Player Matchup

Kukulkan
Kukulkan
Dylanjh97
Kukulkan
Level 126
God Stats
81W - 129L
1,383 SR
Queue Stats
155W - 248L
1,226 Elo+
Solo
Loki
Loki
TheDiskworld
Loki
Level 45
God Stats
0W - 1L
1,337 SR
Queue Stats
3W - 2L
1,116 Elo+
Solo
Scylla
Scylla
darley83
Scylla
Level 116
God Stats
152W - 234L
1,298 SR
Queue Stats
858W - 1,255L
1,174 Elo+
Solo
Team Averages
Level 96
1,339 SR
1,172 Elo+

VS

Team Averages
Level 48
1,431 SR
1,118 Elo+
Cthulhu
Cthulhu
CincoDos_HD
Cthulhu
Level 66
God Stats
5W - 5L
1,391 SR
Queue Stats
51W - 71L
1,301 Elo+
Party 1
Fenrir
Fenrir
OGHaZeNBlaZe
Fenrir
Level 66
God Stats
3W - 2L
1,599 SR
Queue Stats
29W - 43L
1,257 Elo+
Party 1
Skadi
Skadi
tanz76
Skadi
Level 11
God Stats
3W - 3L
1,302 SR
Queue Stats
4W - 7L
795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dylanjh97
Kukulkan
15
4 / 5 / 10
11,521
640
15,549
11,854
5,043
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 4 / 4
11,505
639
7,726
14,051
6,149
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
darley83
Scylla
13
5 / 7 / 7
11,147
619
10,925
12,756
4,640
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CincoDos_HD
Cthulhu
15
3 / 5 / 7
11,486
638
10,326
15,124
14,561
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
16
11 / 1 / 2
12,734
707
9,940
13,610
6,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Skadi
tanz76
Skadi
14
1 / 10 / 13
11,237
624
9,087
15,026
4,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
16
Kills
15
16
Deaths
16
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CincoDos_HD
Cthulhu
3
5
7
1.3
L
Kukulkan
Dylanjh97
Kukulkan
4
5
10
1.8
W
Fenrir
11
1
2
12
L
7
4
4
2.25
L
Scylla
darley83
Scylla
5
7
7
1.21
W
Skadi
tanz76
Skadi
1
10
13
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,200
Damage
29,353
38,661
Taken
43,760
15,832
Mitigated
25,554
4,139
Healing
1,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CincoDos_HD
Cthulhu
10,326
1,077
116
0
15,124
14,561
264
9,918
5,206
36,795
0
L
Kukulkan
Dylanjh97
Kukulkan
15,549
1,042
22
798
11,854
5,043
0
5,004
6,850
44,554
0
W
Fenrir
9,940
2,239
0
1,360
13,610
6,161
456
8,586
5,024
89
28,222
L
7,726
1,672
384
1,187
14,051
6,149
798
2,666
11,385
0
25,692
L
Scylla
darley83
Scylla
10,925
1,347
81
1,667
12,756
4,640
280
2,922
9,834
19,875
0
W
Skadi
tanz76
Skadi
9,087
2,938
0
331
15,026
4,832
466
8,409
6,617
0
21,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,173
Gold Earned
35,457
143
Minions Killed
112
3
Camps Cleared
3
848,536
Distance Traveled
895,020
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,486
638
64
4
1
291,120
0
L
Kukulkan
11,521
640
72
4
0
267,613
0
W
Fenrir
12,734
707
27
2
2
363,479
0
L
Loki
11,505
639
45
3
1
328,974
0
L
Scylla
11,147
619
26
1
2
251,949
0
W
Skadi
11,237
624
21
1
0
240,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role