Player Matchup

Artemis
Artemis
GreenUltraAcid
Artemis
Level 29
God Stats
6W - 13L
1,302 SR
Queue Stats
66W - 93L
1,489 Elo+
Solo
Jormungandr
Jormungandr
Kristian153
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,626 Elo+
Party 1
Ra
Ra
ShineThunder
Ra
Level 15
God Stats
4W - 4L
1,537 SR
Queue Stats
15W - 16L
1,403 Elo+
Solo
Bastet
Bastet
SpidersAreBae
Bastet
Level 30
God Stats
7W - 2L
1,516 SR
Queue Stats
33W - 27L
1,509 Elo+
Solo
Hachiman
Hachiman
kertenisasxhmos
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,192 Elo+
Party 1
Team Averages
Level 17
1,471 SR
1,444 Elo+

VS

Team Averages
Level 15
1,425 SR
1,364 Elo+
Yemoja
Yemoja
DjoleMumbai
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,520 Elo+
Solo
Tiamat
Tiamat
Dummertannenbaum
Tiamat
Level 8
God Stats
3W - 5L
1,595 SR
Queue Stats
3W - 9L
1,384 Elo+
Party 2
Jing Wei
Jing Wei
Ezio141
Jing Wei
Level 27
God Stats
3W - 5L
1,154 SR
Queue Stats
77W - 89L
1,338 Elo+
Party 3
Guan Yu
Guan Yu
RhysByVe
Guan Yu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,213 Elo+
Party 2
Thanatos
Thanatos
jesuissansnom
Thanatos
Level 26
God Stats
7W - 8L
1,375 SR
Queue Stats
66W - 72L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
6,320
263
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Kristian153
Jormungandr
14
1 / 4 / 1
9,051
377
5,877
19,135
12,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
2 / 3 / 2
12,111
505
15,188
15,021
7,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
19 / 0 / 2
16,432
685
32,616
16,122
7,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
14
1 / 7 / 0
9,378
391
9,140
14,132
4,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 0 / 9
9,958
415
7,211
15,781
18,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 10 / 1
10,603
442
6,546
23,406
9,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Ezio141
Jing Wei
16
4 / 2 / 5
10,420
434
14,854
11,071
4,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
RhysByVe
Guan Yu
16
0 / 9 / 1
9,800
408
3,827
18,017
18,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
jesuissansnom
Thanatos
16
7 / 2 / 1
10,772
449
5,165
14,604
4,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
23
Kills
14
14
Deaths
23
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
0
9
5.5
L
2
10
1
0.25
L
Jing Wei
Ezio141
Jing Wei
4
2
5
3.25
W
0
0
0
0
W
Jormungandr
Kristian153
Jormungandr
1
4
1
0.38
L
Guan Yu
RhysByVe
Guan Yu
0
9
1
0.06
W
2
3
2
1
W
19
0
2
20
L
Thanatos
jesuissansnom
Thanatos
7
2
1
3.75
W
Hachiman
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,821
Damage
37,603
64,410
Taken
82,879
32,090
Mitigated
56,556
26,363
Healing
21,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
7,211
3,003
439
1,916
15,781
18,869
773
5,492
10,065
19,457
0
L
6,546
1,606
18
6,273
23,406
9,778
1,410
5,906
17,034
53,023
0
L
Jing Wei
Ezio141
Jing Wei
14,854
10,203
0
3,534
11,071
4,031
2,429
6,354
4,587
0
70,562
W
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Kristian153
Jormungandr
5,877
1,855
1,298
3,008
19,135
12,694
336
3,390
15,745
36,045
0
L
Guan Yu
RhysByVe
Guan Yu
3,827
332
0
864
18,017
18,951
198
1,163
16,844
0
31,939
W
15,188
660
871
6,552
15,021
7,243
600
5,539
9,482
109,635
0
W
32,616
12,095
0
11,148
16,122
7,562
1,244
1,978
14,144
0
143,320
L
Thanatos
jesuissansnom
Thanatos
5,165
1,752
0
8,018
14,604
4,927
351
1,306
13,284
0
58,577
W
Hachiman
9,140
6,695
0
3,486
14,132
4,591
675
2,850
11,282
0
43,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,292
Gold Earned
51,553
539
Minions Killed
434
0
Camps Cleared
0
1,887,739
Distance Traveled
2,055,191
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,958
415
18
1
0
450,925
1
L
Tiamat
10,603
442
115
5
0
331,751
5
L
Jing Wei
10,420
434
128
5
0
428,652
2
W
Artemis
6,320
263
0
0
0
16,322
0
W
Jormungandr
9,051
377
33
1
0
418,109
1
L
Guan Yu
9,800
408
53
2
0
344,949
5
W
Ra
12,111
505
178
7
0
508,079
3
W
Bastet
16,432
685
240
10
0
566,168
2
L
Thanatos
10,772
449
120
5
0
498,914
0
W
Hachiman
9,378
391
88
4
0
379,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role