Player Matchup

Xbalanque
Xbalanque
A1DogWater
Xbalanque
Level 156
God Stats
2W - 0L
1,743 SR
Queue Stats
305W - 249L
1,649 Elo+
Party 2
Sun Wukong
Sun Wukong
CreatorCodeJump
Sun Wukong
Level 152
God Stats
7W - 2L
1,757 SR
Queue Stats
77W - 65L
1,577 Elo+
Solo
Merlin
Merlin
Handitord
Merlin
Level 128
God Stats
14W - 8L
1,683 SR
Queue Stats
259W - 241L
1,618 Elo+
Solo
Tsukuyomi
Tsukuyomi
TStrain94
Tsukuyomi
Level 89
God Stats
2W - 1L
1,796 SR
Queue Stats
268W - 243L
1,602 Elo+
Solo
Yemoja
Yemoja
chaseter15
Yemoja
Level 125
God Stats
2W - 2L
1,504 SR
Queue Stats
125W - 109L
1,583 Elo+
Party 2
Team Averages
Level 130
1,697 SR
1,606 Elo+

VS

Team Averages
Level 107
1,531 SR
1,596 Elo+
Ares
Ares
Noobmaster99
Ares
Level 64
God Stats
1W - 2L
1,517 SR
Queue Stats
80W - 63L
1,655 Elo+
Party 3
Achilles
Achilles
SMooreDad
Achilles
Level 67
God Stats
4W - 11L
1,537 SR
Queue Stats
111W - 104L
1,521 Elo+
Party 1
Thoth
Thoth
TheMightyBeefer
Thoth
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 104L
1,606 Elo+
Party 1
Cernunnos
Cernunnos
WolfosPlays
Cernunnos
Level 159
God Stats
3W - 7L
1,407 SR
Queue Stats
398W - 390L
1,605 Elo+
Solo
Cliodhna
Cliodhna
teknolord
Cliodhna
Level 159
God Stats
6W - 5L
1,692 SR
Queue Stats
409W - 375L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
A1DogWater
Xbalanque
20
10 / 5 / 6
15,370
640
26,662
23,596
9,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
CreatorCodeJump
Sun Wukong
20
4 / 5 / 5
13,631
568
19,050
30,767
18,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Handitord
Merlin
20
6 / 5 / 8
13,828
576
20,799
19,157
8,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
TStrain94
Tsukuyomi
20
9 / 3 / 8
14,303
596
22,481
21,603
10,615
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
chaseter15
Yemoja
18
2 / 3 / 13
12,524
522
6,120
25,917
33,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 8
10,935
456
9,174
30,362
43,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
SMooreDad
Achilles
20
4 / 4 / 1
13,889
579
23,002
26,034
18,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 7 / 3
11,505
479
18,439
16,276
6,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
WolfosPlays
Cernunnos
20
9 / 7 / 2
14,543
606
16,988
27,785
10,359
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
teknolord
Cliodhna
18
6 / 8 / 3
12,655
527
19,521
20,308
8,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
31
Kills
21
21
Deaths
31
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
A1DogWater
Xbalanque
10
5
6
2.6
W
Sun Wukong
CreatorCodeJump
Sun Wukong
4
5
5
1.3
W
Merlin
Handitord
Merlin
6
5
8
2
L
0
5
8
0.8
L
Achilles
SMooreDad
Achilles
4
4
1
1.13
W
Tsukuyomi
TStrain94
Tsukuyomi
9
3
8
4.33
L
2
7
3
0.5
L
Cernunnos
WolfosPlays
Cernunnos
9
7
2
1.43
W
Yemoja
chaseter15
Yemoja
2
3
13
2.83
L
Cliodhna
teknolord
Cliodhna
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,112
Damage
87,124
121,040
Taken
120,765
81,438
Mitigated
87,826
50,014
Healing
30,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
A1DogWater
Xbalanque
26,662
16,688
0
11,250
23,596
9,793
2,586
3,266
20,275
0
151,925
W
Sun Wukong
CreatorCodeJump
Sun Wukong
19,050
5,840
0
13,186
30,767
18,790
451
2,846
26,138
0
88,712
W
Merlin
Handitord
Merlin
20,799
979
454
4,511
19,157
8,314
2,802
7,825
11,332
111,502
0
L
9,174
277
3,405
5,306
30,362
43,787
0
8,775
21,587
36,395
0
L
Achilles
SMooreDad
Achilles
23,002
8,131
0
8,407
26,034
18,559
0
2,193
23,841
0
114,355
W
Tsukuyomi
TStrain94
Tsukuyomi
22,481
5,247
0
4,866
21,603
10,615
2,065
4,443
17,119
0
125,225
L
18,439
717
0
1,454
16,276
6,784
200
5,478
10,798
96,360
0
L
Cernunnos
WolfosPlays
Cernunnos
16,988
7,129
0
6,788
27,785
10,359
3,184
7,427
20,358
0
102,980
W
Yemoja
chaseter15
Yemoja
6,120
1,406
6,390
9,357
25,917
33,926
717
11,301
14,516
32,094
0
L
Cliodhna
teknolord
Cliodhna
19,521
857
0
4,902
20,308
8,337
0
3,046
17,262
0
99,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,656
Gold Earned
63,527
749
Minions Killed
760
0
Camps Cleared
0
2,290,058
Distance Traveled
2,122,385
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
15,370
640
200
8
0
415,777
5
W
Sun Wukong
13,631
568
164
7
0
433,934
3
W
Merlin
13,828
576
171
7
0
423,527
3
L
Ares
10,935
456
44
2
0
402,867
6
L
Achilles
13,889
579
211
9
0
456,747
2
W
Tsukuyomi
14,303
596
171
7
0
536,124
10
L
Thoth
11,505
479
176
7
0
412,052
1
L
Cernunnos
14,543
606
180
8
0
388,739
8
W
Yemoja
12,524
522
43
2
0
480,696
1
L
Cliodhna
12,655
527
149
6
0
461,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role