Player Matchup

Kuzenbo
Kuzenbo
Based Pink
Kuzenbo
Level 149
God Stats
1W - 1L
1,521 SR
Queue Stats
331W - 320L
1,560 Elo+
Party 1
Chang'e
Chang'e
NumberedHades44
Chang'e
Level 127
God Stats
47W - 32L
1,618 SR
Queue Stats
148W - 159L
1,512 Elo+
Solo
Bastet
Bastet
Spiderman 2016
Bastet
Level 146
God Stats
19W - 12L
1,558 SR
Queue Stats
271W - 255L
1,536 Elo+
Party 1
Bellona
Bellona
Truhårt
Bellona
Level 29
God Stats
2W - 0L
1,910 SR
Queue Stats
41W - 16L
1,662 Elo+
Party 1
Chiron
Chiron
Warden435
Chiron
Level 159
God Stats
5W - 4L
1,471 SR
Queue Stats
908W - 867L
1,511 Elo+
Solo
Team Averages
Level 122
1,616 SR
1,556 Elo+

VS

Team Averages
Level 104
1,600 SR
1,533 Elo+
Ares
Ares
Benavito88
Ares
Level 113
God Stats
19W - 14L
1,543 SR
Queue Stats
397W - 357L
1,513 Elo+
Solo
Olorun
Olorun
C N Snow
Olorun
Level 156
God Stats
17W - 16L
1,587 SR
Queue Stats
418W - 419L
1,480 Elo+
Solo
Bellona
Bellona
CrabWithAKnife1
Bellona
Level 33
God Stats
4W - 2L
1,723 SR
Queue Stats
28W - 23L
1,591 Elo+
Party 2
Anhur
Anhur
SunnySyn
Anhur
Level 109
God Stats
5W - 4L
1,504 SR
Queue Stats
661W - 671L
1,530 Elo+
Party 2
Mercury
Mercury
TheKurtlocker
Mercury
Level 109
God Stats
18W - 11L
1,644 SR
Queue Stats
286W - 316L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Based Pink
Kuzenbo
10
0 / 0 / 10
6,685
514
3,426
5,476
3,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 3 / 5
7,362
566
7,137
8,242
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 0 / 6
8,049
619
5,849
7,868
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
Truhårt
Bellona
14
10 / 1 / 4
8,753
673
11,541
11,488
10,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
Warden435
Chiron
12
5 / 3 / 5
7,468
574
7,538
9,608
2,218
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,582
506
3,448
11,894
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
C N Snow
Olorun
12
2 / 2 / 1
7,141
549
5,226
8,025
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 5 / 1
6,191
476
5,088
10,339
7,892
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anhur
SunnySyn
Anhur
10
1 / 6 / 0
6,227
479
6,571
9,238
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
12
2 / 5 / 4
7,276
560
4,063
9,596
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
23
Kills
7
7
Deaths
23
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Based Pink
Kuzenbo
0
0
10
5
L
2
5
0
0.4
L
Olorun
C N Snow
Olorun
2
2
1
1.25
L
0
5
1
0.1
W
2
3
5
1.5
W
6
0
6
9
L
Anhur
SunnySyn
Anhur
1
6
0
0.17
L
Mercury
2
5
4
0.8
W
Bellona
Truhårt
Bellona
10
1
4
12
W
Chiron
Warden435
Chiron
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,491
Damage
24,396
42,682
Taken
49,092
20,965
Mitigated
27,287
22,202
Healing
10,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Based Pink
Kuzenbo
3,426
1,372
255
1,974
5,476
3,422
216
1,003
4,473
13,923
0
L
3,448
25
475
2,405
11,894
9,618
30
3,842
7,886
14,982
0
L
Olorun
C N Snow
Olorun
5,226
2,122
55
3,246
8,025
3,572
78
4,060
3,675
47,997
5,871
L
5,088
1,806
0
2,072
10,339
7,892
0
823
9,516
5,865
23,714
W
7,137
166
378
3,473
8,242
2,775
755
3,848
4,394
42,629
0
W
5,849
1,722
0
5,458
7,868
2,413
51
1,111
6,757
0
50,066
L
Anhur
SunnySyn
Anhur
6,571
3,178
0
1,504
9,238
2,110
0
740
8,498
0
33,445
L
Mercury
4,063
1,839
0
886
9,596
4,095
0
1,748
7,798
0
46,600
W
Bellona
Truhårt
Bellona
11,541
4,735
0
5,842
11,488
10,137
0
1,204
10,284
4,655
47,097
W
Chiron
Warden435
Chiron
7,538
2,841
741
4,081
9,608
2,218
1,242
1,992
7,616
0
38,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,317
Gold Earned
33,417
373
Minions Killed
327
0
Camps Cleared
0
1,308,819
Distance Traveled
1,175,907
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,685
514
15
1
0
265,409
4
L
Ares
6,582
506
25
2
0
232,415
4
L
Olorun
7,141
549
102
8
0
211,078
1
L
Bellona
6,191
476
64
5
0
242,116
3
W
Chang'e
7,362
566
81
6
0
241,442
1
W
Bastet
8,049
619
82
6
0
315,647
1
L
Anhur
6,227
479
51
4
0
211,402
6
L
Mercury
7,276
560
85
7
0
278,896
3
W
Bellona
8,753
673
109
8
0
266,413
3
W
Chiron
7,468
574
86
7
0
219,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role