,507
4,061
500
4,775
7,254
0
47,816
W
Cthulhu
DSRTGOON
Cthulhu
17,057
467
1,036
2,677
11,479
11,014
407
3,827
6,882
52,357
0
W
Chronos
DownsyUchiha
Chronos
9,122
2,485
385
2,533
18,120
6,967
546
4,279
13,300
28,307
1,693
L
12,588
3,119
0
1,894
11,127
3,303
132
8,701
2,426
55,957
0
L
Achilles
Sir Kazumii
Achilles
14,043
3,634
0
5,634
19,228
21,013
76
12,307
6,921
0
39,214
L
Cliodhna
Sir Salazar
Cliodhna
9,233
1,380
0
2,576
12,749
4,677
63
5,664
7,085
0
34,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,181
Gold Earned
37,714
233
Minions Killed
200
12
Camps Cleared
5
918,520
Distance Traveled
1,033,564
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,965
682
77
4
3
275,147
2
W
Cthulhu
13,062
687
80
4
1
382,718
4
W
Chronos
11,687
615
43
2
1
375,699
6
L
Hera
11,656
613
122
6
4
265,703
0
L
Achilles
11,789
620
58
3
4
322,619
2
L
Cliodhna
10,736
565
53
3
4
330,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role