Player Matchup

Janus
Janus
GnxSky5
Janus
Level 125
God Stats
214W - 215L
1,555 SR
Queue Stats
237W - 249L
1,557 Elo+
Solo
Pele
Pele
NohairDontcare
Pele
Level 107
God Stats
4W - 8L
1,500 SR
Queue Stats
116W - 97L
1,518 Elo+
Party 2
Charybdis
Charybdis
TLScout
Charybdis
Level 158
God Stats
3W - 4L
1,495 SR
Queue Stats
151W - 143L
1,569 Elo+
Solo
Hel
Hel
TragedyOrNah
Hel
Level 129
God Stats
6W - 2L
1,781 SR
Queue Stats
70W - 49L
1,773 Elo+
Party 2
Cabrakan
Cabrakan
V3nomFPS
Cabrakan
Level 52
God Stats
1W - 1L
1,277 SR
Queue Stats
304W - 233L
1,590 Elo+
Solo
Team Averages
Level 114
1,522 SR
1,602 Elo+

VS

Team Averages
Level 100
1,649 SR
1,569 Elo+
Neith
Neith
GinÕkami
Neith
Level 129
God Stats
7W - 3L
1,627 SR
Queue Stats
429W - 394L
1,572 Elo+
Party 1
Scylla
Scylla
IstriceKiller
Scylla
Level 73
God Stats
4W - 1L
1,700 SR
Queue Stats
204W - 190L
1,554 Elo+
Party 1
Ares
Ares
SoraNoMai
Ares
Level 146
God Stats
6W - 4L
1,497 SR
Queue Stats
668W - 694L
1,537 Elo+
Solo
Da Ji
Da Ji
TDS288
Da Ji
Level 67
God Stats
6W - 0L
1,888 SR
Queue Stats
316W - 311L
1,622 Elo+
Solo
Mulan
Mulan
kroer31
Mulan
Level 84
God Stats
12W - 11L
1,530 SR
Queue Stats
170W - 146L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GnxSky5
Janus
3
0 / 0 / 0
4,543
325
0
605
72
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 4
7,939
567
6,728
12,437
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
TLScout
Charybdis
12
6 / 4 / 2
7,311
522
9,022
13,926
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 5 / 2
8,083
577
7,628
10,065
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
V3nomFPS
Cabrakan
10
3 / 6 / 6
6,863
490
6,892
15,434
12,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GinÕkami
Neith
12
4 / 5 / 3
7,529
538
13,357
8,786
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 2
8,105
579
3,117
5,145
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ares
11
3 / 5 / 4
7,300
521
6,018
14,026
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
TDS288
Da Ji
13
3 / 4 / 5
8,035
574
8,523
10,073
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
kroer31
Mulan
15
6 / 0 / 3
8,944
639
7,449
9,717
8,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
16
Kills
18
18
Deaths
16
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
GinÕkami
Neith
4
5
3
1.1
L
Janus
GnxSky5
Janus
0
0
0
0
W
2
2
2
1.5
L
3
3
4
1.67
W
Ares
3
5
4
1
W
Da Ji
TDS288
Da Ji
3
4
5
1.38
L
Charybdis
TLScout
Charybdis
6
4
2
1.75
L
4
5
2
1
L
Cabrakan
V3nomFPS
Cabrakan
3
6
6
1
W
Mulan
kroer31
Mulan
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,270
Damage
38,464
52,467
Taken
47,747
25,382
Mitigated
27,633
15,162
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
GinÕkami
Neith
13,357
5,602
0
1,728
8,786
3,746
733
3,455
5,331
0
48,658
L
Janus
GnxSky5
Janus
0
0
0
430
605
72
0
0
605
4,895
0
W
3,117
41
0
862
5,145
1,674
867
2,944
2,201
49,044
0
L
6,728
1,981
0
3,852
12,437
4,474
0
1,777
10,362
0
50,853
W
Ares
6,018
323
0
1,820
14,026
9,661
0
4,030
9,996
12,400
0
W
Da Ji
TDS288
Da Ji
8,523
2,258
0
480
10,073
3,793
0
3,018
7,055
0
48,874
L
Charybdis
TLScout
Charybdis
9,022
5,616
0
5,781
13,926
4,417
218
1,859
11,806
0
50,944
L
7,628
333
184
3,220
10,065
4,135
0
2,323
7,612
54,800
0
L
Cabrakan
V3nomFPS
Cabrakan
6,892
1,144
0
1,695
15,434
12,284
0
3,199
12,141
14,952
0
W
Mulan
kroer31
Mulan
7,449
1,027
0
5,980
9,717
8,759
117
1,073
8,644
0
51,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,739
Gold Earned
39,913
329
Minions Killed
387
0
Camps Cleared
0
1,044,446
Distance Traveled
1,408,058
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,529
538
78
6
0
239,827
1
L
Janus
4,543
325
13
1
0
28,572
0
W
Scylla
8,105
579
110
8
0
275,698
3
L
Pele
7,939
567
103
7
0
276,402
4
W
Ares
7,300
521
10
1
0
268,028
3
W
Da Ji
8,035
574
91
7
0
305,171
4
L
Charybdis
7,311
522
90
6
0
228,551
1
L
Hel
8,083
577
102
7
0
268,399
5
L
Cabrakan
6,863
490
21
2
0
242,522
1
W
Mulan
8,944
639
98
7
0
319,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role