Player Matchup

Chaac
Chaac
BomBastiiick
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 73L
1,471 Elo+
Party 2
Sol
Sol
FunnyDeviI
Sol
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 40L
1,429 Elo+
Party 2
Ymir
Ymir
Gruen14
Ymir
Level 23
God Stats
6W - 7L
1,441 SR
Queue Stats
42W - 41L
1,415 Elo+
Party 2
Thanatos
Thanatos
SuperNobbs
Thanatos
Level 44
God Stats
12W - 8L
1,482 SR
Queue Stats
86W - 71L
1,551 Elo+
Party 3
Zhong Kui
Zhong Kui
Swift Fresh
Zhong Kui
Level 121
God Stats
11W - 3L
1,757 SR
Queue Stats
153W - 138L
1,561 Elo+
Party 3
Team Averages
Level 56
1,536 SR
1,485 Elo+

VS

Team Averages
Level 76
1,626 SR
1,522 Elo+
Nemesis
Nemesis
Celen
Nemesis
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 151L
1,566 Elo+
Party 1
Chronos
Chronos
Noicaca
Chronos
Level 97
God Stats
7W - 5L
1,735 SR
Queue Stats
212W - 178L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
jigllop
Danzaburou
Level 29
God Stats
33W - 22L
1,627 SR
Queue Stats
48W - 43L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
kaltnas
Sylvanus
Level 67
God Stats
11W - 11L
1,553 SR
Queue Stats
85W - 86L
1,475 Elo+
Party 1
Achilles
Achilles
vortex456
Achilles
Level 46
God Stats
1W - 1L
1,715 SR
Queue Stats
45W - 58L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 9
14,318
573
14,493
21,356
23,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

20
10 / 2 / 13
14,718
589
26,584
20,790
7,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
Gruen14
Ymir
19
4 / 1 / 16
13,305
532
7,981
23,217
28,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
SuperNobbs
Thanatos
20
12 / 3 / 2
14,123
565
11,605
15,954
8,528
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Swift Fresh
Zhong Kui
20
4 / 0 / 7
14,804
592
15,911
16,764
15,956
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Celen
Nemesis
18
4 / 7 / 4
11,787
471
16,113
23,876
8,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Noicaca
Chronos
20
1 / 4 / 2
12,611
504
11,605
15,757
5,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
jigllop
Danzaburou
17
0 / 9 / 3
10,145
406
5,705
16,942
4,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
kaltnas
Sylvanus
17
1 / 6 / 2
10,313
413
4,132
17,922
14,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
vortex456
Achilles
19
4 / 7 / 2
12,307
492
12,671
26,128
28,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
33
Kills
10
10
Deaths
33
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
L
Nemesis
Celen
Nemesis
4
7
4
0.86
W
10
2
13
8.25
W
Ymir
Gruen14
Ymir
4
1
16
12
L
Chronos
Noicaca
Chronos
1
4
2
0.5
W
Thanatos
SuperNobbs
Thanatos
12
3
2
4.33
W
Zhong Kui
Swift Fresh
Zhong Kui
4
0
7
7.5
L
Danzaburou
jigllop
Danzaburou
0
9
3
0.17
L
Sylvanus
kaltnas
Sylvanus
1
6
2
0.33
L
Achilles
vortex456
Achilles
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,574
Damage
50,226
98,081
Taken
100,625
83,261
Mitigated
62,137
55,521
Healing
20,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,493
2,126
0
10,111
21,356
23,263
2,632
2,569
18,040
12,137
98,757
L
Nemesis
Celen
Nemesis
16,113
6,626
0
7,490
23,876
8,931
0
11,830
11,907
0
84,260
W
26,584
12,317
0
8,706
20,790
7,500
4,528
4,475
16,315
130,434
0
W
Ymir
Gruen14
Ymir
7,981
536
0
7,075
23,217
28,014
513
3,777
19,388
32,556
0
L
Chronos
Noicaca
Chronos
11,605
2,850
0
4,202
15,757
5,634
0
8,522
6,524
99,099
5,227
W
Thanatos
SuperNobbs
Thanatos
11,605
2,671
0
17,957
15,954
8,528
52
2,532
13,279
0
109,469
W
Zhong Kui
Swift Fresh
Zhong Kui
15,911
1,083
325
11,347
16,764
15,956
4,094
5,499
11,121
111,393
0
L
Danzaburou
jigllop
Danzaburou
5,705
2,334
0
3,091
16,942
4,268
3,684
10,468
6,374
0
56,216
L
Sylvanus
kaltnas
Sylvanus
4,132
1,528
347
1,278
17,922
14,742
346
13,133
4,624
39,571
10,379
L
Achilles
vortex456
Achilles
12,671
2,968
0
4,123
26,128
28,562
0
7,753
18,105
11,737
58,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,268
Gold Earned
57,163
755
Minions Killed
666
0
Camps Cleared
0
2,388,814
Distance Traveled
2,093,619
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,318
573
166
7
0
475,613
2
L
Nemesis
11,787
471
116
5
0
431,899
5
W
Sol
14,718
589
208
8
0
463,412
1
W
Ymir
13,305
532
39
2
0
487,047
8
L
Chronos
12,611
504
217
9
0
471,101
2
W
Thanatos
14,123
565
136
5
0
494,071
9
W
Zhong Kui
14,804
592
206
8
0
468,671
7
L
Danzaburou
10,145
406
115
5
0
410,168
5
L
Sylvanus
10,313
413
82
3
0
360,964
2
L
Achilles
12,307
492
136
5
0
419,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role